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TANGIBLE.MEDIA.MIT.EDU

Tangible Media Group

The Tangible Media Group, led by. Professor Hiroshi Ishii, explores the. Tangible Bits and Radical Atoms visions. To seamlessly couple the dual world. Of bits and atoms by giving dynamic. Physical form to digital information. More on our vision. A graphical user interface. Only lets us see information and interact with it indirectly, as if we were looking through the surface of the water to interact with the forms below. A tangible user interface. I/O Bulb and Luminous.

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Tangible Media Group | tangible.media.mit.edu Reviews
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The Tangible Media Group, led by. Professor Hiroshi Ishii, explores the. Tangible Bits and Radical Atoms visions. To seamlessly couple the dual world. Of bits and atoms by giving dynamic. Physical form to digital information. More on our vision. A graphical user interface. Only lets us see information and interact with it indirectly, as if we were looking through the surface of the water to interact with the forms below. A tangible user interface. I/O Bulb and Luminous.
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2 tangible media group
3 vision
4 people
5 projects
6 papers
7 events
8 press and awards
9 about and contact
10 and computation
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Tangible Media Group | tangible.media.mit.edu Reviews

https://tangible.media.mit.edu

The Tangible Media Group, led by. Professor Hiroshi Ishii, explores the. Tangible Bits and Radical Atoms visions. To seamlessly couple the dual world. Of bits and atoms by giving dynamic. Physical form to digital information. More on our vision. A graphical user interface. Only lets us see information and interact with it indirectly, as if we were looking through the surface of the water to interact with the forms below. A tangible user interface. I/O Bulb and Luminous.

INTERNAL PAGES

tangible.media.mit.edu tangible.media.mit.edu
1

Tangible Media Group

http://tangible.media.mit.edu/vision

The Tangible Media Group, led by. Professor Hiroshi Ishii, explores the. Tangible Bits and Radical Atoms visions. To seamlessly couple the dual world. Of bits and atoms by giving dynamic. Physical form to digital information. A graphical user interface. Only lets us see information and interact with it indirectly, as if we were looking through the surface of the water to interact with the forms below. A tangible user interface. In 1997, we presented our vision of Tangible Bits. In 2012. Radical Atoms...

2

Tangible Media Group

http://tangible.media.mit.edu/project/inform

Daniel Leithinger*, Sean Follmer*, Alex Olwal, Akimitsu Hogge, Hiroshi Ishii / 2013. For press inquiries email: sfollmer (at) mit (dot) edu and daniell (at) mit (dot) edu. Daniel Leithinger*, Sean Follmer*, Hiroshi Ishii. Akimitsu Hogge, Tony Tang, Philip Schoessler. Ryan Wistort, Guangtao Zhang, Cheetiri Smith, Alyx Daly, Pat Capulong, Jason Moran. Video and Photo Support:. Basheer Tome, Jifei Ou. By downloading this picture, you accept that it is licensed to you under the following conditions:.

3

Tangible Media Group

http://tangible.media.mit.edu/project/thaw

Sang-won Leigh, Philipp Schoessler, Felix Heibeck, Pattie Maes, Hiroshi Ishii / 2014. THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens. THAW: Tangible Interaction with See-Through Augmentation for Smartphones on Computer Screens.

4

Tangible Media Group

http://tangible.media.mit.edu/project/extouch

Shunichi Kasahara, Ryuma Niiyama, Valentin Heun and Hiroshi Ishii / 2012. ExTouch: Spatially-Aware Embodied Manipulation of Actuated Objects Mediated by Augmented Reality.

5

Tangible Media Group

http://tangible.media.mit.edu/project/emf-bracelet

Cati Vaucelle, Hiroshi Ishii, Joe Paradiso / 2008. Video published and presented at Ubicomp 2008. More info on the project. By downloading this picture, you accept that it is licensed to you under the following conditions:. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. 2012 Tangible Media Group / MIT Media Lab. Electromagnetic Field Detector Bracelet. Cost-effective Wearable Sensor to Detect EMF.

