
spritehelper.wordpress.com
SpriteHelper | Game programming done easyGame programming done easy (by Bogdan Vladu)
http://spritehelper.wordpress.com/
Game programming done easy (by Bogdan Vladu)
http://spritehelper.wordpress.com/
TODAY'S RATING
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SpriteHelper | Game programming done easy | spritehelper.wordpress.com Reviews
https://spritehelper.wordpress.com
Game programming done easy (by Bogdan Vladu)
Known Issues | SpriteHelper
https://spritehelper.wordpress.com/known-issues
Shape editing does not work. I have changed some transformation and the coordinates returned by the shape points does not match the mouse position. Fix will be available soon. Code update doesn’t work. This is because Apple protection system is making the files read only. Until the new release i will upload the files on the website so you could download them. Thank you for understanding. Level editor with physic support for multiple engines. I just found this tool yesterday, it's simply amazing!
Version History | SpriteHelper
https://spritehelper.wordpress.com/version-history
Added support for concave polygon shapes. Added ability to add holes in a shape. Added ability to edit physic properties. Added ability to edit texture properties. Added support for animations in the code. Improved generate layout speed drastically. Fixed black line appearing on sprites for some users when generating layout. No more copy/paste for the code – now with a clean and nice way to put your sprites in code – just one line of code. Added ability to update the code dynamically. Repaired bug that c...
FORUM | SpriteHelper
https://spritehelper.wordpress.com/forum
For FORUM please click here. Level editor with physic support for multiple engines. I use this for Corona and it is great in conjunction with LevelHelper! Simple and intuitive user interface. Qualitative support and feedback from the application developer. I just found this tool yesterday, it's simply amazing! Its bigger brother, LevelHelper is an instant buy too! Using SpriteHelper and LevelHelper. Great timesavers, and the creator is very responsive and helpful! Middot; Game programming done easy.
Tutorials | SpriteHelper
https://spritehelper.wordpress.com/tutorials
IMPORTANT MESSAGE: Code update will not function inside SpriteHelper because of the protection Apple is using on it. Please take the SpriteHelperLoader files from the corresponding project until the next update that will fix this issue. Thank you for understanding. Corona tutorial project: Download. Cocos2d (Obj C) with Box2d tutorial project: Download. Cocos2d (Obj C) with Chipmunk tutorial project: Download. Cocos2d-X (C ) with Box2d tutorial project: Download. Middot; Game programming done easy.
Faq | SpriteHelper
https://spritehelper.wordpress.com/faq
I get the message “Shape could not be processed” after i create a shape and add a hole in it. What should i do? This message usually happens when you add a hole in the shape. There are two possible reason for this. 1 It may be that the lines from one point of a shape to another are overlapping in this case you will need to drag the points around so there is no overlapping. How do i need to name my sprites in order to run an animation on them? What is “Is Circle”? By default, if you don’t have a sha...
TOTAL PAGES IN THIS WEBSITE
6
FAQ | LevelHelper
https://levelhelper.wordpress.com/faq
Level editor for top games. What is “Define Tag’s”? You can define tags and put a tag on a sprite in your level. When generating code an enumaration will be added inside LevelHelperLoaded file – then you can call a method like CCSpritesWithTag and an array with pointers to all the sprites in the level that had the specified tag will be return. So for example you can create tag for ENEMIES to handle all the sprites that represents an enemy more easy. What is Unique Name? When I compile I get errors. W...
Known Issues | LevelHelper
https://levelhelper.wordpress.com/known-issues
Level editor for top games. If you rename the unique name on a sprite after you created a joint on it – the joint will not work after reloading the level and in your game. To avoid this – rename all your sprites (the renaming is not necessary) before creating joints. Fix will come in v 1.3. It you maximize the window the button “Remove joint” will not be visible anymore so you wont be able to delete a joint. Open LevelHelper again, load the scene – and now remove a joint if needed. Version 1.1 alread...
Bogdan Vladu | LevelHelper
https://levelhelper.wordpress.com/author/vladubogdan
Level editor for top games. February 16, 2011. Tutorial movies are outdated. LevelHelper only generates LevelHelperLoader files now (no other files). Updated site will come this weekend. Cocos2d (Obj C) with Chipmunk is now supported. Release of Cocos2d-x with Chipmunk will be hold until next week when an update to Cocos2d-x version arrives. Creating Physics Enabled Game Using Cocos2d, LevelHelper and SpriteHelper. Special thanks to Mohammad Azam for writing this nice article). Link to Mac App Store.
