
starcommandgame.com
Star Command - Build, Manage and Explore the Universe on iPhone and AndroidStar Command - Build, Manage and Explore the Universe on iPhone and Android this Summer 2011
http://www.starcommandgame.com/
Star Command - Build, Manage and Explore the Universe on iPhone and Android this Summer 2011
http://www.starcommandgame.com/
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Star Command - Build, Manage and Explore the Universe on iPhone and Android | starcommandgame.com Reviews
https://starcommandgame.com
Star Command - Build, Manage and Explore the Universe on iPhone and Android this Summer 2011
• Star Command Forum
Last visit was: Tue Aug 18, 2015 1:13 am. It is currently Tue Aug 18, 2015 1:13 am. Official News and Announcements from the team. Wed Apr 08, 2015 11:45 pm. Star Command sightings in the news, on forums and websites. Mon Jan 05, 2015 11:11 pm. General discussion for SC:Galaxies! Fri Aug 14, 2015 3:38 pm. If only we could hear you scream in space, now on PC! Thu Aug 13, 2015 2:59 pm. PC Bugs and Technical Help. For PC related issues or bugs. Thu Jul 23, 2015 4:13 pm. Mac/Linux Bugs and Technical Help.
Star Command Blog
The Blog Has Been Moved! Hey all you Star Commanders - we have a new(ish) blog up! Move your bookmarks over to:. This is now our dev blog - so enjoy it! Posted 1 year ago. We are currently working on (among other things) “groups” - the ability to put your crew into pre-selected groups and send them into battle. The screenshots are still very much a work in progress, but we wanted to give you some insight into how we build these things. How many crew members are enough? Are the controls intuitive? We have...
Star Command - Build, Manage and Explore the Universe on iPhone and Android
http://www.starcommandgame.com/media.html
Star Command - Build, Manage and Explore the Universe on iPhone and Android
http://www.starcommandgame.com/home.html
Get it for IOS. Get it for Android. Star Command is hurting the minds of our youth. It's THAT good! It helped me leave my basement, get a drink upstairs, and go back in my basement - Nerd. HUMAN FOR US. ALL YOUR BASE ARE BELONG TO US. BUY WAR BONDS. -Cortexian.
TOTAL PAGES IN THIS WEBSITE
2
Star Command, Sully, and Sonic Clones, Oh My! – ArgyleBox | Animation, Digital Art, Dinosaurs
http://www.argylebox.com/starsullysonic
Pixel Art, Illustration, 2D and 3D Game Art, and Animations by Carl Douglas. Star Command, Sully, and Sonic Clones, Oh My! To say I have gone too long without posting new content would be a far-too-polite gesture. It must have been years by now! But with good reason – I’ve been busily working away on a handful of game projects and everything pretty much dominated my focus for months on end. Small sample of some of the animations I made for Star Command from their pre-existing, non-animated character art.
Modern Visual Culture - ppmax no sekai
http://www.ppmax.net/category/Genshiken
The society for the Study of Modern Visual Culture - Titre tiré du manga Genshiken, représentant toute la culture otakuiste: Manga, Anime, Cosplay, Conférence, Jeux Vidéos, Doujin. Lundi 11 janvier 2016. Les boutiques de jeux de société à Tokyo et Kyoto. Le lundi 11 janvier 2016, 21:00. Ils étaient tous "SOLDOUT! Vendredi 25 septembre 2015. La balade de Yaya de Golo ZHAO: un voyage fantastique dans la chine des années 30. Le vendredi 25 septembre 2015, 08:00. Lors du festival de BD de Colomiers. Lors de ...
Voxel-Based GUI - Gavan Woolery
http://www.gavanw.com/news/voxel-based-gui
Full time now, which means this website will definitely be seeing a lot more updates. That said, a screenshot:. And a video (sorry its a bit choppy, I had to capture in software this time vs using a hardware recorder):. One thing that you may have noticed is the color, which is more vivid than your typical game engine (IMO). It uses the LAB. Eventually I may use this GUI to power the Voxel Quest website (since it runs in a browser, obviously), but its other uses are:. Stat Screen / Character Creation.
