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Snake Hill Games | Fragments of game design from rural Australia

Using Sprite Lamp with engines. Sprite Lamp, OSX, Linux, and the Humble Bundle. July 9, 2015. So, two things happened yesterday. First off, Sprite Lamp is a part of the Humble Bundle. Exciting! I imagine, though, that if you’re reading this you already own Sprite Lamp and don’t care much, or just bought it and already know. The other thing that’s new is that it’s time for (the alpha versions of) the OSX and Linux ports to be released into the wild! For those wondering what Sprite Lamp is. The short answe...

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Snake Hill Games | Fragments of game design from rural Australia | snakehillgames.com Reviews
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Using Sprite Lamp with engines. Sprite Lamp, OSX, Linux, and the Humble Bundle. July 9, 2015. So, two things happened yesterday. First off, Sprite Lamp is a part of the Humble Bundle. Exciting! I imagine, though, that if you’re reading this you already own Sprite Lamp and don’t care much, or just bought it and already know. The other thing that’s new is that it’s time for (the alpha versions of) the OSX and Linux ports to be released into the wild! For those wondering what Sprite Lamp is. The short answe...
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1 snake hill games
2 primary menu
3 skip to content
4 contact me
5 sprite lamp
6 search for
7 finn
8 leave a comment
9 for more info
10 getting in contact
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snake hill games,primary menu,skip to content,contact me,sprite lamp,search for,finn,leave a comment,for more info,getting in contact,graphics,programming,multiple sprite sheets,animation,unity,games,hi folks,mac holdup,linux alpha incoming,for real,godot
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Snake Hill Games | Fragments of game design from rural Australia | snakehillgames.com Reviews

https://snakehillgames.com

Using Sprite Lamp with engines. Sprite Lamp, OSX, Linux, and the Humble Bundle. July 9, 2015. So, two things happened yesterday. First off, Sprite Lamp is a part of the Humble Bundle. Exciting! I imagine, though, that if you’re reading this you already own Sprite Lamp and don’t care much, or just bought it and already know. The other thing that’s new is that it’s time for (the alpha versions of) the OSX and Linux ports to be released into the wild! For those wondering what Sprite Lamp is. The short answe...

INTERNAL PAGES

snakehillgames.com snakehillgames.com
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Multiple sprite sheets, Sprite Lamp, and Unity | Snake Hill Games

http://www.snakehillgames.com/multiple-sprite-sheets-sprite-lamp-and-unity

Using Sprite Lamp with engines. Multiple sprite sheets, Sprite Lamp, and Unity. January 21, 2015. Here’s the script referenced in this post. Oh and before I go on, a quick annoying reminder that Sprite Lamp is at 30% off on Steam. As I write this! Animations with a single sprite sheet. How to get around this? Well, essentially, I’ve written this script. That should be just about it! As always with Unity things, if I’ve missed some obvious smarter way to do this, please let me know. Coming up next….

2

Games | Snake Hill Games

http://www.snakehillgames.com/category/games

Using Sprite Lamp with engines. Sprite Lamp sale, and the eating of dogfood. January 21, 2015. Progress is much more forthcoming on the Linux build, fortunately, and I’m hoping to get an alpha to backers soon. I’m still struggling with the Steam libraries on Linux, but other than that things seem to be coming together pretty okay. Eating our own dogfood. Developers might recognise this rather gross-sounding phrase. ‘ Eating your own dogfood. This won’t take a great deal of my time (it will be more ...

3

Uncategorized | Snake Hill Games

http://www.snakehillgames.com/category/uncategorized

Using Sprite Lamp with engines. Sprite Lamp, take two. May 8, 2016. The story so far. And as far as the Windows release, things were basically okay! It did come in a bit late, but I think mostly people got what they were after. At this point I was working with someone who knew OSX better than I did to make a start on that port as well. It turns out that WinForms and C# is quite well-emulated on Linux, so I was working on that version, but while WinForms. And now, present day. A couple of caveats. You can...

4

Programming | Snake Hill Games

http://www.snakehillgames.com/category/programming

Using Sprite Lamp with engines. Multiple sprite sheets, Sprite Lamp, and Unity. January 21, 2015. Here’s the script referenced in this post. Oh and before I go on, a quick annoying reminder that Sprite Lamp is at 30% off on Steam. As I write this! Animations with a single sprite sheet. How to get around this? Well, essentially, I’ve written this script. That should be just about it! As always with Unity things, if I’ve missed some obvious smarter way to do this, please let me know. Coming up next…. Like ...

