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Upgrade to paid account! Rough drafts about gaming, to be posted on Gametime. 29 May 2009 @ 10:13 am. Bacchanal] A sketch of an actual play report. This post is DEFINITELY a work in progress. It's the spine for an actual play report on Gametime about my experience playing Bacchanal. So far it's mostly just bullet-points, and when I boil it all down to the main strands, here's what I get:. Bacchanal plays very differently from a typical RPG. Bacchanal is a game by Paul Czege (My Life with Master). Each pl...

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Works in Progress | steve-hix.livejournal.com Reviews
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Upgrade to paid account! Rough drafts about gaming, to be posted on Gametime. 29 May 2009 @ 10:13 am. Bacchanal] A sketch of an actual play report. This post is DEFINITELY a work in progress. It's the spine for an actual play report on Gametime about my experience playing Bacchanal. So far it's mostly just bullet-points, and when I boil it all down to the main strands, here's what I get:. Bacchanal plays very differently from a typical RPG. Bacchanal is a game by Paul Czege (My Life with Master). Each pl...
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Works in Progress | steve-hix.livejournal.com Reviews

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Upgrade to paid account! Rough drafts about gaming, to be posted on Gametime. 29 May 2009 @ 10:13 am. Bacchanal] A sketch of an actual play report. This post is DEFINITELY a work in progress. It's the spine for an actual play report on Gametime about my experience playing Bacchanal. So far it's mostly just bullet-points, and when I boil it all down to the main strands, here's what I get:. Bacchanal plays very differently from a typical RPG. Bacchanal is a game by Paul Czege (My Life with Master). Each pl...

INTERNAL PAGES

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1

[Bacchanal] My experiences playing it - Works in Progress

http://steve-hix.livejournal.com/4233.html

Bacchanal] My experiences playing it - Works in Progress. Rough drafts about gaming, to be posted on Gametime. 25 May 2009 @ 09:27 am. Bacchanal] My experiences playing it. I'm going to post about the Bacchanal game last Saturday in a few different parts. This is not really an actual play report (not yet) - it's more of a thought dump. Things I need to get down include:. What happened to my character. What happened to everyone else's characters. In progress, here. My experiences playing the game. When I ...

2

May 23rd, 2009 - Works in Progress

http://steve-hix.livejournal.com/2009/05/23

May 23rd, 2009 - Works in Progress. Rough drafts about gaming, to be posted on Gametime. 23 May 2009 @ 11:19 am. I'm going to post about the Bacchanal game last Saturday in a few different parts. This is not really an actual play - it's more of a thought dump. Things I need to get down include:. What happened to my character. What happened to everyone else's characters. My experiences playing the game (and everyone else's experiences). Notes from post-game talk. Did I mis-read the rules? Most die rolls s...

3

May 28th, 2009 - Works in Progress

http://steve-hix.livejournal.com/2009/05/28

May 28th, 2009 - Works in Progress. Rough drafts about gaming, to be posted on Gametime. 28 May 2009 @ 08:20 am. Bacchanal] My thoughts on Ivan's feedback (Part 2). I've almost finished posting about the. Again, this isn't an actual play. The next post will be me starting to draw together the most significant points from everything I've written about over the last few days; I'll be creating the SPINE of an actual play reort. Things I need to get down include:. What happened to my character. And please be...

4

2009 - Works in Progress

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2009 - Works in Progress. Rough drafts about gaming, to be posted on Gametime.

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steve_hix - Profile

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Rough drafts about gaming, to be posted on Gametime. Created on 12 September 2006 (#11124451). Last updated on 28 May 2009. Follow us on Facebook. Follow us on Twitter. 1999 LiveJournal, Inc.

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Player Facing Scenarios - Gametime

http://gametime.livejournal.com/89648.html

201401.20 @ 13:59. Total-party-kill.blogspot.co.nz. A New Zealand Outpost of RPG Thought. On 2014.01.20 at 13:59. When the Forge spawned the "Indie Game Revolution", I was very sceptical. I took my line pretty far - I called out. Over his award of "Best GM" at KapCon for his break-out Indie game, "The Lucky Joneses", a game about dysfunctional families that was finally released last year as Bad Family. Recently, and I absolutely love it - for me, it's the best implementation of GUMSHOE. Is, and always ha...

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Gametime

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201311.18 @ 16:50. 201210.29 @ 16:40. Dread, EPOCH and the GMIS. 201002.26 @ 17:04. 201002.12 @ 17:49. 200906.04 @ 12:56. Actual Play] Zombie Cinema. 200902.09 @ 23:29. AP] Kill Puppies For Satan. 200711.01 @ 12:38. Continuing Our Collective Obsession with Horror. 200611.02 @ 20:55. 200610.30 @ 14:18. Horror - Putting the Theory into Practice. 200610.24 @ 12:54. Halloween Horror Gaming, Player Authority and Ciphers. A New Zealand Outpost of RPG Thought. On 2013.11.18 at 16:50. I am a huge fan of EPOCH.

