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Sky Renderer by Peter Kutz

Sky Renderer by Peter Kutz. Friday, May 3, 2013. The Importance of Ozone. As I've written about before (in particular here. Thursday, April 25, 2013. Here's a simple poster that summarizes my sky renderer project:. And here's a quick presentation that summarizes the project (I spoke over this when presenting it, so much of it doesn't have words; some of it won't make sense without narration):. Friday, February 1, 2013. New CMFs and More Accurate Spectrum Renders. New spectrum on gray. Wavelength range: 3...

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Sky Renderer by Peter Kutz | skyrenderer.blogspot.com Reviews
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Sky Renderer by Peter Kutz. Friday, May 3, 2013. The Importance of Ozone. As I've written about before (in particular here. Thursday, April 25, 2013. Here's a simple poster that summarizes my sky renderer project:. And here's a quick presentation that summarizes the project (I spoke over this when presenting it, so much of it doesn't have words; some of it won't make sense without narration):. Friday, February 1, 2013. New CMFs and More Accurate Spectrum Renders. New spectrum on gray. Wavelength range: 3...
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and here,twilight with ozone,twilight without ozone,posted by,peter kutz,1 comment,email this,blogthis,share to twitter,share to facebook,share to pinterest,poster and presentation,no comments,sunny bunny,bunny during twilight,sunrise / sunset,twilight
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Sky Renderer by Peter Kutz | skyrenderer.blogspot.com Reviews

https://skyrenderer.blogspot.com

Sky Renderer by Peter Kutz. Friday, May 3, 2013. The Importance of Ozone. As I've written about before (in particular here. Thursday, April 25, 2013. Here's a simple poster that summarizes my sky renderer project:. And here's a quick presentation that summarizes the project (I spoke over this when presenting it, so much of it doesn't have words; some of it won't make sense without narration):. Friday, February 1, 2013. New CMFs and More Accurate Spectrum Renders. New spectrum on gray. Wavelength range: 3...

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1

Sky Renderer by Peter Kutz: The Importance of Ozone

http://www.skyrenderer.blogspot.com/2013/05/the-importance-of-ozone.html

Sky Renderer by Peter Kutz. Friday, May 3, 2013. The Importance of Ozone. As I've written about before (in particular here. May 4, 2013 at 5:24 PM. You should show this post to the environmentalists. Subscribe to: Post Comments (Atom). The Importance of Ozone. View my complete profile. Simple template. Powered by Blogger.

2

Sky Renderer by Peter Kutz: February 2013

http://www.skyrenderer.blogspot.com/2013_02_01_archive.html

Sky Renderer by Peter Kutz. Friday, February 1, 2013. New CMFs and More Accurate Spectrum Renders. I updated the color matching functions (CMFs) that my spectral rendering system uses to convert spectral power distributions to CIE XYZ. My new CMFs are the new, physiologically-relevant, 2-deg XYZ CMFs transformed from the CIE (2006) 2-deg LMS cone fundamentals. My old ones were the CIE 1931 2-deg, XYZ CMFs modified by Judd (1951) and Vos (1978). New spectrum on gray. Wavelength range: 390–830 nm.

3

Sky Renderer by Peter Kutz: New CMFs and More Accurate Spectrum Renders

http://www.skyrenderer.blogspot.com/2013/02/new-cmfs-and-more-accurate-spectrum.html

Sky Renderer by Peter Kutz. Friday, February 1, 2013. New CMFs and More Accurate Spectrum Renders. I updated the color matching functions (CMFs) that my spectral rendering system uses to convert spectral power distributions to CIE XYZ. My new CMFs are the new, physiologically-relevant, 2-deg XYZ CMFs transformed from the CIE (2006) 2-deg LMS cone fundamentals. My old ones were the CIE 1931 2-deg, XYZ CMFs modified by Judd (1951) and Vos (1978). New spectrum on gray. Wavelength range: 390–830 nm.

4

Sky Renderer by Peter Kutz: Unbiased Distance Sampling

http://www.skyrenderer.blogspot.com/2012/11/unbiased-distance-sampling.html

Sky Renderer by Peter Kutz. Wednesday, November 21, 2012. I implemented an algorithm for unbiased distance sampling in heterogeneous media, which replaces the biased ray marching in my sky renderer. It's a Monte Carlo algorithm, "Algorithm 1" in the paper Unbiased Global Illumination with Participating Media. I learned about that paper from Hosek and Wilkie's sky model paper. The algorithm originates from a 1968 paper by Coleman. Which I'm interested in looking at, but which I haven't been able to locate.

5

Sky Renderer by Peter Kutz: Sunny Bunny

http://www.skyrenderer.blogspot.com/2013/01/sunny-bunny.html

Sky Renderer by Peter Kutz. Sunday, January 13, 2013. Below is a new bunny render, lit by a new sky render with a solar elevation angle of 45°. Apart from the sky map and the exposure, the setup is identical to the bunny images in the previous post. Bunny lit by 45° sun. Here's a low dynamic range version of the sky render that I used to light the image above:. 45° solar elevation angle. Here's another new sky with a lower sun, shown here with the same exposure as the image above:.

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Photorealizer: Physically Based Renderer by Peter Kutz: January 2013

http://photorealizer.blogspot.com/2013_01_01_archive.html

Photorealizer: Physically Based Renderer by Peter Kutz. Thursday, January 31, 2013. Lots of airplanes, rendered in Photorealizer. Click to view big (originally rendered at 1920x1080, but Blogger has scaled it down to 1600x900). I rendered the image above using my instancing and transformations system. There are multiple copies of the same airplane model. I arranged the planes procedurally, giving them translations and rotations and ensuring that they don't overlap. Sunday, January 27, 2013. Close-up of p...

photorealizer.blogspot.com photorealizer.blogspot.com

Photorealizer: Physically Based Renderer by Peter Kutz: December 2012

http://photorealizer.blogspot.com/2012_12_01_archive.html

Photorealizer: Physically Based Renderer by Peter Kutz. Sunday, December 30, 2012. This year, I designed and created the cover image for the Penn Computer Graphics. Holiday card. I rendered the image in my renderer, Photorealizer:. Instead of using neutral white lights like I've often done in the past, I lit this scene with complimentary blue and yellow lights ( glacier HDR environment map. I made some different versions of the image to show how certain features affect the look of the final image:. I cam...

photorealizer.blogspot.com photorealizer.blogspot.com

Photorealizer: Physically Based Renderer by Peter Kutz: Gold Bunny Lit by Sun and Sky

http://photorealizer.blogspot.com/2013/01/gold-bunny-lit-by-sun-and-sky.html

Photorealizer: Physically Based Renderer by Peter Kutz. Sunday, January 27, 2013. Gold Bunny Lit by Sun and Sky. Close-up of photon contribution. Click to view large. (I originally rendered this image at 1618x1000, although Blogger has scaled it down to 1600x989, so there might have been a slight loss of quality.). I rendered an image of a gold bunny lit by a sun and sky (the render from this post. That I rendered in my sky renderer. All possible types of light paths. January 28, 2013 at 1:13 AM.

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Sky Renderer by Peter Kutz

Sky Renderer by Peter Kutz. Friday, May 3, 2013. The Importance of Ozone. As I've written about before (in particular here. Thursday, April 25, 2013. Here's a simple poster that summarizes my sky renderer project:. And here's a quick presentation that summarizes the project (I spoke over this when presenting it, so much of it doesn't have words; some of it won't make sense without narration):. Friday, February 1, 2013. New CMFs and More Accurate Spectrum Renders. New spectrum on gray. Wavelength range: 3...

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