Voxel Quest (.com) Making Headway - Gavan Woolery
http://www.gavanw.com/news/voxel-quest-com-making-headway
Voxel Quest (.com) Making Headway. Website is slowly coming to life, give it a look. I have posted a fair amount of info about the game in the "about" section. I have also attached a screenshot of the current hex layout and perspective below:. Am I missing something? I just see a photo and a short bit of text in the 'about' section. You can just go ahead and ignore that. Silly me. To me it just makes the maps look so unnatural. I mean wth you can't even go North or South? But seriously, why hexes?
Projects and Artwork Wrap-up: Pixels and In-Betweens of 2012 – ArgyleBox | Animation, Digital Art, Dinosaurs
http://www.argylebox.com/wrap-up-2012
Pixel Art, Illustration, 2D and 3D Game Art, and Animations by Carl Douglas. Projects and Artwork Wrap-up: Pixels and In-Betweens of 2012. To start off with a big highlight I can add to my career and life achievements is that I was invited, much to my gleeful surprise, to help create an animated segment of a music video for what I have considered to be my favorite band for the last four years – Anamanaguchi. My portion is at 3:32. To the in-development cross platform online game Fantasy Tales Online.
Easter Egg Crossovers from Rogue Legacy, Star Command, and Chasm | Spellbind Studios
https://spellbindstudios.com/2014/11/10/easter-egg-crossovers-from-rogue-legacy-star-command-and-chasm
Easter Egg Crossovers from Rogue Legacy, Star Command, and Chasm. November 10, 2014. When I started this project over a year ago, I wasn’t just sitting around and thinking “Hey, it’s time to make a video game”. Instead, the idea slowly built up over time while I enjoyed playing the incredibly imaginative games from other developers and began to see more indies build awesome games on their own terms. 8211; whose games serve as a huge inspiration to Spellbind Studios. Characters from Rogue Legacy. Rock Pap...
Voxel-Based Text - Gavan Woolery
http://www.gavanw.com/news/voxel-based-text
First, obligatory screenshot:. This is a quick rundown on the text rendering and layout of my engine. The above demo is running on an Intel 4000 chip (a relatively weak, nondiscrete GPU) and never drops below 60 fps after initial startup / loading lag. Why voxels, why not polygons? From a technical standpoint, this is how the engine works:. Normal and distance information is calculated for the bitmap font on a gpu and stored. Normals and distance are both used for the font beveling, and the font edges.
Water - Gavan Woolery
http://www.gavanw.com/news/water
Sorry for annoying question, but can you explain your rendering technique in some details. In the past I`ve experimented with 3d perlin noise raymarching. My application was running fully on GPU in real-time, but performance was rather poor. http:/ goo.gl/mUciy. Thanks for your reply. Technical details are the best accompaniment to wonderful screens. This is all kinds of awesome. Well done. I'm really interested to see how waves would look. I was wondering, how do you plan to support refraction? Or do yo...
Finally... - Gavan Woolery
http://www.gavanw.com/news/finally
As of (roughly) today, I am now working fulltime on VoxelQuest (prior, I had almost no time due to a job that often required 80/hours a week). Expect updates more than once a year now! Get to it Gavan! Have a blast too! Does that also mean more blog posts? Interesting Games, Sites, and Projects. The Humble Indie Bundle(s). Insult Me: (sorry, no link).
TOTAL LINKS TO THIS WEBSITE
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StarCommand Network - web services - design - developmentStarCommand Network | web services – design – development
Web services – design – development. Aller au contenu principal. Aller au contenu secondaire. The StarCommand Network provides high ends web solutions, including graphic design, developments and new technologies. To infinity and beyond. Fièrement propulsé par WordPress.