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aarontang.net aarontang.net

a a r o n t a n g

http://www.aarontang.net/resume.html

To inspire, discover, and create ideas on kick-butt projects. Serial Entrepreneurs Incubators), Boston, MA. Chief Disruptor: Experience Design Director and Ideas Person for entrepreneurs many visions. Branding, ID, Graphics, UX in App/Web, Marketing, and all else in "Startup Crazy Land". Lots of work, work is play. Medical equipment and systems, consumer products, commercial goods, and usability research. West Newton, MA. Assisting in production management in digital imaging and graphics. Park Ridge, NJ.

supplystudies.com supplystudies.com

Bio | Supply Studies

https://supplystudies.com/hock

Writing about logistics, supply chains, and global assemblies of assembly. Matthew Hockenberry is a media historian and technologist whose work focuses on media structure and materiality. He is currently working at New York University’s Department of Media, Culture, and Communication. As a visiting scientist with the MIT Center for Civic Media. And Tangible Media Group. Melvin Kranzberg Dissertation Fellowship. Society for the History of Technology. (2015). Funded Participant, Sound Signatures Summer Sch...

sunboar.wordpress.com sunboar.wordpress.com

Slurp digital eyedropper | Gems Sty

https://sunboar.wordpress.com/2010/07/06/slurp-digital-eyedropper

Design other interesting tidbits. Posted July 6, 2010. Filed under: industrial design. Digital data and interfaces have certainly become more prevalent, even though to some it’s still a somewhat nebulous, intangible and hard-to-conceive abstract notion. There have been some efforts in making digital gestures more tangible, analog. And the Slurp digital eyedropper is another very interesting concept. Here’s the description:. Slurp is made by Jamie Zigelbaum, Adam Kumpf, Alejandro Vazquez, and Hiroshi Ishi...

itsallaboutbac.blogspot.com itsallaboutbac.blogspot.com

virtual life at BAC: February 2007

http://itsallaboutbac.blogspot.com/2007_02_01_archive.html

Virtual life at BAC. Sunday, February 18, 2007. Thoughts and comments for the 1st semester. I think this program was very intensive overall. The discussion we had in the blog was very helpful as learning tools and material. The way we had the course set up, I think the professors was very good about responding to everyone’s discussion postings in everyone’s blogs. It's good to have a professors that cares about every single student's answers and thoughts. For theory and history class, Herb really pushed ...

smhsgenyes.blogspot.com smhsgenyes.blogspot.com

Weekly Homework Blog: (S13) Touch Tech

http://smhsgenyes.blogspot.com/2015/04/s13-touch-tech.html

Sunday, April 19, 2015. Tangible Media MIT Site. 1 In your own words, explain Haptic technology. 2 In your own words, explain Tangible technology. 3 Which is most interesting to you? Or which do you think will impact future technologies the most? 4 What are other sensory, tactile technologies are out there? April 19, 2015 at 6:23 PM. Teh 1 who noks. April 20, 2015 at 2:00 PM. 1Haptics allows the user to take take something that isnt real, and touch it. It essentially recreates the sense of touch. 3 hapti...

hayesraffle.com hayesraffle.com

Projects Hayes Raffle Ph.D.

http://www.hayesraffle.com/projects

Hayes Raffle Ph.D. This page has been designed specifically for the printed screen. It may look different than the page you were viewing on the web. Please recycle it when you're done reading. The URI for this page is { http:/ www.hayesraffle.com }. Awards & Honors. Hayes' approach combines user experience, industrial design, human-computer interaction, fine art, and cognitive science. He completed his B.A. cum laude. In fine art at Yale. And his Ph.D. and M.S. at the MIT Media Lab. Play while you wee!

hayesraffle.com hayesraffle.com

C.V. :: Hayes Raffle Ph.D.

http://www.hayesraffle.com/vitae

Hayes Raffle Ph.D. This page has been designed specifically for the printed screen. It may look different than the page you were viewing on the web. Please recycle it when you're done reading. The URI for this page is { http:/ www.hayesraffle.com }. Awards & Honors. 970 Van Auken Circle Palo Alto, CA 94303 hayes * at* media.mit.edu www.hayesraffle.com. Massachusetts Institute of Technology, Media Lab. PhD, Media Arts and Sciences, June 2008. Tangible Media Group. New Haven, CT. Distinction in the Major.

hayesraffle.com hayesraffle.com

Experience :: Hayes Raffle Ph.D.

http://www.hayesraffle.com/vitae/experience

Hayes Raffle Ph.D. This page has been designed specifically for the printed screen. It may look different than the page you were viewing on the web. Please recycle it when you're done reading. The URI for this page is { http:/ www.hayesraffle.com }. Awards & Honors. Staff Interaction Researcher, Special Projects, Google[x]. Principal Research Scientist, Design and User Experience, Nokia Research Center. 2008-2011. IDEA Team. Research and development of new technologies for family communication. 2003-2005...

