swordsnwizardry.com swordsnwizardry.com

swordsnwizardry.com

swordsandwizardry

A site with the Complete rules for the Swords & Wizardry Game created by Frog God Games.

http://www.swordsnwizardry.com/

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swordsandwizardry | swordsnwizardry.com Reviews
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A site with the Complete rules for the Swords & Wizardry Game created by Frog God Games.
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1 search this site
2 downloads
3 legal information
4 store
5 for players
6 characters
7 classes
8 races
9 combat
10 for the referee
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search this site,downloads,legal information,store,for players,characters,classes,races,combat,for the referee,creating a campaign,designing an adventure,monsters,treasure,back my patreon,alignment,armor class,attribute scores,equipment,hiring assistants
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swordsandwizardry | swordsnwizardry.com Reviews

https://swordsnwizardry.com

A site with the Complete rules for the Swords & Wizardry Game created by Frog God Games.

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swordsnwizardry.com swordsnwizardry.com
1

Cleric - swordsandwizardry

http://www.swordsnwizardry.com/swords-and-wizardry-srd/for-players/characters/classes/cleric

Swords and Wizardry SRD. Compatible Rules and Options. Swords and Wizardry Store. Swords and Wizardry SRD. And protecting, Clerics tend to play a support role during combat: backing up the front line, but able to stand shoulder to shoulder with the party’s Fighters. Wisdom 13 (the character gains a 5% experience bonus if their Prime Attribute is 13 or higher.). 1d6/level (a Cleric gains just 1 hp/level after 9th.). Clerics are able to use any armor or shield effectively. May not be Neutral. Clerics of sp...

2

Ranger - swordsandwizardry

http://www.swordsnwizardry.com/swords-and-wizardry-srd/for-players/characters/classes/ranger

Swords and Wizardry SRD. Compatible Rules and Options. Swords and Wizardry Store. Swords and Wizardry SRD. Strength 13 (the character gains a 5% experience bonus if their Prime Attribute is 13 or higher.). 2d8 at first level, 1d8/level thereafter (a Ranger gains 2 hp/level after 9th.). Rangers are able to use all types of armor and shields equally effectively. Rangers are able to use all weapons equally effectively. Experience Points Required for Level. Number of Spells (by level)*. 200,000 per level.

3

Halflings - swordsandwizardry

http://www.swordsnwizardry.com/swords-and-wizardry-srd/for-players/characters/races/halflings

Swords and Wizardry SRD. Compatible Rules and Options. Swords and Wizardry Store. Swords and Wizardry SRD. Halflings gain a 4 on saving throws against magic. Halflings have a 1 bonus when using missile weapons. The nature of the Halfling race as a whole is determined by the Referee, and might include non-player characters of any class. Check out our other SRD sites! Mutants and Masterminds 3rd Edition.

4

Assassin - swordsandwizardry

http://www.swordsnwizardry.com/swords-and-wizardry-srd/for-players/characters/classes/assassin

Swords and Wizardry SRD. Compatible Rules and Options. Swords and Wizardry Store. Swords and Wizardry SRD. Nor are you truly a front-line fighter. However, your ability to disguise yourself can be of great advantage in certain situations, and your ability to use poisons and poisoned weapons can often turn the tide in a desperate combat. Dexterity, Strength, and. Intelligence all 13 (an assassin character gains a 5% experience bonus only if ALL of their Prime Attributes are 13 or higher.). The Original Ru...

5

Fighter - swordsandwizardry

http://www.swordsnwizardry.com/swords-and-wizardry-srd/for-players/characters/classes/fighter

Swords and Wizardry SRD. Compatible Rules and Options. Swords and Wizardry Store. Swords and Wizardry SRD. Strength 13 (the character gains a 5% experience bonus if their Prime Attribute is 13 or higher.). 1d8/level (a Fighter gains 2 hp/level after 9th.). Fighters are able to use any armor or shield effectively. Fighters are able to use any weapon effectively. Any race may become Fighters. Experience Points Required for Level. 100,000 per level. A Fighter may make one attack. Penalty to Enemy Attacks.

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liquidmithril.com liquidmithril.com

Mythral

http://www.liquidmithril.com/mythral.html

The rules we use are adapted from Swords and Wizardry. Is the best place to start for the most comprehensive explanation of the rules and character creation. Swords and Wizardry core rule books can be found through Frog God Games. Crit and Fumble Table. Warrior Orders, Lodges and Guilds. Religious Orders and Cabals.

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