Music | Star Commander
Split with New Science Projects. The World Was Sinking and I Was Hardly Surprised. There Is History Here, Em. Switch to mobile view.
StarCommander Game | StarCommander is an intuitive space rocket game.
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. StarCommander is an intuitive space rocket game. HOME – StarCommander Game. StarCommander game for Windows Phone: Race your rocket through the universe. Experience the effects of gravitational forces first hand. Control rocket booster by intuitive flight system. Discover galaxies and nebulas while collection points and credits. Survive in space by characteristic orbit navigation. Web: www.starcommander.com. Enter your comment here.
404 (Page Not Found) Error - Ever feel like you're in the wrong place?
Ever feel you're in the wrong place. 404 (Page Not Found) Error. If you're the site owner,. One of two things happened:. 1) You entered an incorrect URL into your browser's address bar, or. 2) You haven't uploaded content. If you're a visitor. And not sure what happened:. 1) You entered or copied the URL incorrectly or. 2) The link you used to get here is faulty. It's an excellent idea to let the link owner know.).
Star Command - Build, Manage and Explore the Universe on iPhone and Android
Get it for IOS. Get it for Android. Star Command is hurting the minds of our youth. It's THAT good! It helped me leave my basement, get a drink upstairs, and go back in my basement - Nerd. HUMAN FOR US. ALL YOUR BASE ARE BELONG TO US. BUY WAR BONDS. -Cortexian.
www.starcommandhq.com
This Web page parked FREE courtesy of CoastDomains.com - COAST to COAST All Night hosting and names. Search for domains similar to. Is this your domain? Let's turn it into a website! Would you like to buy this. Find Your Own Domain Name. See our full line of products. Easily Build Your Professional Website. As low as $4.99/mo. Call us any time day or night .
www.starcommandhq.net
This Web page parked FREE courtesy of CoastDomains.com - COAST to COAST All Night hosting and names. Search for domains similar to. Is this your domain? Let's turn it into a website! Would you like to buy this. Find Your Own Domain Name. See our full line of products. Easily Build Your Professional Website. As low as $4.99/mo. Call us any time day or night .
Star Command Studios | Video Game Developer Blog
Video Game Developer Blog. First official game development meet up! Tentative agenda: Brainstorms and possible probable brainfarts. What is the story, morning glory? Stage and level design ideas. Why in the heck are we playing through these stages anyways? Bosses and pie. Actually, just bosses. Weapons and items and power-ups oh my! Needs and wants, present and future. Probably not past unless we are also creating a time machine and a video game…. April 23, 2015. Tutorials, reading and gaming. The PC is ...
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Starcom Media 星傳媒體
由於智慧型手機的熱賣與手機上網興起,傳統戶外看版廣告也有新契機,本文將告訴你,手機 戶外看板=互動媒體新體驗。 跟網路與手機等「新媒體」比較起來,戶外媒體雖然被視為「舊媒體」,不過,從另外的角度來看, 台灣的手機佔有率早已超過120%的狀況下,只要突破傳統戶外廣告單向溝通的思維窠臼,結合網路及手機等新平台,運用手機的「適地性」及「行動性」的特色,讓戶外媒體提供消費者更深入的資訊, 創造新的消費者「互動」體驗,可以期待的是,戶外互動廣告將會有另外一番新風貌,也能讓單調的戶外媒體,成為廣告主及消費者的新寵兒。 韓國的賣場TESCO發現,韓國的消費者太忙碌,忙碌到甚至到大賣場購物的時間都沒有,2008年時他們推出了一個戶外廣告,把賣場內的貨架印在往來人來人往捷運站的柱子上,讓消費者參觀選購,廣告效果十足,但還是缺少了臨門一腳,讓消費者買單。 Http:/ www.coloribus.com/focus/best-metro-ads-subway-underground/11463105/. Http:/ www.youtube.com/watch? PETA 是世界上最大的動物權力保護組織,PE...
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