2013.argfestocon.com
ARGFest-o-Con 2013 | Sponsors and Partners
http://2013.argfestocon.com/sponsors
ARGFest-o-Con is a community organized festival celebrating the best in Alternate Reality Gaming and other transmedia entertainment. Each year, a volunteer group spends hundreds of man-hours organizing and producing the conference and festival events. Our sponsors and partners are invaluable in helping us to continue providing a quality experience for attendees, presenters, and the networked audience. For information on how to sponsor or partner with ARGFest-o-Con 2013, please contact us.
2013.argfestocon.com
ARGFest-o-Con 2013 | Location
http://2013.argfestocon.com/location
IMPORTANT NOTE: Due to a miscommunication, the incorrect address was previously listed on this page. The correct facility address is 354 1st Avenue North, Seattle, WA. ARGFest-o-Con 2013 will be held at Seattle Center. Download their local area map. For lodging options, please refer to this list of local area hotels. There is no “official” group hotel this year but the Directing Committee has chosen to stay at the nearby Quality Inn & Suites. Hero theme by antthemes.
2013.argfestocon.com
ARGFest-o-Con 2013 | Schedule
http://2013.argfestocon.com/schedule
This is the schedule of events for the weekend of ARGFest-o-Con 2013. This section will update as new information is released, so check back often. All times listed are preliminary and subject to change. Thursday, July 25, 2012. 6:30 pm – 10:00 pm. Friday, July 26, 2012. Conference Sessions – 9:15 am to 5:00 pm. Our conference sessions this year include a variety of fantastic speakers and presenters, hosted by Master of Ceremonies, Michael Andersen. 9:30 am – 9:55 am. Geocaching Beyond the Box. When geoc...
jackchangcreates.com
:::Jack Chang Creates:::
http://www.jackchangcreates.com/projects/bodyguard/index.shtml
BodyGUARD is an award-winning medical action game with novelties in both game mechanics and presentation. Using the idea of immunization process, players can switch the mode of the nanoSHIFTER to fight against its enemies by working with them. Players also get to experience the inner world of inside a human body through original art and sound. Little boy Tobe's life is at stake! Get your nanoSHIFTER ready and start the mission to save Tobe! After reading Raph Koster's "A Theory of Fun". I think that was ...
mommysbest.blogspot.com
Mommy's Best Games' Dev log: January 2014
http://mommysbest.blogspot.com/2014_01_01_archive.html
Mommy's Best Games, Inc. Is an independent game developer founded in 2007. Our seventh game, currently in development, is Pig Eat Ball. On which we started working in 2013. This is behind the scenes thoughts about game development and marketing. Wednesday, January 29, 2014. Development Year in Review 2013. Time to take a look back at last year and see what we got done! I encourage other indie developers to do the same. Really interesting going back through my notes, and seeing where I spent my time.
mime.indiana.edu
The Mimesters
http://www.mime.indiana.edu/mimesters.html
My name is Bjorn Ottesen, and I design and develop both interactive and non-interactive multimedia. Lately my main focus has been to write games, interactive applications and physical simulations using object-oriented programming in AS2 and AS3, C# and Python. Currently I work with the the Rspondr system. And I am working on a custom design system I call PHire which allows a player to 'play' the screen with their body. Just starting out designing cool stuff at High-Voltage.com. As a game programmer it is...
analoggamestudies.org
Authors (Volume 1) | Analog Game Studies
http://analoggamestudies.org/the-team/authors
Volume I, Issue I. Volume I, Issue II. Volume I, Issue III. Volume I, Issue IV. Volume I, Issue V. Analog Players, Analog Space: Video Gaming Beyond the Digital. Volume II, Issue II. Volume II, Issue III. Volume II, Issue IV. Volume II, Issue V. Volume II, Issue VI. Volume II, Issue VII. Volume III, Issue I. Volume III, Issue II. Volume III, Issue III. Volume III, Issue IV. Analog Players, Analog Space: Video Gaming Beyond the Digital. Sarah Lynne Bowman, PhD. Is a Lecturer in game design at the IU Bloom...
argfest-o-con.com
ARGFest-o-Con History
http://www.argfest-o-con.com/history.html
Las Vegas (Spring 2003). Organized by Steve Peters and Sean C. Stacey. The very first ARGFest was a social gathering in Las Vegas, hot on the heels of The Beast and Lockjaw. A yearly tradition was started called FestQuest, a puzzle-filled scavenger hunt that ends at the night's dinner location. Steve Peters created this first FestQuest, which led attendees to the Hard Rock Hotel and Casino. Organized by Brooke Thompson and Sean C. Stacey. New York City (2005). Produced by Sharon Applegate. Gave the first...
johnmishler.com
John Mishler Sculpture
http://www.johnmishler.com/index.php
ARTology, a group commissioned exhibit. Sponsored by ACRES Land Trust and the Ft. Wayne Museum of Art. Contact John: Email: johnjm@goshen.edu. Phone: 574.533.8971. Is required to view parts of this site. Site Design by LightSky. WordPress theme by Studio Cypher.
bignight.org
BIG Night - Bloomington Indie Games — Free Range Arcade
http://bignight.org/freerangearcade
BIG Night is (usually) the third monday of every month. Next BIG Night: August 15, 2016, 6:30pm-9:00pm. 406 S Walnut St, Bloomington, IN 47401, Cowork BTown. Come and talk about and playtest games! October 28, 2015. When: Nov 6, 2015 from 6pm to 9:30pm. Where: Rhino's All Ages Music Club, 331 S Walnut St, Bloomington, IN. Free Range Arcade is a gallery of video games made right here in the Midwest! Game makers from all over the region will gather here in Bloomington to show off their work. BIG Night is a...