soundmud-devlog.blogspot.com
SoundMUD development log: February 2013
http://soundmud-devlog.blogspot.com/2013_02_01_archive.html
Thursday, February 28, 2013. The time-wasting quest of the adequate game library. I used to use pygame 1.7.1, pygame mixer, and that was all. The trouble was using recorded speech. Then pygame regressed, while nothing better appeared. The positional audio libraries didn't add much. The next combination could be pygame, pygame mixer, wxpython, and some pyTTS replacement (not pyttsx I'm afraid). I don't know. Some thoughts about SoundMUD 0.13. SoundMUD 0.13 had the following:. That's why I thought about:.
soundmud-devlog.blogspot.com
SoundMUD development log: The time-wasting quest of the adequate game library
http://soundmud-devlog.blogspot.com/2013/02/the-not-so-dream-quest-of-adequate-game.html
Thursday, February 28, 2013. The time-wasting quest of the adequate game library. I used to use pygame 1.7.1, pygame mixer, and that was all. The trouble was using recorded speech. Then pygame regressed, while nothing better appeared. The positional audio libraries didn't add much. The next combination could be pygame, pygame mixer, wxpython, and some pyTTS replacement (not pyttsx I'm afraid). I don't know. Subscribe to: Post Comments (Atom). The time-wasting quest of the adequate game librar.
soundmud-devlog.blogspot.com
SoundMUD development log: May 2012
http://soundmud-devlog.blogspot.com/2012_05_01_archive.html
Saturday, May 19, 2012. SoundMUD servers will be unavailable. From June 1, 2012, the following servers will be unavailable:. SoundRTS 1.1 "public server". SoundMUD 0.11 server. SoundMUD 0.13 server. The web server and the servers list of SoundRTS will still work. I don't know yet what will happen next. The next hosting, if it ever happens, might be off-line more often, with a bigger latency, and a smaller bandwidth. Subscribe to: Posts (Atom). SoundMUD servers will be unavailable.
soundmud-devlog.blogspot.com
SoundMUD development log: December 2013
http://soundmud-devlog.blogspot.com/2013_12_01_archive.html
Friday, December 6, 2013. SoundMUD 0.14 is available. SoundMUD 0.14 is available at http:/ jlpo.free.fr/soundmud. Subscribe to: Posts (Atom). SoundMUD 0.14 is available. Simple template. Powered by Blogger.
soundmud-devlog.blogspot.com
SoundMUD development log: September 2011
http://soundmud-devlog.blogspot.com/2011_09_01_archive.html
Tuesday, September 27, 2011. I used to post news about SoundMUD in SoundRTS development log. But from now on, I will post news about SoundMUD in this new blog. Subscribe to: Posts (Atom). Simple template. Powered by Blogger.
soundmud-devlog.blogspot.com
SoundMUD development log: SoundMUD 0.14 is available
http://soundmud-devlog.blogspot.com/2013/12/soundmud-014-is-available.html
Friday, December 6, 2013. SoundMUD 0.14 is available. SoundMUD 0.14 is available at http:/ jlpo.free.fr/soundmud. Subscribe to: Post Comments (Atom). SoundMUD 0.14 is available. Simple template. Powered by Blogger.
soundmud-devlog.blogspot.com
SoundMUD development log: SoundMUD servers will be unavailable
http://soundmud-devlog.blogspot.com/2012/05/soundmud-servers-will-be-unavailable.html
Saturday, May 19, 2012. SoundMUD servers will be unavailable. From June 1, 2012, the following servers will be unavailable:. SoundRTS 1.1 "public server". SoundMUD 0.11 server. SoundMUD 0.13 server. The web server and the servers list of SoundRTS will still work. I don't know yet what will happen next. The next hosting, if it ever happens, might be off-line more often, with a bigger latency, and a smaller bandwidth. Subscribe to: Post Comments (Atom). SoundMUD servers will be unavailable.
soundmud-devlog.blogspot.com
SoundMUD development log: Some thoughts about SoundMUD 0.13
http://soundmud-devlog.blogspot.com/2013/02/some-thoughts-about-soundmud-013.html
Thursday, February 28, 2013. Some thoughts about SoundMUD 0.13. SoundMUD 0.13 had the following:. The client-side assets (sounds, .) could be updated automatically. The admin could alter the world without restarting the server. The admin could have an overview of the world, including the location of the monsters and players. It was possible to keep some mystery about the world. While these features fascinate the admin, the player doesn't notice much. That's why I thought about:.
soundmud-devlog.blogspot.com
SoundMUD development log: About the server
http://soundmud-devlog.blogspot.com/2013/02/about-server.html
Thursday, February 28, 2013. On June 2012, I had to move the server to a temporary place with less control. While I could make the server work again, it broke down in a few weeks, maybe due to an harsher environment. I have a full backup though, and the machine will be repaired eventually someday, when I have access to a suitable place, maybe this year. Subscribe to: Post Comments (Atom). The time-wasting quest of the adequate game librar. Some thoughts about SoundMUD 0.13.