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Thursday, July 9, 2009. Milliseconds vs. FPS. Over the years, I have come to the realization that many new graphics/game programmers do not know the difference between frames per second (FPS) and milliseconds per frame (MPF), and when to use which. Most of them fall into the common pitfall of utilizing FPS as their measurement of choice when profiling and determining the efficieny of a certain algorithm. This is the wrong thing to do! In summary, I will give the reader a little real world example. Yo...

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Thursday, July 9, 2009. Milliseconds vs. FPS. Over the years, I have come to the realization that many new graphics/game programmers do not know the difference between frames per second (FPS) and milliseconds per frame (MPF), and when to use which. Most of them fall into the common pitfall of utilizing FPS as their measurement of choice when profiling and determining the efficieny of a certain algorithm. This is the wrong thing to do! In summary, I will give the reader a little real world example. Yo...
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Systematic Programmer | systematicprogrammer.blogspot.com Reviews

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Thursday, July 9, 2009. Milliseconds vs. FPS. Over the years, I have come to the realization that many new graphics/game programmers do not know the difference between frames per second (FPS) and milliseconds per frame (MPF), and when to use which. Most of them fall into the common pitfall of utilizing FPS as their measurement of choice when profiling and determining the efficieny of a certain algorithm. This is the wrong thing to do! In summary, I will give the reader a little real world example. Yo...

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Systematic Programmer: July 2009

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Thursday, July 9, 2009. Milliseconds vs. FPS. Over the years, I have come to the realization that many new graphics/game programmers do not know the difference between frames per second (FPS) and milliseconds per frame (MPF), and when to use which. Most of them fall into the common pitfall of utilizing FPS as their measurement of choice when profiling and determining the efficieny of a certain algorithm. This is the wrong thing to do! In summary, I will give the reader a little real world example. Yo...

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Systematic Programmer: Milliseconds vs. FPS

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Thursday, July 9, 2009. Milliseconds vs. FPS. Over the years, I have come to the realization that many new graphics/game programmers do not know the difference between frames per second (FPS) and milliseconds per frame (MPF), and when to use which. Most of them fall into the common pitfall of utilizing FPS as their measurement of choice when profiling and determining the efficieny of a certain algorithm. This is the wrong thing to do! In summary, I will give the reader a little real world example. Yo...

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Thursday, July 9, 2009. Milliseconds vs. FPS. Over the years, I have come to the realization that many new graphics/game programmers do not know the difference between frames per second (FPS) and milliseconds per frame (MPF), and when to use which. Most of them fall into the common pitfall of utilizing FPS as their measurement of choice when profiling and determining the efficieny of a certain algorithm. This is the wrong thing to do! In summary, I will give the reader a little real world example. Yo...

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