February | 2011 | LevelHelper
https://levelhelper.wordpress.com/2011/02
Level editor for top games. Archive for February, 2011. February 16, 2011. Tutorial movies are outdated. LevelHelper only generates LevelHelperLoader files now (no other files). Updated site will come this weekend. Cocos2d (Obj C) with Chipmunk is now supported. Release of Cocos2d-x with Chipmunk will be hold until next week when an update to Cocos2d-x version arrives. Creating Physics Enabled Game Using Cocos2d, LevelHelper and SpriteHelper. Special thanks to Mohammad Azam for writing this nice article).
Use derived CCSprite | LevelHelper
https://levelhelper.wordpress.com/use-derived-ccsprite
Level editor for top games. NOTE: You don’t need to generate code every time. You make modification to your level. Generate code only once and every time you define a new tag in your level. This is available only on the online repository now. Will be available as offline source when the next update will be released. Sometimes you may want to use your own custom CCSprite derived class to construct your object. LevelHelper will help you do that. Follow this tutorial to see what you have to do. The only met...
LevelHelper | LevelHelper
https://levelhelper.wordpress.com/2011/02/16/levelhelper
Level editor for top games. February 16, 2011. Tutorial movies are outdated. LevelHelper only generates LevelHelperLoader files now (no other files). Updated site will come this weekend. Cocos2d (Obj C) with Chipmunk is now supported. Release of Cocos2d-x with Chipmunk will be hold until next week when an update to Cocos2d-x version arrives. Creating Physics Enabled Game Using Cocos2d, LevelHelper and SpriteHelper. Special thanks to Mohammad Azam for writing this nice article). Link to Mac App Store.
Tutorials | LevelHelper
https://levelhelper.wordpress.com/tutorials
Level editor for top games. If you get an empty scene when loading a level that’s because your level is released. Here is what you should do. Put in your heder file this line. And in the init function do this. Loader = [ LevelHelperLoader alloc] initWithContentOfFile:@level1];. Everything else is the same. Very important – Please use latest version of Cocos2d. Version 0.99.5 or above). Creating Physics Enabled Game Using Cocos2d, LevelHelper and SpriteHelper. How to use (video tutorial below). LevelHelpe...
Roadmap | LevelHelper
https://levelhelper.wordpress.com/roadmap
Level editor for top games. Add support for other engines (Corona ( done in v1.1. Cocos2d-X ( available later in v1.1. Add XML exporter for proprietary code.( v1.2 now saves the scene in plist format. Add support to remove an imported SpriteHelper scene from the current scene. ( done in v1.1. Add support to draw the shapes created in SpriteHelper for physic. ( done in v1.1. Add support for Joints. ( v1.1 brings Distance Joint’s. V12 brings revolute joints. Add support for animation (v1.3). Add support to...
TOTAL LINKS TO THIS WEBSITE
9
spritehand
Wednesday, April 29, 2015. Using Ionic with Visual Studio Tools for Apache Cordova. Has been gaining in popularity as a free and open source mobile development framework. It leverages AngularJS and SASS to provide a quick start to mobile development for iOS, Android and Windows. The newly released RC of Visual Studio 2015 Tools for Apache Cordova. VS TACO) makes it easier to create Ionic apps using two different methods. Method 1: Using the Ionic Templates for TACO. The easiest way (but not. Now, use Ion...
Sprite Haven | The Art of Cory Holmes
Commission Info and FAQ. Boards for short film. Boards for Project Sen’s Indiegogo video. A lineart piece to practice inking in celebration for Lab Zero’s Indiegogo funding. My piece at the MegaMan Boss Battle Gallery Show. MegaMan graphic done for the MegaMan Network. My piece in for the Segazine (done in less than a day.). Old submission for the MegaMan Tribute Book that didn’t make it. Old submission for the MegaMan Tribute Book that didn’t make it. Art trade with my friend Grim-Kun. You may use these.
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SpriteHeaven (Sam) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 5 Years. This deviant's full pageview. Last Visit: 1 day ago. This is the place where you can personalize your profile! Dec 13, 2016.
SpriteHelper | Game programming done easy
Pack all your sprites into one image file. Automatically find texture coordinates of your sprites. Create complex shapes for Box2d and Chipmunk. Create holes in your shapes. Support for Cocos2d (Obj C), Cocos2d-X (C ), Corona SDK, AndEngine and WiEngine. Create animations from your sprites. Get help from the expanding community on the dedicated forum. Level editor with physic support for multiple engines. I use this for Corona and it is great in conjunction with LevelHelper! Create a free website or blog...
SpriteHome,靈修舍,Feng Shui,
:: spritehunts ::
Official website of spritehunts/pom : Web and Graphic Designer, Tokyo Japan.
spritehunts
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