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Stephen Crabb »

Player One Engine Update 1. Posted in Player One Engine. So it has been a month since I last spoke of the Player One Engine. While my time hasn’t been fully optimised due to GTA V coming out, progress has been made on the engine. A message system has also been implemented for the components to communicate along with other game related events to happen. This system will likely be optimised in the future but for now it is working. Neon Challenge Demo Download. The Player One Engine. It’s been 2 years...

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Stephen Crabb » | stephencrabb.co.uk Reviews
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Player One Engine Update 1. Posted in Player One Engine. So it has been a month since I last spoke of the Player One Engine. While my time hasn’t been fully optimised due to GTA V coming out, progress has been made on the engine. A message system has also been implemented for the components to communicate along with other game related events to happen. This system will likely be optimised in the future but for now it is working. Neon Challenge Demo Download. The Player One Engine. It’s been 2 years...
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1 stephen crabb
2 3d level editor
3 about me
4 alexandria
5 dynamic difficulty
6 neon arena
7 neon challenge
8 other games
9 player one engine
10 leave a comment
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stephen crabb,3d level editor,about me,alexandria,dynamic difficulty,neon arena,neon challenge,other games,player one engine,leave a comment,posted in uncategorized,neon challenge demo,rebuild,posted in glare,here,and gameolith,glare released,glare,pages
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Stephen Crabb » | stephencrabb.co.uk Reviews

https://stephencrabb.co.uk

Player One Engine Update 1. Posted in Player One Engine. So it has been a month since I last spoke of the Player One Engine. While my time hasn’t been fully optimised due to GTA V coming out, progress has been made on the engine. A message system has also been implemented for the components to communicate along with other game related events to happen. This system will likely be optimised in the future but for now it is working. Neon Challenge Demo Download. The Player One Engine. It’s been 2 years...

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stephencrabb.co.uk stephencrabb.co.uk
1

Stephen Crabb » The Player One Engine

http://stephencrabb.co.uk/2013/09/the-player-one-engine

The Player One Engine. September 6, 2013 Posted in Uncategorized. It’s been 2 years since I left University and since then I have only made one game. I kept that game simple and didn’t challenge myself as much as I could have. My goal is to make a fully featured game engine with the hopes of creating a game in it sometime in the future. There are some key areas of the engine that I want to focus on for varying reasons:. As it’s the season of people going back to school I thought I should be no diff...

2

Stephen Crabb » Neon Challenge

http://stephencrabb.co.uk/neon-challenge

Here are some screenshots of the game in it’s current state:. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. Player One Engine Update 1. Neon Challenge Demo Download. The Player One Engine. Follow me on Twitter. Proudly powered by WordPress. BACK TO TOP ↑.

3

Stephen Crabb » Dynamic Difficulty

http://stephencrabb.co.uk/dynamic-difficulty-game

This was my final year project in which I designed and implemented a system that identifies a players’ skill and adapts the game difficulty to their skill level. 8211; This contains the game and all relative files. This version was used as a gamma test. Microsoft XNA Framework Redistributable 4.0. 8211; You will need this installed on your computer to play xna games on it. Shouldn’t take too long to install. Microsoft .NET Framework 4. 8211; You will also need this as xna relies on .net. Your email addre...

4

Stephen Crabb » Player One Engine

http://stephencrabb.co.uk/player-one-engine

This is my 3d game engine project. It will be using DirectX 11 and will hopefully be a great learning experience for me. The plan is to have a fully featured game engine that has many of the features you would associate any big engines as having like The Unreal Engine or The CryEngine. It will be a long road but hopefully there will be progress to be shown on this page soon. Leave a comment Cancel reply. Your email address will not be published. Required fields are marked *. Player One Engine Update 1.

5

Stephen Crabb » Category » Personal Update

http://stephencrabb.co.uk/category/personal-update

Posted in Personal Update. So What’s All This Then? Posted in Personal Update. In this blog you’ll find it extremely apparent that I have a degree in Computer Games Programming and not English Language. I will try, however to make it at least readable. Things you’ll find in this blog. Game coding in C. Most probably something to do with the GP2X to begin with.). Windows programming in C. Level editors using Windows Forms.). Game coding in C#. Windows programming in C#. Windows Phone 7 Programming.

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Player One Engine Update 1. Posted in Player One Engine. So it has been a month since I last spoke of the Player One Engine. While my time hasn’t been fully optimised due to GTA V coming out, progress has been made on the engine. A message system has also been implemented for the components to communicate along with other game related events to happen. This system will likely be optimised in the future but for now it is working. Neon Challenge Demo Download. The Player One Engine. It’s been 2 years...

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