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Steven Lumpkin | Lead Level Designer: Warhammer 40,000: Eternal CrusadeAn overview of my work as a designer.
http://www.stevenlumpkin.com/
An overview of my work as a designer.
http://www.stevenlumpkin.com/
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Steven Lumpkin | Lead Level Designer: Warhammer 40,000: Eternal Crusade | stevenlumpkin.com Reviews
https://stevenlumpkin.com
An overview of my work as a designer.
Dark Souls: The Combat | Steven Lumpkin
http://stevenlumpkin.com/2013/01/26/dark-souls-the-combat
Senior Designer: RollerCoaster Tycoon World. Dark Souls: The Combat. January 26, 2013. I got the chance to have a brief sitdown with Bioware. Last week, and in the course of our discussion my interviewer asked me the following question:. 8220;What would you say is good about the combat in Dark Souls. What’s bad, and what would you change to make it better? That’s tough. The combat in Dark Souls. For me. It’s a validation both of my choices in the game, and of my learning and skill as a player. The enemy ...
Interlude | Steven Lumpkin
http://stevenlumpkin.com/category/blog/interlude
Senior Designer: RollerCoaster Tycoon World. Interlude: Starcraft 2, League of Legends, and Counter Play. December 15, 2012. There’s an interesting discussion on the state of Starcraft 2 on the Teamliquid.net site. It gets into a long and hyper-specific discussion of Starcraft 2 mechanics, but I really appreciated […]. Read Article →. Lead Level Designer: Eternal Crusade. April 10, 2016. November 28, 2015. Dark Souls: The Combat. January 26, 2013. January 19, 2013. January 18, 2013.
Wayeb-Xul | Steven Lumpkin
http://stevenlumpkin.com/2013/01/17/wayeb-xul
Senior Designer: RollerCoaster Tycoon World. January 17, 2013. Wayeb-Xul, Hound of the Nameless Days shrieks as he is summoned. Wayeb-Xul, Hound of the Nameless Days; the final boss encounter in the 5-player dungeon, Darkness War. As the players kill Mayan worshipers, their souls fly into the rift, to an unknown nefarious purpose. Pull the adds carefully, and kill them quickly before they all rush you. Kill all adds to inadvertently summon Wayeb-Xul and trigger. As the mayan adds return from death, kill ...
Skyward Sword: 12h30m | Steven Lumpkin
http://stevenlumpkin.com/2012/12/18/skyward-sword-12h30m
Senior Designer: RollerCoaster Tycoon World. December 18, 2012. I’ve now beaten the first three temples, seen all 3 of the lands on a first pass, and earned over half of the “items” in the game. There are numerous examples in Skyward Sword. Of multiple feedback forms. An obvious one is the newly introduced Stamina Gauge. This feature offers multiple layers of feedback to the player, to ensure comprehension of Link’s current status. Visual – The Gauge empties clockwise. Also has a natural ebb-and-flow, in...
Design Analysis | Steven Lumpkin
http://stevenlumpkin.com/category/blog/design-analysis
Senior Designer: RollerCoaster Tycoon World. Category Archives: Design Analysis. Dark Souls: The Combat. January 26, 2013. I got the chance to have a brief sitdown with Bioware last week, and in the course of our discussion my interviewer asked me the following question: “What would you […]. Read Article →. January 7, 2013. What on earth can I say about a game like Dark Souls? Read Article →. Skyward Sword: 40h Completion. January 6, 2013. Read Article →. December 18, 2012. Read Article →. April 10, 2016.
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Steven Lumpkin | Lead Level Designer: Warhammer 40,000: Eternal Crusade
Lead Level Designer: Warhammer 40,000: Eternal Crusade. January 19, 2013. January 18, 2013. January 17, 2013. January 16, 2013. Dark Souls: The Combat. January 26, 2013. I got the chance to have a brief sitdown with Bioware last week, and in the course of our discussion my interviewer asked me the following question: “What would you […]. Read Article →. January 13, 2013. Read Article →. January 7, 2013. What on earth can I say about a game like Dark Souls? Read Article →. Skyward Sword: 40h Completion.
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Blog de stevenlunel - Steven Lunel Officiel - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Plus d'actions ▼. S'abonner à mon blog. Sixième titre : Tous les cris des SOS. Pour ce sixième titre j'ai choisi de. Un Indice du Titre E- - N- -. J'attend vos commentaires avec votre. Création : 07/01/2012 à 18:17. Mise à jour : 07/09/2013 à 18:22. Sixième titre : Tous les cris des SOS. Pour ce sixième titre j'ai choisi de reprendre le très beau titre de Daniel Balavoine : Tous les cris des SOS. Ou poster avec :. Posté le samedi 07 septembre 2013 18:22.
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