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Social Computing Research Center

Social Computing Research Center. The SCRC Centre is committed at Social Computing in a broad sense with a hub for high impact multidisciplinary research that influences research strategy, policy and practice in the area of Social Computing. In addition, the Centre explores the development of cross-school programs of study and knowledge transfer activities.

http://www.socialcomputing.eu/

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Social Computing Research Center | socialcomputing.eu Reviews

https://socialcomputing.eu

Social Computing Research Center. The SCRC Centre is committed at Social Computing in a broad sense with a hub for high impact multidisciplinary research that influences research strategy, policy and practice in the area of Social Computing. In addition, the Centre explores the development of cross-school programs of study and knowledge transfer activities.

SUBDOMAINS

notre.socialcomputing.eu notre.socialcomputing.eu

NOTRE – Network for Social Computing Center

CYPRUS UNIVERSITY OF TECHNOLOGY (CUT). FOUNDATION FOR RESEARCH AND TECHNOLOGY HELLAS (FORTH-ICS). UNIVERSITE DE GENEVE (UNIGE). University of Dusseldorf (UDUS). News & Events. Network for Social Computing Research – NOTRE. NOTRE forthcoming meeting in Geneva. NOTRE at Cyprus’ Researchers Night 2016. Preparing for Cyprus’ Researchers Night 2016. Project meeting and public event for NOTRE in Madrid. NOTRE forthcoming events in Madrid. Computational Thinking in Education Workshop 2016. December 12, 2016.

INTERNAL PAGES

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1

People – Social Computing Research Center

http://socialcomputing.eu/people

Social Computing Research Center. The core team of the Center includes 12 members from 3 different CUT faculties:. Professor Multimedia and Graphic Arts) – Director of SCRC. Emeritus Professor Communications and Internet Studies). Associate Professor Multimedia and Graphic Arts). Associate Professor Communications and Internet Studies). Assistant Professor – Electrical Engineering, Computer Engineering and Informatics). Assistant Professor Communications and Internet Studies). Share on Google Plus.

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Past Projects – Social Computing Research Center

http://socialcomputing.eu/past-projects

Social Computing Research Center. Below we list externally funded research projects that the members of the SCRC have acquired while employed at CUT. Externally Funded Research Programs. Http:/ www.euvox2014.eu. Funding Source: Open Society Initiative for Europe (European Elections 2014) and the Directorate-General for Communication of the European Parliament (area of internet-based activities/online media 2014). Total Funding: 150,000. Local Research Team: Vasiliki Triga, Nicolas Tsapatsoulis. Descripti...

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Current Projects – Social Computing Research Center

http://socialcomputing.eu/current-projects

Social Computing Research Center. SCRC is currently coordinating two HORIZON projects. Network for sOcial compuTing REsearch NOTRE ( http:/ notre.socialcomputing.eu/. ENhancing seCurity and privAcy in the Social wEb: a user-centered approach for the protection of minors – ENCASE ( http:/ encase.socialcomputing.eu/. Share on Google Plus.

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notre.socialcomputing.eu notre.socialcomputing.eu

VRGCH’2016 – NOTRE

http://notre.socialcomputing.eu/2016/11/13/vrgch16

CYPRUS UNIVERSITY OF TECHNOLOGY (CUT). FOUNDATION FOR RESEARCH AND TECHNOLOGY HELLAS (FORTH-ICS). UNIVERSITE DE GENEVE (UNIGE). University of Dusseldorf (UDUS). News & Events. November 13, 2016. The 1st International Workshop on Virtual Reality, Gamification and Cultural Heritage (VRGCH’2016) was organized in conjunction with the 6th International Euro-Mediterranean Conference on Digital Heritage ( http:/ www.euromed2016.eu/. At Friday, November 4th at the Filoxenia Center in Nicosia, Cyprus. NOTRE forth...

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BEST PAPER AWARD for GET Lab – GET Lab

http://getlab.org/best-paper-award-for-get-lab

MGA 241: Design and Computers. MGA 410: Multimedia Applications. BEST PAPER AWARD for GET Lab. GET Lab won the BEST PAPER AWARD at VS-Games 2014 – 6th International Conference on Virtual Worlds and Games for Serious Applications http:/ www.um.edu.mt/events/vs-games2014. The paper “Aliens versus Humans: Do avatars make a difference in how we play the game? The study is performed in a Virtual Reality setup using Oculus Rift for stereo display and MS Kinect for tracking participant’s movements.

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Courses – GET Lab

http://getlab.org/courses

MGA 241: Design and Computers. MGA 410: Multimedia Applications. Fall Semester 2016 2017. MGA 241: Design and Computers. MGA 410: Multimedia Applications. Spring Semester 2015 2016. MGA 316: Computer Games Design and Development. MGA 518: Computer Games Design. Fall Semester 2015 2016. MGA 241: Design and Computers. MGA 410: Multimedia Applications. Spring Semester 2014 2015. MGA 316: Computer Games Design and Development. MGA 518: Computer Games Design (postgraduate course). MGA 580: Postgraduate thesis.

