leightonhubbell.com
About me | leightonhubbell.com
http://leightonhubbell.com/about-me
Interactive and Web Design. The creative director for the one-person design shop Leightonhubbell.com, has been designing logos, corporate identity systems, promotions, packaging design, illustration, print, web design and television for a long, long time. Clients have included one-person entrepreneurial companies, education facilities, nonprofit organizations, government agencies and major international corporations. On the effects of social media on the logo design industry,. American Corporate Identity...
leightonhubbell-blog.com
About Leighton | Leighton Hubbell | Illustrative Designer
http://leightonhubbell-blog.com/about-leighton
The creative director for the one-person design shop Leightonhubbell.com, has been designing logos, corporate identity systems, promotions, packaging design, illustration, print, web design and television for over 20 years. Clients have included one-person entrepreneurial companies, education facilities, nonprofit organizations, government agencies and major international corporations. On the effects of social media on the logo design industry,. On the subject of the power of a good logo design,. I’...
hubbelldesignworks.com
About | Hubbell Design Works | Design with teeth
http://hubbelldesignworks.com/about
The creative director for the one-person design shop Hubbell Design Works, has been designing logos, corporate identity systems, promotions, packaging design, illustration, print, web design and television for over 20 years. Clients have included one-person entrepreneurial companies, education facilities, nonprofit organizations, government agencies and major international corporations. On the effects of social media on the logo design industry,. You can take a look at the list here. Iconic designer Leig...
burncreative.com
news
http://www.burncreative.com/news.html
111411 Card game project in the works. I've been hired to create the illustration and package design for a soon to be published card game. More details will be provided after the project is completed. : ). 102711 New website launched. The brand new BurnCreative.com was launched today. The new site sheds the use of Flash in lieu of a more practical, easy to maintain website. 081911 T-shirt illustrations completed. Completed some He-Man inspired T-shirt artwork for FlipKey.com. 042111 POP display project.
cmagruder.me
Christopher Magruder | Digital Designer | About
http://www.cmagruder.me/about
Designer. builder. dad. Do work. Go big. Be bold. I'm Christopher, a designer focused on crafting memorable brand experiences. I live in beautiful Colorado with my wife, son and two rescue dogs. I'm passionate about design, technology, hockey, the outdoors, building things and vintage 4x4's. Between brand, digital, product and marketing I’ve worked in and delivered it all. I've spent my life helping other people succeed and it's something that I truly enjoy. Caleb Hanson, VP of Product - Rapt Media.
downwithdesign.com
10 Biggest Stock Photography Cliches | down with design
http://www.downwithdesign.com/blog/inspiration/10-biggest-stock-photography-cliches
What We Can Do. The graphic design blog that speaks the truth. 10 Biggest Stock Photography Cliches. Which you should avoid if you are to create a unique design:. Give us a call! Normally seen on the contact page as the easiest method of visual communicating that a business is available by phone. If you can find a photo of an old fashined phone then even worse. Nothing says unity more than a group of people huddled in a circle, right? 7 The Happy Family. 8221; is the main message of this image. This ...
jmarknel.com
Writing
http://jmarknel.com/blog
UX and Interaction Designer. I use writing to clarify my thinking surrounding new ideas. I write on design and product-related topics. Reading: 'The One Thing'. What's the one thing you can do this week such that by doing it everything else would be easier or unnecessary? Just a list of questions related to the design of interfaces. How I see it playing out. From app idea to job-to-be-done to product design - this is a rough outline of how I currently see it all playing out. I recently read the Rework.