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The Doctor's Wife - Morgue's LiveJournal

http://mr-orgue.livejournal.com/59645.html

Wed, May. 4th, 2011, 09:18 pm. Ie the Gaiman episode coming up in a week and a bit. With a character called Idris. The clue's in her name, innit? Wed, May. 4th, 2011 10:14 pm (UTC). I suspect that the brief clip for the season preview that shows the 2005-09 Tardis interior is from this episode. Thu, May. 5th, 2011 02:09 am (UTC). I'd completely forgotten about that! Heh Yes, indeed :-). Hopes to see crazy fake-looking Davison-era console room too*. Thu, May. 5th, 2011 01:32 am (UTC). I, Doctor, is? Moffa...

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Gametime

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201604.24 @ 14:14. 201508.06 @ 20:07. The Myth of the Fragmentary Story, Part 2: The Deep Blue Sea. 201508.03 @ 21:51. The Myth of the Fragmentary Story, Part 1: The Devil We Know. 201210.29 @ 16:40. Dread, EPOCH and the GMIS. 200902.23 @ 18:10. Punji pits and an RPG blind spot. 200804.01 @ 12:48. Return to the GMIS. 200712.17 @ 13:15. Indie v. Traditional: FIGHT! 200712.09 @ 22:41. GMIS] Old-skool D&D - The Conclusion. 200712.02 @ 23:26. GMIS] Old-skool D&D - Actual Play. 200711.26 @ 18:37. The first st...

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Gametime

http://gametime.livejournal.com/tag/scenario%20writing

201401.20 @ 13:59. A New Zealand Outpost of RPG Thought. On 2014.01.20 at 13:59. When the Forge spawned the "Indie Game Revolution", I was very sceptical. I took my line pretty far - I called out. Over his award of "Best GM" at KapCon for his break-out Indie game, "The Lucky Joneses", a game about dysfunctional families that was finally released last year as Bad Family. I think this is still the default design philosophy of most RPG scenarios. I picked up Night's Black Agents. Is even more upfront. For t...

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The Unmoderated Mashugenah

http://mashugenah.livejournal.com/tag/roleplaying

Scenario Design Contest 2014, Part 1. Jan 14th, 2014 at 3:29 PM. By now Ivan will have marked the SDC entries for 2014 and may have even written his feedback. I've got two entries in this year - Death on the Streets. And No Choice Pal. I wanted to talk about the process of writing all three, while I think about what to write next. Pleasures of the Flesh. Still requires a little work, but it's playable - the other two are as well written as I'm presently capable of. DragonMeet 2013 - The Experience. And t...

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[SE] A Difficult Situation - gametime_nz

http://gametime-nz.livejournal.com/15103.html

SE] A Difficult Situation - gametime nz. SE] A Difficult Situation. Mar 8th, 2007 10:15 am. Episode 8 was a success. It was one of those lighter episodes where everyone gets affected by a magic spell (like Band Candy, Him. And Bewitched, Bothered and Bewildered. Everyone got into the spirit, everyone’s favourite B-characters Troy and Alister stepped into the limelight, and major plot arcs were advanced not a tiny bit. In a prescient-dream sequence we saw some consequences:. If she kept the power, then sh...

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Slayers East episode writeups - gametime_nz

http://gametime-nz.livejournal.com/16059.html

Slayers East episode writeups - gametime nz. Slayers East episode writeups. Mar 21st, 2007 09:51 pm. Episode 9 was a blast. Funny, intense, and leavened with decent character moments and a major step forward in the season arc. Hurrah! Four episodes to go. The short writeups for episode 8. Are now up on the website. As usual, thanks to all the commenters on the super-sekret posts who helped me come up with nifty stuff for the game and sort out exactly what I was/am doing. 2007-03-26 02:24 am (UTC).

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Works in Progress

Upgrade to paid account! Rough drafts about gaming, to be posted on Gametime. 29 May 2009 @ 10:13 am. Bacchanal] A sketch of an actual play report. This post is DEFINITELY a work in progress. It's the spine for an actual play report on Gametime about my experience playing Bacchanal. So far it's mostly just bullet-points, and when I boil it all down to the main strands, here's what I get:. Bacchanal plays very differently from a typical RPG. Bacchanal is a game by Paul Czege (My Life with Master). Each pl...

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