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Strange Encounters

Friday, August 7, 2015. Friday, July 24, 2015. Based on the poll on the Strange G community, I have a better idea of how to target content for future posts on the blog. The two most popular options were campaign planning examples and adaptations of material from other games/material. This is probably for the best. I am about out of mechanics to adapt from other systems - though I may do more of that occasionally as I run across interesting ideas. I may even post some reviews. Friday, July 10, 2015. Many ...

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Strange Encounters | strangeenc.blogspot.com Reviews
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Friday, August 7, 2015. Friday, July 24, 2015. Based on the poll on the Strange G community, I have a better idea of how to target content for future posts on the blog. The two most popular options were campaign planning examples and adaptations of material from other games/material. This is probably for the best. I am about out of mechanics to adapt from other systems - though I may do more of that occasionally as I run across interesting ideas. I may even post some reviews. Friday, July 10, 2015. Many ...
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Strange Encounters | strangeenc.blogspot.com Reviews

https://strangeenc.blogspot.com

Friday, August 7, 2015. Friday, July 24, 2015. Based on the poll on the Strange G community, I have a better idea of how to target content for future posts on the blog. The two most popular options were campaign planning examples and adaptations of material from other games/material. This is probably for the best. I am about out of mechanics to adapt from other systems - though I may do more of that occasionally as I run across interesting ideas. I may even post some reviews. Friday, July 10, 2015. Many ...

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1

Strange Encounters: Polling Results

http://strangeenc.blogspot.com/2015/07/polling-results.html

Friday, July 24, 2015. Based on the poll on the Strange G community, I have a better idea of how to target content for future posts on the blog. The two most popular options were campaign planning examples and adaptations of material from other games/material. This is probably for the best. I am about out of mechanics to adapt from other systems - though I may do more of that occasionally as I run across interesting ideas. I may even post some reviews. July 24, 2015 at 2:25 PM. July 24, 2015 at 2:26 PM.

2

Strange Encounters: July 2015

http://strangeenc.blogspot.com/2015_07_01_archive.html

Friday, July 24, 2015. Based on the poll on the Strange G community, I have a better idea of how to target content for future posts on the blog. The two most popular options were campaign planning examples and adaptations of material from other games/material. This is probably for the best. I am about out of mechanics to adapt from other systems - though I may do more of that occasionally as I run across interesting ideas. I may even post some reviews. Friday, July 10, 2015. The Perils of Scaling. Many s...

3

Strange Encounters: June 2015

http://strangeenc.blogspot.com/2015_06_01_archive.html

Wednesday, June 24, 2015. Workshop on Fronts for The Strange, Part II - The OSR. Welcome back to the workshop on Fronts for The Strange.  As a reminder, this is just a space in which I work out how I am designing fronts for my home campaign.  The general discussion of fronts is found HERE. And serves as a useful starting point.  The first post. In this series included a discussion of the first front for my campaign - the Provosts Council. In this post, I will discuss the second of my fronts: the OSR.

4

Strange Encounters: The Perils of Scaling

http://strangeenc.blogspot.com/2015/07/the-perils-of-scaling.html

Friday, July 10, 2015. The Perils of Scaling. I am back with another contribution to the GMs' Roundtable of Doom. This month's topic comes to us courtesy of. How do you scale encounters for a smaller or larger group than you had planned on. Or than the published adventure planned on? What works, and what does not? Do different systems affect how you scale? And what about fish? They have scales.. 1] Small parties are not just short of hit points and damage output. 3] Scaling in different game types.

5

Strange Encounters: Encoding Improvisation

http://strangeenc.blogspot.com/2015/05/encoding-improvisation.html

Tuesday, May 5, 2015. Welcome to my contribution to the GM's Roundtable of Doom. This month's topic comes to us courtesy of Marc Plourde:. There are many different skills that come together to make up a GM. The ability to think on the fly, knowledge of the rules, plotting, etc. What skill do you think is your weakest? What have you done to try and improve that skill? What advice do you have to offer others trying to improve that skill set? Random Interesting Stuff" by Joe Hackman (flikr). Most of the dis...

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Inspiration Strikes!: 2015-07-19

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A blog about RPG gaming, ideas, and writing. Properly Sorted Nuts and Bolts. Gods of the Fall. It Came From the (MCG) Blog! Friday, July 24, 2015. Story Seed - A Sea of Endless Stars. Image Source: http:/ moodyblue.deviantart.com/art/What-You-Leave-Behind-517307016. Wednesday, July 22, 2015. Nuts and Bolts #42 - Time and Again Part 5 - Temporal Stimulus. Image Source: http:/ saretta1.deviantart.com/art/Time-Freeze-70324619. By clicking through. We've reached the terminus (for now) of my ranting about...

