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Miggy

Monday, 29 November 2010. After re-designing and re-engineering the CPU core I've now separated the 680x0 emulation into it's own project and I'm now using GitHub for hosting:. It's quite exciting to be at a point where I can get back into the Amiga emulation. Links to this post. Sunday, 6 December 2009. Links to this post. Friday, 6 November 2009. Once this is done I'll then return to Miggy and build it using this CPU core. Links to this post. Sunday, 1 November 2009. Back in the saddle. My first though...

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Miggy | stuntcarrot.blogspot.com Reviews
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Monday, 29 November 2010. After re-designing and re-engineering the CPU core I've now separated the 680x0 emulation into it's own project and I'm now using GitHub for hosting:. It's quite exciting to be at a point where I can get back into the Amiga emulation. Links to this post. Sunday, 6 December 2009. Links to this post. Friday, 6 November 2009. Once this is done I'll then return to Miggy and build it using this CPU core. Links to this post. Sunday, 1 November 2009. Back in the saddle. My first though...
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Miggy | stuntcarrot.blogspot.com Reviews

https://stuntcarrot.blogspot.com

Monday, 29 November 2010. After re-designing and re-engineering the CPU core I've now separated the 680x0 emulation into it's own project and I'm now using GitHub for hosting:. It's quite exciting to be at a point where I can get back into the Amiga emulation. Links to this post. Sunday, 6 December 2009. Links to this post. Friday, 6 November 2009. Once this is done I'll then return to Miggy and build it using this CPU core. Links to this post. Sunday, 1 November 2009. Back in the saddle. My first though...

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stuntcarrot.blogspot.com stuntcarrot.blogspot.com
1

Miggy: November 2009

http://stuntcarrot.blogspot.com/2009_11_01_archive.html

Friday, 6 November 2009. What this will lead to I hope is a much smaller and cleaner code base with no unnecessary coupling and a nice clean interface. With a bit of luck the performance might be better too, but I'm not really worried about that at the moment. I am now thinking of creating a new project for the 68k CPU and hosting it on google code or github with a monitor/debugger/disassembler (and perhaps an assembler too) but separate from the Miggy project. Links to this post. Sunday, 1 November 2009.

2

Miggy: Progress or Procrastination

http://stuntcarrot.blogspot.com/2009/01/progress-or-procrastination.html

Saturday, 17 January 2009. I've just commited a huge update into the code repository.  Still little display code progress but an awful lot of refactoring has gone on. My main focus next will be trying to get something displayed.  This must be the second or third time I've said that, but I found the refactoring had to come first to make way for modular display code. I'd also like to create a sub project for the disassembler.  The original release in the code  Google Code Site. Is well out of date now and ...

3

Miggy: December 2009

http://stuntcarrot.blogspot.com/2009_12_01_archive.html

Sunday, 6 December 2009. Links to this post. Subscribe to: Posts (Atom). Miggy Source and Downloads. View my complete profile. Blink like a Pro ( Arduino Pro Mini ).

4

Miggy: November 2010

http://stuntcarrot.blogspot.com/2010_11_01_archive.html

Monday, 29 November 2010. After re-designing and re-engineering the CPU core I've now separated the 680x0 emulation into it's own project and I'm now using GitHub for hosting:. It's quite exciting to be at a point where I can get back into the Amiga emulation. Links to this post. Subscribe to: Posts (Atom). Miggy Source and Downloads. View my complete profile. Blink like a Pro ( Arduino Pro Mini ).

5

Miggy: GitHub

http://stuntcarrot.blogspot.com/2010/11/github.html

Monday, 29 November 2010. After re-designing and re-engineering the CPU core I've now separated the 680x0 emulation into it's own project and I'm now using GitHub for hosting:. It's quite exciting to be at a point where I can get back into the Amiga emulation. Oh damn, now Ill have to update Legacy System. Soon. Promise. :). 29 November 2010 at 13:41. Yea, its scary just how fast time flies. 29 November 2010 at 14:30. 2 December 2010 at 08:43. Good luck with it thomas. 2 December 2010 at 10:18.

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legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: December 2008

http://legacysystem.blogspot.com/2008_12_01_archive.html

The diary of a 6502 emulator written in C#. Thursday, 18 December 2008. What's in a Name? The Sharp6502 IDE continues to take shape - I've been chugging along writing WinForms code for the last couple of days, getting things like standard menu-handling and form control logic in place. It's all been pretty straight-forward, aside from one little glitch that had me stumped for a while. So for some arcane reason (and there must be. A reason, surely? Links to this post. Friday, 12 December 2008. So we now tu...

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: January 2009

http://legacysystem.blogspot.com/2009_01_01_archive.html

The diary of a 6502 emulator written in C#. Thursday, 29 January 2009. Real life has a nasty habit of unravelling the best-laid of plans, and the last couple of weeks have seen me with very little time to spend on the project - but I have. Links to this post. Friday, 16 January 2009. He Who Fights And Runs Away. Accordingly, I've reverted the codebase to the pre-pipeline version and rolled-in the few bugfixes I'd made elsewhere in the code as I implemented and tested the pipeline constructs. So we're...

