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stefansdevplayground.blogspot.com

Stefans Dev Playground

iOS, ObjectiveC, Game Development, Mobile, iPhone iPad Spieleprogrammierung, game development, jump Run, Tutorial, course, Training, swift, SpriteKit

http://stefansdevplayground.blogspot.com/

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Stefans Dev Playground | stefansdevplayground.blogspot.com Reviews

https://stefansdevplayground.blogspot.com

iOS, ObjectiveC, Game Development, Mobile, iPhone iPad Spieleprogrammierung, game development, jump Run, Tutorial, course, Training, swift, SpriteKit

INTERNAL PAGES

stefansdevplayground.blogspot.com stefansdevplayground.blogspot.com
1

Quick Tip: Combine iAd and AdMob Ads for iOS in SWIFT

http://www.stefansdevplayground.blogspot.com/2015/07/quick-tip-combine-iad-and-admob-ads-for.html

Blog about developing small games for iOS devices. Friday, July 10, 2015. Quick Tip: Combine iAd and AdMob Ads for iOS in SWIFT. Use iAd and AdMob ads in the same app. Today I'll show how to use iAd together with AdMob ads. If you use the interstitial ads provided by Apples iAd frequently, you might have seen that the fill rate is not always 100 percent:. Prerequisites for this tutorial:. You are registered for the Google AdMob. You have downloaded the Google AdMob SDK for iOS. 4 Create the UI:. Initiali...

2

December 2014

http://www.stefansdevplayground.blogspot.com/2014_12_01_archive.html

Blog about developing small games for iOS devices. Wednesday, December 17, 2014. How to implement a space shooter with SpriteKit and SWIFT - Part 5: Particles and Sound. Adding particles and sound . Welcome to part 5 of my tutorial series. In the previous parts weve created a sprite, added movement, created enemies which follow our sprite, added bullets, a HUD, collision detection, . . But, for a real game some important elements are missing to beautify the game:. Sound effects: explosions, game over, .

3

April 2015

http://www.stefansdevplayground.blogspot.com/2015_04_01_archive.html

Blog about developing small games for iOS devices. Thursday, April 30, 2015. How to debug on a real Apple Watch. Today my Apple Watch was delivered :-). I immediately tried to deploy my prototypes to the Apple Watch, to see how the behave on real hardware. The simulator gives only a first impression. . Here are my learnings:. Basically you need to perform two steps:. Add the UDID of your apple watch to the developer portal. Update your provisioning profile to support the watch. Friday, April 24, 2015.

4

October 2014

http://www.stefansdevplayground.blogspot.com/2014_10_01_archive.html

Blog about developing small games for iOS devices. Tuesday, October 21, 2014. Writing games is more fun than writing a blog post: New teaser video for my upcoming tutorial. Sorry, I love writing blog posts, but this time I have written a small game instead of completing my tutorial. Here's another short teaser video:. That's all for today. The complete code will be available at GitHub soon. Wednesday, October 8, 2014. Kick off for my new Tutorial: How to implement a space shooter with SpriteKit and SWIFT.

5

November 2014

http://www.stefansdevplayground.blogspot.com/2014_11_01_archive.html

Blog about developing small games for iOS devices. Thursday, November 27, 2014. How to implement a space shooter with SpriteKit and SWIFT - Part 4: Collision Detection. Adding basic game logic and collision detection. Welcome to part 4 of my tutorial series. In the previous parts weve created a sprite, added movement, created enemies which follow our sprite, added bullets and a HUD. But, for a real game some essential parts are missing:. Collision detection between the bullets and our sprite. Initial pro...