5

Sprite Lamp | Snake Hill Games

http://www.snakehillgames.com/spritelamp

Using Sprite Lamp with engines. Sprite Lamp is a software tool to help game developers combine 2D art with dynamic lighting effects, through the creation of hand drawn normal maps. You can keep up to date with Sprite Lamp via twitter. Sprite Lamp for Windows is available right now, via the humble widget (DRM-free), or via Steam:. There is also a free trial of Sprite Lamp for Windows. Feel free to get in touch with any questions you have about Sprite Lamp via this contact form here. What makes Sprite Lamp...

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Steve Karolewics | Indreams Studios

http://indreams-studios.com/post/author/steve-karolewics

Writing a SpriteLamp Shader in Unity. Posted on January 16th, 2014 by Steve Karolewics. A few months ago, Justin and I began investigating ways to make our next game (in Unity3D) look great. We knew we wanted to stick with 2D art, but didn’t want to tacitly accept the “conventional” expectations associated with 2D art in games. Courtesy of the SpriteLamp Kickstarter. We encourage anyone interested to check out the Kickstarter. The UI for SpriteLamp. Continue reading … →. Imagine for a moment that you&#82...

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Unity | Indreams Studios

http://indreams-studios.com/post/category/unity

Rarr; Category Archives: Unity. Writing a SpriteLamp Shader in Unity. Posted on January 16th, 2014 by Steve Karolewics. A few months ago, Justin and I began investigating ways to make our next game (in Unity3D) look great. We knew we wanted to stick with 2D art, but didn’t want to tacitly accept the “conventional” expectations associated with 2D art in games. Courtesy of the SpriteLamp Kickstarter. We encourage anyone interested to check out the Kickstarter. The UI for SpriteLamp.

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unity3d | Indreams Studios

http://indreams-studios.com/post/tag/unity3d

Rarr; Tag Archives: unity3d. Writing a SpriteLamp Shader in Unity. Posted on January 16th, 2014 by Steve Karolewics. A few months ago, Justin and I began investigating ways to make our next game (in Unity3D) look great. We knew we wanted to stick with 2D art, but didn’t want to tacitly accept the “conventional” expectations associated with 2D art in games. Courtesy of the SpriteLamp Kickstarter. We encourage anyone interested to check out the Kickstarter. The UI for SpriteLamp.

indreams-studios.com indreams-studios.com

shader | Indreams Studios

http://indreams-studios.com/post/tag/shader

Rarr; Tag Archives: shader. Writing a SpriteLamp Shader in Unity. Posted on January 16th, 2014 by Steve Karolewics. A few months ago, Justin and I began investigating ways to make our next game (in Unity3D) look great. We knew we wanted to stick with 2D art, but didn’t want to tacitly accept the “conventional” expectations associated with 2D art in games. Courtesy of the SpriteLamp Kickstarter. We encourage anyone interested to check out the Kickstarter. The UI for SpriteLamp.

indreams-studios.com indreams-studios.com

Writing a SpriteLamp Shader in Unity | Indreams Studios

http://indreams-studios.com/post/writing-a-spritelamp-shader-in-unity

Writing a SpriteLamp Shader in Unity. Posted on January 16, 2014 at 2:23 pm by Steve Karolewics. A few months ago, Justin and I began investigating ways to make our next game (in Unity3D) look great. We knew we wanted to stick with 2D art, but didn’t want to tacitly accept the “conventional” expectations associated with 2D art in games. Courtesy of the SpriteLamp Kickstarter. We encourage anyone interested to check out the Kickstarter. The UI for SpriteLamp. Cg Programming in Unity. Another important asp...

indreams-studios.com indreams-studios.com

sprite-lamp | Indreams Studios

http://indreams-studios.com/post/tag/sprite-lamp

Rarr; Tag Archives: sprite-lamp. Writing a SpriteLamp Shader in Unity. Posted on January 16th, 2014 by Steve Karolewics. A few months ago, Justin and I began investigating ways to make our next game (in Unity3D) look great. We knew we wanted to stick with 2D art, but didn’t want to tacitly accept the “conventional” expectations associated with 2D art in games. Courtesy of the SpriteLamp Kickstarter. We encourage anyone interested to check out the Kickstarter. The UI for SpriteLamp.

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Snake Hill Games | Fragments of game design from rural Australia

Using Sprite Lamp with engines. Sprite Lamp, OSX, Linux, and the Humble Bundle. July 9, 2015. So, two things happened yesterday. First off, Sprite Lamp is a part of the Humble Bundle. Exciting! I imagine, though, that if you’re reading this you already own Sprite Lamp and don’t care much, or just bought it and already know. The other thing that’s new is that it’s time for (the alpha versions of) the OSX and Linux ports to be released into the wild! For those wondering what Sprite Lamp is. The short answe...

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