oscurzhao.blogspot.com
Metal Dreams: julio 2007
http://oscurzhao.blogspot.com/2007_07_01_archive.html
Este blog trata sobre cualquier cosa :) Programación en C , mis experiencias en Madrid, historias de mi empresa, libros, música. :). Domingo, 22 de julio de 2007. Pues nada, después de los post sobre el curso de verano toca hablar de programación :). Está claro que lo más típico para realizar programación gráfica es C con OpenGL o con DirectX, pero ¿qué pasa si te piden hacer una ventana de Windows con sus controles y sus menús? Volviendo al tema de la programación de ventanas gráficos, decidí ver como e...
majkel.wordpress.com
April | 2007 | majkel
https://majkel.wordpress.com/2007/04
Using cairo, OpenGL, and C#. April 26, 2007. I’m just starting to play with combining a vector-graphics library with OpenGL. I also wanted to take advantage of all the great features of C# and .NET, as well as using a solution that would port easily between Mac OS X, Windows, and Linux. In the end, I decided that using cairo. For vector graphics and the Tao Framework. For OpenGL was the way to go. And the Mono Project had some information about using the Mono.Cairo bindings. Filed in .NET.
majkel.wordpress.com
Using cairo, OpenGL, and C# | majkel
https://majkel.wordpress.com/2007/04/26/using-cairo-opengl-and-c
Using cairo, OpenGL, and C#. April 26, 2007. I’m just starting to play with combining a vector-graphics library with OpenGL. I also wanted to take advantage of all the great features of C# and .NET, as well as using a solution that would port easily between Mac OS X, Windows, and Linux. In the end, I decided that using cairo. For vector graphics and the Tao Framework. For OpenGL was the way to go. And the Mono Project had some information about using the Mono.Cairo bindings. Sample project. Go to you...
beznesstime.blogspot.com
It's Bezness Time: K2 Prototype Finished
http://beznesstime.blogspot.com/2008/06/k2-prototype-finished.html
Saturday, 7 June 2008. It's over. In all the confusion, I forgot to link anything. Here's the thread to get it from, again. K2 Prototype For TIGSource Procedural Generation Compo. So, this is less than 22 days work in my spare time, most of it without the benefit of internet. I learned a fair amount (including: try even harder not to re-invent the wheel). The main thing I learned is that most people cannot get XNA to run. And the Tao Framework. 9 June 2008 at 19:09. Subscribe to: Post Comments (Atom).
urriellu.net
Advantages of C#
http://urriellu.net/en/articles-software/csharp-advantages.html
When object Star throws DivideByZeroException a BlackHole is instantiated. Articles my published articles. Projects proyects made by myself. Urriellu.net about this network. English is not my mother's tongue, this page may contain incorrect words or sentences. Urriellu.net = Articles = Software = Advantages of C#. Talking to people about C#. Update: I'm working on Pigmeo Project, which allows to to easily develop applications. Real time and efficiently) written in any .NET language (including C#. All the...
es.wikipedia.org
OpenGL - Wikipedia, la enciclopedia libre
https://es.wikipedia.org/wiki/OpenGL
De Wikipedia, la enciclopedia libre. No debe confundirse con OpenCL. 2 años y 10 días). Editar datos en Wikidata. Ibrary) es una especificación estándar que define una API. Para escribir aplicaciones que produzcan gráficos 2D. La interfaz consiste en más de 250 funciones diferentes que pueden usarse para dibujar escenas tridimensionales complejas a partir de primitivas geométricas simples, tales como puntos, líneas y triángulos. Fue desarrollada originalmente por Silicon Graphics Inc. OpenGL 1.2.1. Crean...
emgu.com
Version History 1.x - Emgu CV: OpenCV in .NET (C#, VB, C++ and more)
http://emgu.com/wiki/index.php/Version_History_1.x
Version History 1.x. From Emgu CV: OpenCV in .NET (C#, VB, C and more). EmguCV-1.5.0.1. EmguCV-1.5.0.0. EmguCV-1.4.0.0. EmguCV-1.3.0.0. EmguCV-1.2.2.0. EmguCV-1.5.0.1. Fixed a bug in cvThreshold's return type. Thanks to Albert G. EmguCV-1.5.0.0. The following changes requires refracting. To upgrade from 1.4.0.0 to 1.5.0.0 please see Emgu CV 1.5 Upgrade Instructions. Some classes and structures are refracted, which includes:. MCvSize structure becomes System.Drawing.Size. Support Vector Machine (SVM).