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LINKS TO THIS WEBSITE

about.me about.me

Stefan - Germany, Dipl Inf, University of Kaiserslautern | about.me

https://about.me/stefanjosten

Http:/ stefansdevplayground.blogspot.com. You can ping me on Twitter or just send me an email.

bryantplano.wordpress.com bryantplano.wordpress.com

Follow My Touch, Little Spaceship (Pt 3) | Mocha and Cocoa

https://bryantplano.wordpress.com/2015/02/07/follow-my-touch-little-spaceship-pt-3

A blog about coding in Swift. Random other content possible as well. Guide the Spaceship (Project). Follow My Touch, Little Spaceship (Pt 3). February 7, 2015. February 7, 2015. If you recall, we have one last major step to finish, with two distinct components:. The spaceship needs to move. First, it needs to turn/orient toward the point that was touched. Second, it needs to move to and then stop at the designated/touched location. This should help us with the last few coding components we need. Let&#821...

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Bryant P. | Mocha and Cocoa

https://bryantplano.wordpress.com/author/bryplano

A blog about coding in Swift. Random other content possible as well. Guide the Spaceship (Project). More Than Devs: Providing Support as an iOS Developer. April 29, 2015. April 29, 2015. Today I gave a presentation on providing support for your iOS app as an iOS Developer. It’s a near-inevitability if you release an app for public consumption. Here are some things to consider re: supporting your iOS app – even. Give yourself the tools to succeed: decide what channels you’ll be using for your suppor...

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Nya däck och fälgar. 8230;till Stefan’s Däckservice. Däckfirman som har öppet när de andra har stängt…. Vardagar: 18 – 21. Helger: 10 – 16. För dig som Lyonessmedlem ger jag 5% rabatt. För er som vill ha lite rabatt så hör av så. Ska jag förklara vad det rör sig om. Titta gärna på filmen, Lyoness Informationsfilm. PENGAR TILLBAKA PÅ VARJE KÖP…. 070 – 533 47 42.

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| Stefan’s Daily Piano |

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Live from my house.

Live from my house. Random rants and observations listed here. Once in a while I'll find a news story or decide I need to have a good, indignant rant. My new hobby is unearthing the past and deciding if I like it more upon further inspection. Bring on the Yearbooks and photo albums, there may be a fire in the house. Majority Report Radio and blog. Daily Kos Political Analysis. Get Your War On! Monitoring the media with Media Matters. Atrios political news and cat photos. The Corporation. A Documentary.

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Stefans debattinlägg

Torsdag 22 oktober 2009. Debattartikel tillsammans med Kristina Bäckström. Landsbygden i norra Sverige med små samhällen, byar och glesbygd är en enorm tillgång för Sveriges tillväxt. Här finns rekreation, natur- och kulturmiljövärden, attraktiv boendemiljö men framför allt en enorm potential vad gäller de gröna näringarna. Politiken har en viktig roll – genom politiska beslut skapar vi förutsättningar för människor att bo och leva. Vi kan konstatera att det finns bygder som blomstrar och bygde...Regerin...

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Stefans Dev Playground

Blog about developing small games for iOS devices. Friday, July 10, 2015. Quick Tip: Combine iAd and AdMob Ads for iOS in SWIFT. Use iAd and AdMob ads in the same app. Today Ill show how to use iAd together with AdMob ads. If you use the interstitial ads provided by Apples iAd frequently, you might have seen that the fill rate is not always 100 percent:. Wednesday, July 8, 2015. Quick Tip: Integrate iAd banners in your iOS App with two lines of code. The easiest way to add an iAD banner to your app.

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Stefans (digitale) Welt | meine höchst subjektive Sicht der Dinge

Meine höchst subjektive Sicht der Dinge. Gewinnspiel bei m4gic.net. Gibt’s ein HP TouchPad mit webOS zu gewinnen. Teilnahmeschluss ist der 19. November 2011. Hier ist der Link zum Gewinnspiel. In meinen Augen eines der genialsten Dinge, die das Web bisher hervorgebracht hat. Die Erweiterung, die übrigens auch in den Reeder. Eine Erweiterung, die inzwischen sicher Standard bei den meisten Firefox-Installationen sein dürfte: NoScript. Die Erweiterung blockt und/oder löscht Langzeit- und Flash-Cookies, die ...

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