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Inspiration Strikes!: 2015-06-28

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A blog about RPG gaming, ideas, and writing. Properly Sorted Nuts and Bolts. Gods of the Fall. It Came From the (MCG) Blog! Friday, July 3, 2015. Story Seed - Specimen. Image Source: http:/ jbrown67.deviantart.com/art/Blood-Donor-480607957. Teams Fomor, Gorgon,. Advanced leapfrog style deeper into the complex. Above the Balor was now in low orbit, her guns energized, and auto tracking. Team Daeva. Was completing the data-mining begun by Fomor. To provide additional breaching force. The three teams ha...

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Adventures, planar in nature: June 2015

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Adventures, planar in nature. Thursday, June 11, 2015. Roundtable 6: the sliding scale of difficulty. Another month, another GM Roundtable post. The Game Masters' Roundtable of Doom is a meeting of the minds of tabletop RPG bloggers and GMs. We endeavor to transcend a particular system or game and discuss topics that are relevant to GMs and players of all roleplaying games. This month's topic comes to us courtesy of Lex Starwalker:. Where do you, as a GM, fall on this spectrum, and why? Refers where all ...

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A Sage Among His Books: April 2015

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A Sage Among His Books. The Sage Welcomes You. So, here you find a blog about life in general, but with a focus on family, games, books and creativity. Other "stuff" will creep in from timt to time. Tuesday, April 7, 2015. A couple more things . . . to listen to. So, a couple more things that I have encountered that are great fun. First, following a link posted by @13thAge, I was led to The Adventure Zone. Also, I have mentioned Brave New Dungeon. I have already mentioned how much I admire Al in his abil...

planeataryexpress.blogspot.com planeataryexpress.blogspot.com

Adventures, planar in nature: May 2015

http://planeataryexpress.blogspot.com/2015_05_01_archive.html

Adventures, planar in nature. Tuesday, May 26, 2015. Preparing the Purple Coast. My current 5th edition D&D game. Set in the Forgotten Realms and inspired by Narcosa has reached its third season and it is going really well. After two sessions that were partially devoted to character creation, we finally had a full session. Picking up where the group previously left off: leaving Beregost, heading south to Nashkell. I've implemented location based encounters as approximately single page, both sides. Th...

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Adventures, planar in nature: March 2015

http://planeataryexpress.blogspot.com/2015_03_01_archive.html

Adventures, planar in nature. Saturday, March 7, 2015. Game Masters’ Roundtable of Doom: Evolution of GMing style. I'm taking a stab at the Game Masters' Roundtable of Doom. I'm not completely in the "circle" yet but my friend Darcy suggested I give it a shot. If you are a blogger, and you'd like to participate in the Game Master's Roundtable of Doom, send an email to Lex Starwalker at gamemastersjourney@gmail.com and supply the URL of your blog. Advanced Fighting Fantasy (PC). Call of Cthulhu (PC).

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Adventures, planar in nature: Roundtable 6: the sliding scale of difficulty

http://planeataryexpress.blogspot.com/2015/06/roundtable-6-sliding-scale-of-difficulty.html

Adventures, planar in nature. Thursday, June 11, 2015. Roundtable 6: the sliding scale of difficulty. Another month, another GM Roundtable post. The Game Masters' Roundtable of Doom is a meeting of the minds of tabletop RPG bloggers and GMs. We endeavor to transcend a particular system or game and discuss topics that are relevant to GMs and players of all roleplaying games. This month's topic comes to us courtesy of Lex Starwalker:. Where do you, as a GM, fall on this spectrum, and why? Refers where all ...

inspstrikes.blogspot.com inspstrikes.blogspot.com

Inspiration Strikes!: 2015-05-17

http://inspstrikes.blogspot.com/2015_05_17_archive.html

A blog about RPG gaming, ideas, and writing. Properly Sorted Nuts and Bolts. Gods of the Fall. It Came From the (MCG) Blog! Friday, May 22, 2015. Story Seed - Life From Death. Image Source: http:/ simonfetscher.deviantart.com/art/Forgotten-Sphere-486971784. Wednesday, May 20, 2015. Nuts and Bolts #33 - Guest Starring the Return of the Previously On. Needless to say I find callbacks to be very useful for long term plots. Labels: Nuts and Bolts. Tuesday, May 19, 2015. From earlier this year (the text of Th...

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Strange Encounters

Friday, August 7, 2015. Friday, July 24, 2015. Based on the poll on the Strange G community, I have a better idea of how to target content for future posts on the blog. The two most popular options were campaign planning examples and adaptations of material from other games/material. This is probably for the best. I am about out of mechanics to adapt from other systems - though I may do more of that occasionally as I run across interesting ideas. I may even post some reviews. Friday, July 10, 2015. Many ...

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Strange Encounters - Strange Encounters with Strange Stories and even Stranger Events

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