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July | 2013 | Ronell Whitaker Action Research
https://rqwhitaker.wordpress.com/2013/07
Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. Monthly Archives: July 2013. My target audience is my sophomore English class. There are 22 students in the class, ranging in age from 15 to 17. At this moment there are 15 females and 7 males. There are a few questions I hope to answer:. Will graphic novels have a measurable effect on my sophomore English students’ attitude toward reading? Gaming and Motivation Lesson Plan. Month 9: Cycle 1 Analysis.
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Month 9: Cycle 1 Analysis | Ronell Whitaker Action Research
https://rqwhitaker.wordpress.com/2014/01/08/month-9-cycle-1-analysis
Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. Month 9: Cycle 1 Analysis. 1 Cycle 1 has been completed. Describe in detail the methods used to report Cycle 1 data. Did you use quantitative, qualitative or a mixed approach for Cycle 1 data collection? 2 Describe, synthesize, and compare the data found for Cycle 1 and Cycle 2. If Cycle 2 is not complete, please talk about what your predictions will be! Gaming and Motivation Lesson Plan →. January 9, 2014. The key ...
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Final Presentation | Ronell Whitaker Action Research
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Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. Gaming and Motivation Lesson Plan. Month 9: Cycle 1 Analysis. On Month 9: Cycle 1 Analysis. Blog at WordPress.com.
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Month 9: Cycle 1 Analysis | Ronell Whitaker Action Research
https://rqwhitaker.wordpress.com/2014/01/08/month-9-cycle-1-analysis/comment-page-1
Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. Month 9: Cycle 1 Analysis. 1 Cycle 1 has been completed. Describe in detail the methods used to report Cycle 1 data. Did you use quantitative, qualitative or a mixed approach for Cycle 1 data collection? 2 Describe, synthesize, and compare the data found for Cycle 1 and Cycle 2. If Cycle 2 is not complete, please talk about what your predictions will be! Gaming and Motivation Lesson Plan →. January 9, 2014. The key ...
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Gaming and Motivation Lesson Plan | Ronell Whitaker Action Research
https://rqwhitaker.wordpress.com/2014/01/20/gaming-and-motivation-lesson-plan
Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. Gaming and Motivation Lesson Plan. Where reading is illegal, so the students’ goal is to find as much information about Mr. Bradbury as they can before the Firemen catch up to them. Pacing: This is a scavenger hunt so the pace of the game is kind of a race to the finish. Working in pairs, students will collect information in this scavenger hunt/webquest hybrid. Story: In the world of Fahrenheit 451. Endgame: There i...
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Cycle 1 Data | Ronell Whitaker Action Research
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Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. The problem I have noticed is that students lack motivation to read . The solution is to integrate web 2.0 technologies and graphic novels to increase reading and writing skills and engage students. Will providing my sophomore English students with graphic novels and online discussions increase their motivation toward reading? Summary of Cycle 1. Before cycle 1, students had already read numerous short stories, been...
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Month 10 | Ronell Whitaker Action Research
https://rqwhitaker.wordpress.com/2014/02/04/month-10/comment-page-1
Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. 1 Is there a connection between the data produced from your Cycles and the research reported in your Literature Review? 2 How did your AR project turn out for you? Describe as a practitioner, how did this project improve your practice. 3 Is a personal learning environment or an LMO something that could be part of your AR project in the future? Why or why not. Gaming and Motivation Lesson Plan. February 4, 2014.
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October | 2013 | Ronell Whitaker Action Research
https://rqwhitaker.wordpress.com/2013/10
Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. Monthly Archives: October 2013. Month 6, DEA. Gaming and Motivation Lesson Plan. Month 9: Cycle 1 Analysis. On Month 9: Cycle 1 Analysis. Blog at WordPress.com.
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Action Plan | Ronell Whitaker Action Research
https://rqwhitaker.wordpress.com/action-plan
Ronell Whitaker Action Research. Graphic Novels, Online Discussion and Reader Motivation. The problem I have noticed is that students lack motivation to read. The solution is to integrate web 2.0 technologies and graphic novels to increase reading and writing skills and engage students. Will providing my sophomore English students with graphic novels and online discussions increase their motivation toward reading? Cycle 1 will begin with students taking the pre-survey to determine their level of motivati...