lukasniklaus.blogspot.com
Swiss Quality Animation: Mai 2012
http://lukasniklaus.blogspot.com/2012_05_01_archive.html
Mittwoch, 9. Mai 2012. After one brilliant year at Pixomondo, i unfortunately had to leave the company along with a couple of other people because there wasnt enough work to do. I might have to add that im sure i also got the job due to politics and MANY soho people who left to work at Pixomondo instead. so im pretty sure that a guy COMING from Pixomondo might be very welcome at soho). But anyways. im determined to show that i have more to offer than just my "heritage" hahaha. So im super happy right now.
animationandgame.wordpress.com
Animation P.A.C. | Centennial College: Animation & Game
https://animationandgame.wordpress.com/animation/program-advisory-committee
Centennial College: Animation and Game. Animation P.A.C. Game Art and Design Faculty. Animation P.A.C. The Digital Animation program consults with key members of the Animation and Visual Effects (VFX) industry. Centennial College’s Digital Animation Program Advisory Committee. Meets twice a year to facilitate curriculum development as well as providing guidance on program standards, technological issues, employment prospects, cooperative training to ensure graduate success. House of Cool Inc. Join 9 othe...
tongboy.net
Resume
http://www.tongboy.net/resume
You are here: Home. Toronto, Ontario (Sep 2013 – Present). Stereo Matchmoving in PFtrack. Modeling environment assets in Maya. Los Angeles, California. May 2013 June 2013). Created color design of various models. Created textures and shaders for the models. Adjusted existing UVs to maximize use of textures. Textures created using Mari. Shaders created in Maya. Toronto, Ontario (May 2010 – April 2011). Worked on the 3D animated show “Matt Hatter Chronicles”. Assets modeled in Maya. Toronto, Ontario (2009).
fxguide.com
The State of Rendering – Part 2 | fxguide
https://www.fxguide.com/featured/the-state-of-rendering-part-2
The State of Rendering – Part 2. July 17, 2013. Of The State of Rendering, we looked at the latest trends in the visual effects industry including the move to physically plausible shading and lighting. Part 2. Explores the major players in the current VFX and animation rendering markets and also looks at the future of rendering tech. There is more about rendering at www.fxphd.com. 21 RenderMan - Pixar. 22 Arnold - Solid Angle. 23 V-Ray - Chaos Group. 24 Maxwell Render - Next Limit. 26 CINEMA 4D - Cinema4D.
cinesync.com
News | Video review & approval software | cineSync
http://www.cinesync.com/news
The Purge: Election Year - VFX Legion satisfies its urge to Purge with cineSync. How they did it. Image Credit: 2016 Universal Pictures. Independence Day: Resurgence - "The answer is simple - it's cineSync". Image Credit: 2016 Twentieth Century Fox Film Corporation. Titmouse Animation - Enabling boundless creativity and on-point communication. Image Credit: 2016 Titmouse Animation. CineSync 3.7 - Quicktime replaced on Windows, new ftrack integration. Image Credit: 2016 Marvel. Image Credit: 2015 capital T.
adamhulbert.com
Credit List - Adam Hulbert
http://www.adamhulbert.com/credit-list.html
October 2014 - Present. March 2014 - June 2014. VFX 3D Modeller, Hellmouth. May 2013 - January 2014 Hellmouth (2014) - Click . Character, creature and asset designer, Excessive Force. October 2012 - February 2013Excessive Force facebook page - https:/ www.facebook.com/excessiveforceonline. December 2011 - April 2012. November 2011 - December 2011. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
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