en.wikipedia.org
Mobile game - Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Mobile_game
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mobilenin.com
Jurgen Scheible : Doctoral Studies
http://www.mobilenin.com/myweb/j_scheible_publications.html
Empowering Mobile Art Practice: A Recontextualization of Mobile and Ubiquitous Computing'. Scheible J. Dissertation, Aalto University, School of Art and Design, publication series 107, Helsinki, Finland, 2010, 212 p. (PDF). Mobile Python - Rapid prototyping of applications on the mobile platform. Jürgen Scheible and Ville Tuulos, Wiley 2007. Order here. Heise Zeitschriften Verlag, Hannover, Germany, 2010, 223-238. Fitzek F., Reichert F. (eds.), Springer, 2007, p.23-61. Omer Rashid , Will Bamford , Paul C...
informationagearchitecture.blogspot.com
architecture in an age of information: February 2008
http://informationagearchitecture.blogspot.com/2008_02_01_archive.html
Architecture in an age of information. Comments, thoughts, manifestos, and arguments concerning the convergence of the physical and the virtual. Our Fascinations with the Future: How Architecture can learn from Science Fiction. Last week I broached the topic of the field of architecture's current fascination with the internet, Web 2.0, and virtual, networked space. Studio Wikitecture's interface project. Conceives of architecture as a portal into virtual space. Asymptote. Looking further into current and...
kdjuarez.wordpress.com
On Watching | What's Old is New
https://kdjuarez.wordpress.com/on-watching
What's Old is New. More Mediation: interfacing the screen. I first watched Joan Jonas’ live streamed performance at the Tate. Space, Time, Play: Computer Games, Architecture, and Urbanism: The Next Level. Edited by Friedrich von Borries, Steffen P Walz, and Matthias Boltger. Studio Charl Landvreugd,. 8216; at TENT Rotterdam in the exhibition Dark Matters. Tony Martin, Proximity Switched Installation, 2012. Courtesy of Ab-sens Press. Mediated viewership in Wong Kar Wai’s. Wong Kar Wai’s film. The recurrin...
florianalexanderschmidt.de
Florian Alexander Schmidt | publications
http://florianalexanderschmidt.de/publications
Talks & lectures. Agenda design Magazin für Gestaltung. Since 2015, I am editor-in-chief of the German print magazine. Published twice a year by the Alliance of German Designers (AGD). With its thought-provoking essays by reknown writers such as Harald Welzer, Holm Friebe, Elvia Wilk and Birgit Bauer, the magazine understands itself as a counterpart to the flashy stream of daily design news. Every issue is devoted to a specif topic situated at the intersection of design, society and technology. Article a...
itscoldoutside.wordpress.com
Run for your life! | Creativity
https://itscoldoutside.wordpress.com/2009/12/11/big-games-manifesto
Just another WordPress.com weblog. Laquo; Therefore, whatever! You only live twice! Run for your life! 8220;Pac-Manhattan is a large-scale urban game that utilizes the New York City grid to recreate the 1980’s video game sensation Pac-Man. This analog version of Pac-man was developed in NYU’s Interactive Telecommunications graduate program ( http:/ itp.nyu.edu. Big Games are large-scale, multiplayer games that include some form of real-world interaction. Big Games encourage a playful use of public space&...
informationagearchitecture.blogspot.com
architecture in an age of information: Our Fascinations with the Future: How Architecture can learn from Science Fiction
http://informationagearchitecture.blogspot.com/2008/02/architecure-and-science-fiction-how-our.html
Architecture in an age of information. Comments, thoughts, manifestos, and arguments concerning the convergence of the physical and the virtual. Our Fascinations with the Future: How Architecture can learn from Science Fiction. Last week I broached the topic of the field of architecture's current fascination with the internet, Web 2.0, and virtual, networked space. Studio Wikitecture's interface project. Conceives of architecture as a portal into virtual space. Asymptote. Looking further into current and...