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NRB Log

Wednesday, May 6, 2009. Players are dealt eight cards. Three cards are laid down face up. From the first card, players play numbers in order until they reach the number on the next card, then start playing from that card. Players can add cards to get to the next number in the order. After the second deck has been completed, a new card is placed faced up. If a player has no cards to play, they draw a card. All players are given eight cards. The first card that is face up is 1. S - Power Slam! Num 8 - Up.

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NRB Log | soooperdoopur.blogspot.com Reviews
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Wednesday, May 6, 2009. Players are dealt eight cards. Three cards are laid down face up. From the first card, players play numbers in order until they reach the number on the next card, then start playing from that card. Players can add cards to get to the next number in the order. After the second deck has been completed, a new card is placed faced up. If a player has no cards to play, they draw a card. All players are given eight cards. The first card that is face up is 1. S - Power Slam! Num 8 - Up.
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3 nrb log
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9 slam pong
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NRB Log | soooperdoopur.blogspot.com Reviews

https://soooperdoopur.blogspot.com

Wednesday, May 6, 2009. Players are dealt eight cards. Three cards are laid down face up. From the first card, players play numbers in order until they reach the number on the next card, then start playing from that card. Players can add cards to get to the next number in the order. After the second deck has been completed, a new card is placed faced up. If a player has no cards to play, they draw a card. All players are given eight cards. The first card that is face up is 1. S - Power Slam! Num 8 - Up.

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1

NRB Log: Uno Hold'em

http://www.soooperdoopur.blogspot.com/2009/05/uno-holdem.html

Wednesday, May 6, 2009. Players are dealt eight cards. Three cards are laid down face up. From the first card, players play numbers in order until they reach the number on the next card, then start playing from that card. Players can add cards to get to the next number in the order. After the second deck has been completed, a new card is placed faced up. If a player has no cards to play, they draw a card. All players are given eight cards. The first card that is face up is 1. May 12, 2009 at 4:21 PM.

2

NRB Log: March 2009

http://www.soooperdoopur.blogspot.com/2009_03_01_archive.html

Sunday, March 29, 2009. 1) Prototyping is building a base model from which modifications or later designs can be based. 2) I think prototyping is important because it's a lot easier to modify a prototype than seventeen million release versions. It's a lot easier to get data out of a prototype as the original creator controls all aspects of it. Prototypes are also very good at demonstrating a simple concept from which later versions can be developed. Tuesday, March 17, 2009. Stack of effectiveness cards.

3

NRB Log: Prototyping

http://www.soooperdoopur.blogspot.com/2009/03/prototyping.html

Sunday, March 29, 2009. 1) Prototyping is building a base model from which modifications or later designs can be based. 2) I think prototyping is important because it's a lot easier to modify a prototype than seventeen million release versions. It's a lot easier to get data out of a prototype as the original creator controls all aspects of it. Prototypes are also very good at demonstrating a simple concept from which later versions can be developed. Subscribe to: Post Comments (Atom).

4

NRB Log: February 2009

http://www.soooperdoopur.blogspot.com/2009_02_01_archive.html

Monday, February 23, 2009. Cards of The Trade. 1) Players decide who goes first. 2) Current player rips off a corner of their card (containing a numerical value) and places it face down in the middle of the table. This is called "The Bid.". 3) Each player places one of their ripped corners face down on the table, trying to get their number closest to the bid. 4) All players flip their corners. 7) All unused corners go back to their respective owners. 8) Should a player run out of corners, they are out.

5

NRB Log: Defcon Fun!

http://www.soooperdoopur.blogspot.com/2009/03/defcon-fun.html

Tuesday, March 17, 2009. Stack of effectiveness cards. Stack of disarm cards. Stack of apocalypse cards. Tokens to track positions. 1) Players roll to determine who goes first. Highest number wins, gameplay goes counter-clockwise. Lowest roll becomes the nuclear armed nation. 2) All players (incl. nuclear nation) place their tokens on start and the nuclear token on "Neutral". 2) Each card has a description written on it. The required effectiveness to play the card is stated in the top right corner. You m...

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Readings for Monday, April 23 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/18/readings-for-monday-april-23

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Build ...

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Final Challenge: Revise and Polish a Game | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/25/final-challenge-revise-and-polish-a-game

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Fill i...

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Finals Week Update | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/05/02/finals-week-update

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design.

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Readings for Wednesday, April 25 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/23/readings-for-wednesday-april-25

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Notify...

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VA 306 - Intro to Game Design (Spring 2012) | Game Design for students of all skill levels. | Page 2

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VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. April ...

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Postmortems and Presentations for Wednesday, May 9 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/05/02/postmortems-and-presentations-for-wednesday-may-9

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Leave ...

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About | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/about

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design.

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Portfolio Details | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/05/02/portfolio-details

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. You ar...

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VA 2000/3000 Spring 2012 Course Blogs (Password Protected) | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/va-20003000-spring-2012-course-blogs-password-protected

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design.

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Wednesday, April 18 | VA 306 - Intro to Game Design (Spring 2012)

https://va306gamedev.wordpress.com/2012/04/16/wednesday-april-18

VA 306 – Intro to Game Design (Spring 2012). Good luck, and have a great summer! List of all graded materials for Spring 2012. Postmortems and Presentations for Wednesday, May 9. Reading Assignment for Wednesday, May 2 Game Design Portfolio. Final Challenge: Revise and Polish a Game. Readings for Wednesday, April 25. Readings for Monday, April 23. Wednesday, April 18. VA 2000/3000 Spring 2012 Course Blogs (Password Protected). 8211;Board Game Designer’s Forum. 8211;Syllabus – Intro to Game Design. Follow...

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NRB Log

Wednesday, May 6, 2009. Players are dealt eight cards. Three cards are laid down face up. From the first card, players play numbers in order until they reach the number on the next card, then start playing from that card. Players can add cards to get to the next number in the order. After the second deck has been completed, a new card is placed faced up. If a player has no cards to play, they draw a card. All players are given eight cards. The first card that is face up is 1. S - Power Slam! Num 8 - Up.

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