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Great success of GET Lab participating in a HORIZON 2020 project! – GET Lab

http://getlab.org/great-success-of-get-lab-participating-in-a-horizon-2020-project

MGA 241: Design and Computers. MGA 410: Multimedia Applications. Great success of GET Lab participating in a HORIZON 2020 project! The GET Lab’s coordinator, Despina Michael. Is the principal investigator on behalf of the Cyprus University of Technology. Besides Cyprus University of Technology in the consortium also participate the Municipality of Nicosia, Max Plank Institute of Informatics (Germany), University College of London (UK), University of Cyprus and Open University Cyprus. Στην ερευνητική ομάδ...

getlab.org getlab.org

RISE: H2020-TEAMING – Kick off Meeting & Press Conference – GET Lab

http://getlab.org/rise-h2020-teaming-kick-off-meeting-press-conference

MGA 241: Design and Computers. MGA 410: Multimedia Applications. RISE: H2020-TEAMING Kick off Meeting and Press Conference. MELECON 2016 18th Mediterranean Electrotechnical Conference. 8th Cyprus Workshop on Signal Processing and Informatics (CWSPI) 2015. VR Claustrophobia paper presentation @ CWSPI 2016. Extended deadline for paper submission for the 1st International Workshop on Virtual Reality, Gamification and Cultural Heritage. GET Lab at MELECON 2016. BCI Training @ GET Lab.

getlab.org getlab.org

MGA 316: Computer Games Design and Development – GET Lab

http://getlab.org/courses/mga316-spring2015

MGA 241: Design and Computers. MGA 410: Multimedia Applications. MGA 316: Computer Games Design and Development. This content is password protected. To view it please enter your password below:. VR Claustrophobia paper presentation @ CWSPI 2016. Extended deadline for paper submission for the 1st International Workshop on Virtual Reality, Gamification and Cultural Heritage. GET Lab at MELECON 2016. BCI Training @ GET Lab. PhD Openings @ GET Lab, Cyprus University of Technology.

getlab.org getlab.org

Funded – Official Projects – GET Lab

http://getlab.org/projects/funded-official-projects

MGA 241: Design and Computers. MGA 410: Multimedia Applications. Research centre in Interactive media, Smart systems and Emerging technologies. Website: rise.org.cy. Partners: Nicosia Municipality (coordinator), Cyprus University of Technology, University of Cyprus, Open University Cyprus, Max Planck Institute for Informatics (Germany), University College London (UK). Funding source: HORIZON 2020 – WIDESPREAD-2014-1 – TEAMING. Role: Deputy scientific coordinator and principal investigator. Short descript...

getlab.org getlab.org

MELECON 2016 – 18th Mediterranean Electrotechnical Conference – GET Lab

http://getlab.org/melecon-2016-18th-mediterranean-electrotechnical-conference

MGA 241: Design and Computers. MGA 410: Multimedia Applications. MELECON 2016 18th Mediterranean Electrotechnical Conference. Includes among others a thematic area on:. 3D SIMULATIONS AND SERIOUS GAMES. April 18 20, 2016, Limassol, Cyprus. D Michael, Cyprus University of Technology, Cyprus. P Charalambous, Inria Rennes-Bretagne Atlantique, France. September 15, 2015. H2020 – TEAMING – RISE – Press Conference and Kick off Meeting. RISE: H2020-TEAMING Kick off Meeting and Press Conference.

getlab.org getlab.org

Publications – GET Lab

http://getlab.org/publications

MGA 241: Design and Computers. MGA 410: Multimedia Applications. C] Kyrlitsias, Ch.,. 2016) Asch conformity experiment using immersive virtual reality. CASA 2016: 29. International Conference on Computer Animation and Social Agents. Geneva, Switzerland. Kyriakides, E., Kyriacou, E., Ellinas, G., Louca, S., Mavromoustakis. C., Michael, D. W] Christofi, M., Michael, D. Gavalas, D., & Michael, D. C] Kyrlitsias, Ch.,. Christoforou, M., and Michael, D. 2015) Virtual worlds’ influences on our mental balance an...

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Social Computing Research Center

Social Computing Research Center. The SCRC Centre is committed at Social Computing in a broad sense with a hub for high impact multidisciplinary research that influences research strategy, policy and practice in the area of Social Computing. In addition, the Centre explores the development of cross-school programs of study and knowledge transfer activities.

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Social Computing

You Are Here completes one year. Visualizing Learning in the Classroom. We design holistic, human-scale patterns for our urban landscape. We design holistic, human-scale patterns for our urban landscape. We create social processes that foster the creation, maintenance, and evolution of these patterns. We create social processes that foster the creation, maintenance, and evolution of these patterns. We write software to enable these social processes. We write software to enable these social processes.

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Blog of the Social Computing Class of UP Diliman | By the students, for the students

Blog of the Social Computing Class of UP Diliman. By the students, for the students. On March 9, 2010 by itsaavedra. This is the link to my project named “ RexGeo. 8221; http:/ reg386.freeoda.com. A search tool for Twitter and Plurk. It supports regular expression and geolocation searching. Screencast presentation link : http:/ www.youtube.com/watch? Mini Project (Google Wave Robot). On March 4, 2010 by jkcueto. On March 1, 2010 by danmorrise. On February 28, 2010 by itsaavedra. Have a dumb question?