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Snipers of the Old Republic

Snipers of the Old Republic. Resources and commentary for Sniper players. State of the Game. A short update on where Ive been and what Ive been doing, my views on the current state of the game for snipers (including notes on the surge nerf), and the upcoming posts and revisions Ill be making to my general guide. Update on PvE Marksmanship Raid Spec. Still using a variant of 31/7/3. I must admit a certain amount of bias or personal preference for the Marksmanship playstyle. It was changed to 0.5. Followin...

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Snipers of the Old Republic | swtorsniper.blogspot.com Reviews
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Snipers of the Old Republic. Resources and commentary for Sniper players. State of the Game. A short update on where Ive been and what Ive been doing, my views on the current state of the game for snipers (including notes on the surge nerf), and the upcoming posts and revisions Ill be making to my general guide. Update on PvE Marksmanship Raid Spec. Still using a variant of 31/7/3. I must admit a certain amount of bias or personal preference for the Marksmanship playstyle. It was changed to 0.5. Followin...
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Snipers of the Old Republic | swtorsniper.blogspot.com Reviews

https://swtorsniper.blogspot.com

Snipers of the Old Republic. Resources and commentary for Sniper players. State of the Game. A short update on where Ive been and what Ive been doing, my views on the current state of the game for snipers (including notes on the surge nerf), and the upcoming posts and revisions Ill be making to my general guide. Update on PvE Marksmanship Raid Spec. Still using a variant of 31/7/3. I must admit a certain amount of bias or personal preference for the Marksmanship playstyle. It was changed to 0.5. Followin...

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swtorsniper.blogspot.com swtorsniper.blogspot.com
1

Snipers of the Old Republic: Cover and Cull (16/2/23)

http://swtorsniper.blogspot.com/2012/01/cover-and-cull-16223.html

Snipers of the Old Republic. Resources and commentary for Sniper players. Cover and Cull (16/2/23). This is a viable sustained DPS Sniper build (PvE-oriented with PvP applications). It has arguably the highest "potential" sustained DPS of any Sniper spec in the game. Unfortunately it is also only viable at level 50 and isn't much for survivability. It's a weird build to play. Read on. Available (and trust me, the cooldown reduction is essential! Cover and Cull (16/2/23). It is possible to use this build ...

2

Snipers of the Old Republic: Submissions

http://swtorsniper.blogspot.com/p/submissions.html

Snipers of the Old Republic. Resources and commentary for Sniper players. Readers are welcome to send submissions to the blog concerning the following:. Tested talent builds (rationale/explanation required). Questions or points of popular debate. Topics of general Sniper player interest. Please email submissions to: fentanyl213@gmail.com. Subject Line: Blog Submission. Include the following in the body of your message:. Name (real or handle). Optional (allows interested parties to get in touch with you).

3

Snipers of the Old Republic: Lethality Testing: Weakening Blast and Cull

http://swtorsniper.blogspot.com/2012/01/lethality-testing-weakening-blast-and.html

Snipers of the Old Republic. Resources and commentary for Sniper players. Lethality Testing: Weakening Blast and Cull. I've had the opportunity to retest some of the Lethality mechanics. Read on. My tests focused on basic mechanics rather than a precise mathematical understanding. Does weapon damage on the initial hit. There is no internal cooldown on this effect. Poison applied by other Agents currently uses ticks of WB. Does weapon damage on the initial hit. Does internal (yellow) damage on the fol...

4

Snipers of the Old Republic: Update on PvE Marksmanship Raid Spec

http://swtorsniper.blogspot.com/2012/01/update-on-pve-marksmanship-raid-spec.html

Snipers of the Old Republic. Resources and commentary for Sniper players. Update on PvE Marksmanship Raid Spec. Still using a variant of 31/7/3. Pure Marksmanship. I recommend this particular build for people who already have a significant amount of gear. Although pure Lethality and Engineering builds are both viable in PvE raiding (and I have used both! I must admit a certain amount of bias or personal preference for the Marksmanship playstyle. This build takes two in Explosive Engineering. Although use...

5

Snipers of the Old Republic: Public Service Announcement: Ability Action Queue

http://swtorsniper.blogspot.com/2012/01/public-service-announcement-ability.html

Snipers of the Old Republic. Resources and commentary for Sniper players. Public Service Announcement: Ability Action Queue. A quick note on Patch 1.1 and the Ability Action Queue (AAQ):. For some people this patch changed the default AAQ setting to 0.5. This happened to me. My AAQ is normally set to 0.0. It was changed to 0.5. To the number that you prefer. 1/22/12, 5:35 AM. AAQ should actually smooth the use of your abilities. 1/23/12, 4:37 PM. 1/23/12, 10:14 AM. Wow thanks Fen, I knew something was off.

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Snipers of the Old Republic. Resources and commentary for Sniper players. State of the Game. A short update on where Ive been and what Ive been doing, my views on the current state of the game for snipers (including notes on the surge nerf), and the upcoming posts and revisions Ill be making to my general guide. Update on PvE Marksmanship Raid Spec. Still using a variant of 31/7/3. I must admit a certain amount of bias or personal preference for the Marksmanship playstyle. It was changed to 0.5. Followin...

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