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David Marcon | Sophrologue – Paris 10

Prendre soin de soi, retrouver l’harmonie et l’équilibre, développer et potentialiser ses capacités, entretenir sa santé, s’offrir un temps pour se poser et lâcher prise. La relaxation, la méditation et le shiatsu. Sont des pratiques qui appréhendent la personne dans sa globalité, sans dissocier le corps et l’esprit, et qui chacune à leur façon répondent à ces besoins essentiels. Submit a Comment Annuler la réponse. Vous devez être connecté(e). Pour rédiger un commentaire.

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45; Ethos and Values. 45; Tangible Intervention-Business Transformation. 45; Business Development. 45; Accessing Opportunities. 45; Change Management. 45; Entering New Territories. 45; Management Advice. 45; Project Management. 45; Public Relations. 45; Ambassador Summer School. 45; Leadership Seminars. 45; Tangible Payment Rule. 45; Outreach Team. Your Partner In A Global Economy. Tangible Ireland your partner in a global economy. Business and Civic Leadership. We offer Business and Civic Leaders a uniq...

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In A Sentence .org. The best little site that helps you understand word usage with examples. Tangible in a sentence. What does surpassing a. Well, at least cryo tanks are. Medium of expression be the clothes themselves? This really didnt add anything. Conal Elliott did something like this with. I would think theyd be more interested in. Well electrical engineering turned out to be 50% software (much to my dismay) so Id say it was right between. Reward for people who have the most karma though. I would th...

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Tangible.it ha informato i visitatori su argomenti come Inferno Dan Brown, Brown spot e Vodafone spot. Unisciti ai migliaia di visitatori soddisfatti che hanno scoperto Spot Wind, Pubblicita Calzedonia e Musica pubblicita. Questo dominio potrebbe essere in vendita!

tangible.media.mit.edu tangible.media.mit.edu

Tangible Media Group

The Tangible Media Group, led by. Professor Hiroshi Ishii, explores the. Tangible Bits and Radical Atoms visions. To seamlessly couple the dual world. Of bits and atoms by giving dynamic. Physical form to digital information. More on our vision. A graphical user interface. Only lets us see information and interact with it indirectly, as if we were looking through the surface of the water to interact with the forms below. A tangible user interface. I/O Bulb and Luminous.

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PCPA: TPP Online

Already have a Tangible Online Filing profile? If you’ve already created an Online Filing profile you can sign in here. Don’t have a Tangible Online Filing profile? Create a profile now to access your tangible account(s).

tangible.sarades.no tangible.sarades.no

Tangible Interaction

Sara Johansson, AHO interaction design student. Students in my class. This is a page with research for an interactive installation that’s gonna be presented at forsningsdagene here in Oslo. More info is coming soon. August 6th, 2007 under Uncategorized. July 5th, 2007 under Uncategorized. June 21st, 2007 under Uncategorized. The end of the project has of course been hectic, so the blog has not been updated for a while. After the final presentation on friday 1st of june, we have set up an exhibition 1...

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Direct, Digital and Brand Agency - Tangible

One little girl…. Not just for Christmas…. The Royal British Legion. Our Social Fundraising White Paper. Financial customers being let down by their instincts. We have a way of explaining our core services, we call them our 'Tangibilities'. Spooner's brave new world. Catch up on news and views via our blog. Request our White Paper. We are the agency that gives you return on individuality. Gold star for our Home Energy Scotland DM with @ScoGovMarketing. How to find us. Cutting to the chase.

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Expressive Interaction Design

B9834018. final project. 標籤: b9834009.b9834025. Final project-run run tape pictures. Final Project 眠眠(Mian Mian) pic. Final Project Flow picture. 感謝老師與阿達!新年快樂!)= D. Movement/ pull vs.push. 1write down your notes on each triangle. 2according to the importance to pull the triangle. 3according to the lights to do the things you notes. 4completes the things, push down the triangle. The dodecahedron is nearly the ball, is "Point". It have many points can pull and push, is "Point". Final Project-take care pics.