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Solo Dungeoneer: September 2013
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Saturday, September 7, 2013. Pathfinder Adventure Card Game - Adding ROLE Playing to the ROLL Playing. As you can tell I don't update much these days :). Anyway this is not a review. For more info and play examples check out this video:. Http:/ www.youtube.com/watch? I would recommend watching the video to get a brief overview of the game so that what I say below will make more sense to you. I got some inspiration from some RPGs like Dungeon World and Old School Hack. Check them out at RPGgeek. Lets imag...
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Solo Dungeoneer: Neverwinter Nights and a Giveaway
http://solodungeoneer.blogspot.com/2013/12/neverwinter-nights-and-giveaway.html
Saturday, December 14, 2013. Neverwinter Nights and a Giveaway. As I became familiar with NWN, I soon realized what an amazing game it is. The original NWN was shipped with a 50 hour campaign that was generally regarded as fairly lackluster by most people. But I think its a mistake to judge it by the original campaign because it more a TOOL rather than a game in the same vein as Baldurs Gate. So what makes NWN awesome? NWN captures the feel of tabletop RPGs better than any other CRPG I have played. Keep ...
solodungeoneer.blogspot.com
Solo Dungeoneer: Tunnels & Trolls Combat Arena Mod
http://solodungeoneer.blogspot.com/2012/08/tunnels-trolls-combat-arena-mod.html
Thursday, August 30, 2012. Tunnels and Trolls Combat Arena Mod. I love the rules in the 'Weapons and Arenas' from Old School Hack. This is a mod for Tunnels and Trolls inspired by the same rules (arena descriptions are taken straight from the Old School Hack beta rules):. Tight Arenas: Narrow Places that often limit your mobility somehow. Hazardous Arenas: Places where footing is difficult or visibility is limited and requires care. Open Arenas: Stark, wide-open areas where there is little to no cover.
solosaurus.blogspot.com
Solosaurus: New 5150:Star Army Battle Report
http://solosaurus.blogspot.com/2011/12/new-5150star-army-battle-report.html
Solo RPGs and Miniatures Games. Friday, December 23, 2011. New 5150:Star Army Battle Report. I had such fun in my last 5150:SA game that I wanted to try another game. I still used the 4D-Kay conversions to imitate a game of Warhammer 40,000. Basically, I did this just to preserve the "fluff" elements. The conversion really doesn't play too much like 40K. That's fine by me, since I have plenty of friends who play 40K. I can get that fix anytime. Weapon stats changed to reflect 4D-Kay conversions. This is ...
solosaurus.blogspot.com
Solosaurus: October 2011
http://solosaurus.blogspot.com/2011_10_01_archive.html
Solo RPGs and Miniatures Games. Wednesday, October 12, 2011. GME as Plot Generator. I enjoy writing, and have been writing here and there since grade school. After college I decided to revolutionize modern American fiction and set the literary world on fire. I settled for publication in a few fanzines and gave it up. Did I mention I don't have much of a frustration tolerance? Also what has all this got to do with the GME? Subscribe to: Posts (Atom). My Other Blog on Miniatures Gaming.
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Solo Dungeoneer: March 2012
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Tuesday, March 27, 2012. OSH with the Solo Deck Part 1 - Creating a Hook, and New Location Mechanic. I apologize for the delay in posting. I've been promising that this would be coming soon but unfortunately how my life is right now 'soon' is longer than I would like it to be. I've finished up some projects I've been working on so my schedule is freeing up a bit more so hopefully I can start knocking out some posts on a semi-regular base for a little while. There are several reasons I decided to use this:.
solosaurus.blogspot.com
Solosaurus: December 2011
http://solosaurus.blogspot.com/2011_12_01_archive.html
Solo RPGs and Miniatures Games. Friday, December 23, 2011. New 5150:Star Army Battle Report. I had such fun in my last 5150:SA game that I wanted to try another game. I still used the 4D-Kay conversions to imitate a game of Warhammer 40,000. Basically, I did this just to preserve the "fluff" elements. The conversion really doesn't play too much like 40K. That's fine by me, since I have plenty of friends who play 40K. I can get that fix anytime. Weapon stats changed to reflect 4D-Kay conversions. This is ...
solodungeoneer.blogspot.com
Solo Dungeoneer: April 2012
http://solodungeoneer.blogspot.com/2012_04_01_archive.html
Monday, April 23, 2012. I stumbled across a link from the Story Games Forums and it reminded me to trust my initial impulse of a simple rules lite, play quickly/don't over think it style of solo play. Http:/ games.groups.yahoo.com/group/fanmadefurpg/message/197. FU seems to play quickly and prompts a good active narrative. Here's a link for FU rules:. Http:/ www.rpgnow.com/product info.php? 6 - yes, and. 4 - yes, but. 3 - no, but. 1 - no, and. Mythic GM is a great concept but I find that whenever I use i...
solodungeoneer.blogspot.com
Solo Dungeoneer: Conclave Kickstarter
http://solodungeoneer.blogspot.com/2012/09/conclave-kickstarter.html
Saturday, September 22, 2012. I've been playing Pocket Heroes. On the Iphone for the past month. While initially I liked this game, my friend and I have overall been quite disappointed. I love the idea of asynchronous play in a RPG (great for busy schedules like mine) but having played for a month I'm honestly bored with the game. It's a total grind fest. This is the asynchronous rpg game. And still has to 30% funding required. You can actually play the game here: http:/ playconclave.com. Which way to go?