speicherstein.com
TiNYTOUCHTALES
http://www.speicherstein.com/about
Hi, i‘m Arnold Rauers. Since 2012 i create mobile games with various talented people. Our most recent game is Card Crawl. Which is available on the App Store. Right now we are working on Card Thief. And we also released several other games. Making games is hard. This is why i work with a broad range of very talented artists on my projects. They create unique visual styles and stunning aural landscapes to bring my game designs to life. Illustration, Design, Animation. Design, Sound, Music.
forum.spacelab1.com
Old Podcast Episodes
http://www.forum.spacelab1.com/old-podcast-episodes
This is an adventure. Sep 08, 2014. I've been known to run a podcast from time to time, and may even do one again in the future. In the past 3 years, I've collaborated with two really talented people on two different podcasts: George Hufnagl. On MyGiant Podcast, and David Wolinsky. Unfortunately, both of those websites are defunct now. Our musings, until now, deleted from the internet. Fortunately, I've archived everything on Amazon S3. Here are the episodes, for posterity:. At GDC - 3/14/2012.
jaymargalus.com
Old Podcast Episodes
http://www.jaymargalus.com/old-podcast-episodes
This is an adventure. Sep 08, 2014. I've been known to run a podcast from time to time, and may even do one again in the future. In the past 3 years, I've collaborated with two really talented people on two different podcasts: George Hufnagl. On MyGiant Podcast, and David Wolinsky. Unfortunately, both of those websites are defunct now. Our musings, until now, deleted from the internet. Fortunately, I've archived everything on Amazon S3. Here are the episodes, for posterity:. At GDC - 3/14/2012.
christianfloisand.wordpress.com
Christian | float AudioProgramming (dsp)
https://christianfloisand.wordpress.com/author/cfloisand
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Exploration, insights, challenges and discoveries in audio programming! Pure Data and libpd: Integrating with Native Code for Interactive Testing. For effects like filters, I can also generate a text file containing the frequency/phase response data that I can view in a plotting application. This is useful in some ways, but this is audio — I want to hear it! Lately I’ve gotten to know Pure Data. First we start with the Pure Data pa...
tinytouchtales.com
TiNYTOUCHTALES
http://www.tinytouchtales.com/about
Hi, i‘m Arnold Rauers. Since 2012 i create mobile games with various talented people. Our most recent games are ENYO. Which are available on the App Store. Right now we are working on Card Thief. And we also released several other games. Making games is hard. This is why i work with a broad range of very talented artists on my projects. They create unique visual styles and stunning aural landscapes to bring my game designs to life. Illustration, Design, Animation. Design, Sound, Music.
margalus.com
Old Podcast Episodes
http://www.margalus.com/old-podcast-episodes
This is an adventure. Sep 08, 2014. I've been known to run a podcast from time to time, and may even do one again in the future. In the past 3 years, I've collaborated with two really talented people on two different podcasts: George Hufnagl. On MyGiant Podcast, and David Wolinsky. Unfortunately, both of those websites are defunct now. Our musings, until now, deleted from the internet. Fortunately, I've archived everything on Amazon S3. Here are the episodes, for posterity:. At GDC - 3/14/2012.
school.videogameaudio.com
School of Video Game Audio
http://school.videogameaudio.com//grads/index.htm
Click to email the School of Video Game Audio. May/Jun 2016 Featured Student:. Legal to work in:. Game audio implementation, scripting, music composition and sound design. I want to take my existing knowledge and skills with audio and make myself a viable candidate to work on game audio. I believe SoVGA students' show reels are the result of the exact type of educational program that I need to help me get started in this field. Owen's demo reel features his sound design and implementation skills. I'd lik...
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