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: September 2008

http://legacysystem.blogspot.com/2008_09_01_archive.html

The diary of a 6502 emulator written in C#. Thursday, 11 September 2008. And So It Begins. Where do you start when writing an emulator for a CPU? As can be readily observed, I'm in the middle of working on the ADC instruction, as the emulator is telling me it has been asked to execute an ADC but there's no implementation for it yet! Links to this post. Monday, 8 September 2008. Wanna Take A Ride? Links to this post. Subscribe to: Posts (Atom). Total Hours - Research: 1. Total Hours - Design: 2. Professio...

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: New Years' Resolution

http://legacysystem.blogspot.com/2009/01/new-years-resolution.html

The diary of a 6502 emulator written in C#. Monday, 5 January 2009. Of course, being something of a geek (surely not! I did spend a few idle minutes over the holidays thinking about Sharp6502. Naturally my mind wandered from the task in hand, and instead of thinking about GUI coding for the IDE, my thoughts turned back to the CPU Core and entertained some ideas on how to speed it up. Why six bytes for the pipeline length? It'll be fun playing with it to see what happens. ;). 8 January 2009 at 08:15.

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: October 2008

http://legacysystem.blogspot.com/2008_10_01_archive.html

The diary of a 6502 emulator written in C#. Thursday, 30 October 2008. Hmm Bit of a problem with the emulator, it would seem - after all the work I've put in to tidy-up the interfaces and object structures, improve the MemoryMap class with indexers instead of bespoke methods, get the CPUCore class nicely thread-safe, and just generally give the whole codebase a good spring-clean. It's nearly 25% slower. Possible reasons for this are:. Like it was running faster than it really was. Not as nice, becaus...

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: Unblocking The Pipes

http://legacysystem.blogspot.com/2009/01/unblocking-pipes.html

The diary of a 6502 emulator written in C#. Tuesday, 13 January 2009. Anyway, we'll see. Subscribe to: Post Comments (Atom). Total Hours - Research: 1. Total Hours - Design: 2. Total Hours - Coding: 2. Total Hours - Testing: 0.5. Total Hours - Debugging: 1. Total Hours - Documentation: 0.5. Total Cans Drunk - Dr. Pepper: 3. Total Minutes Played - Cat Dot: 15. He Who Fights And Runs Away. View my complete profile. You Might Also Like.

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: Dirty Pretty Thing

http://legacysystem.blogspot.com/2009/01/dirty-pretty-thing.html

The diary of a 6502 emulator written in C#. Thursday, 29 January 2009. Real life has a nasty habit of unravelling the best-laid of plans, and the last couple of weeks have seen me with very little time to spend on the project - but I have. Where did you get the annotation labels or did you just put together some by yourself? 17 November 2009 at 12:17. Blimey, I thought this blog had sunk without trace, as no-one was looking at it (which is why I stopped updating it)! To answer the question, the annotatio...

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: He Who Fights And Runs Away...

http://legacysystem.blogspot.com/2009/01/he-who-fights-and-runs-away.html

The diary of a 6502 emulator written in C#. Friday, 16 January 2009. He Who Fights And Runs Away. Accordingly, I've reverted the codebase to the pre-pipeline version and rolled-in the few bugfixes I'd made elsewhere in the code as I implemented and tested the pipeline constructs. So we're now back to where we were a fortnight ago, and the pipelined version is tucked away waiting for the day I return to it. In the meantime, on with the IDE! Subscribe to: Post Comments (Atom). Total Hours - Research: 1.

legacysystem.blogspot.com legacysystem.blogspot.com

Legacy System: November 2008

http://legacysystem.blogspot.com/2008_11_01_archive.html

The diary of a 6502 emulator written in C#. Thursday, 6 November 2008. A Little Bit Better. Return boolean bit setting (0=false, 1=true). Public bool GetBit(int testValue, int bitMask). Return (testValue and bitMask) = bitMask;. Set or clear the specified bit. Private int SetBit(int data, int bitMask, bool bitState). Data bitMask : data and bitMask;. And these are typically called in scenarios like these:. Case 152: / TYA Implied. SR = SetBit(SR, BIT1 ALSO SR ZERO, A = 0);. Case 233: / SBC Immediate.

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Miggy

Monday, 29 November 2010. After re-designing and re-engineering the CPU core I've now separated the 680x0 emulation into it's own project and I'm now using GitHub for hosting:. It's quite exciting to be at a point where I can get back into the Amiga emulation. Links to this post. Sunday, 6 December 2009. Links to this post. Friday, 6 November 2009. Once this is done I'll then return to Miggy and build it using this CPU core. Links to this post. Sunday, 1 November 2009. Back in the saddle. My first though...

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