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Paul Lohman - Tech / ArtPaul Lohman - Tech / Art. 160; contact. Subscribe to: Posts (Atom).
http://technicalartlead.blogspot.com/
Paul Lohman - Tech / Art. 160; contact. Subscribe to: Posts (Atom).
http://technicalartlead.blogspot.com/
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Paul Lohman - Tech / Art | technicalartlead.blogspot.com Reviews
https://technicalartlead.blogspot.com
Paul Lohman - Tech / Art. 160; contact. Subscribe to: Posts (Atom).
Paul Lohman - Tech / Art: low-poly
http://technicalartlead.blogspot.com/p/low-poly-works.html
Paul Lohman - Tech / Art. 160; contact. Shanghai Props and Characters. The Captain - WIP. Ebears World Props and Environment - WIP. Subscribe to: Posts (Atom).
Paul Lohman - Tech / Art: materials:textures
http://technicalartlead.blogspot.com/p/materials-textures.html
Paul Lohman - Tech / Art. 160; contact. Environment FX Materials - Flowing Lava -. Environment FX Materials - Water -. Anisotropic "Direction" Map Exploration. The image below shows some examples from various methods of generating these maps and where the ability to bake from one mesh to another is needed. Example of it's use for hair. Using MR's mia roundcorners. Better Tri-Planar Texture Projection. Subscribe to: Posts (Atom).
Paul Lohman - Tech / Art: tools:programming
http://technicalartlead.blogspot.com/p/test-page.html
Paul Lohman - Tech / Art. 160; contact. Tools - Python/MEL/Maya API. Authoring tools to for polygonal and curve based hair used in run-time and/or cinematics. Intuitive screen space brush tools for combining, masking, cutting, growing, pinching, smoothing, moving, bunching, and adjusting the width, taper, roundness, and twist. Scalp and hair to hair collision. Utilizes Maya nHair for cinematic and hi-res source content for texture baking. Ribbon and fin types. Poly conversion w/ LOD generation. Initia...
Paul Lohman - Tech / Art: rigging:animation
http://technicalartlead.blogspot.com/p/rigging.html
Paul Lohman - Tech / Art. 160; contact. As an animator I want as much minutiae control as possible, however in practice I find having fewer, more ingenious controls is what I need. I apply this perspective to my rigs and have found animators to be generally quicker and just as happy with the results. One of the challenges with this rig was allowing humanoid controls while maintaining the mechanical joint articulation, which is much more rigid. Subscribe to: Posts (Atom).
Paul Lohman - Tech / Art: hi-poly
http://technicalartlead.blogspot.com/p/hi-poly-works.html
Paul Lohman - Tech / Art. 160; contact. Nigeria Hyena Men -. 2048 diffuse(alpha transparency), normal, specular(alpha gloss). Mudbox, maya, photoshop, xnormal, crazybump. Viewed in Marmoset toolbag. Female Character Sculpt - WIP. 1024 diffuse, normal, specular, scatter. Mudbox, maya, photoshop, xnormal. Viewed in Marmoset toolbag. 2048x1024 diffuse, normal, specular. Mudbox, maya, photoshop, xnormal, crazybump. Viewed in Marmoset toolbag. Character design concept by Andres Reinot.
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technicalartistry.blogspot.com
Things for the Games Industry
Things for the Games Industry. Wednesday, July 1, 2015. Fitbit, OAuth2, Unity and a Month of Cursing. So it's been a while since I posted (what's new :P seems to be my MO). Recently I've been trying to get my game started which is finally getting started. The biggest hurdle for me was the fact that I wasn't going with a traditional "I create all the data" game but am relying on an outside source to create the data. This data comes from Fitbit. So the problem for me was mainly 3 things:. The thing for Fit...
Technical Artistry New York
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Paul Lohman - Tech / Art
Paul Lohman - Tech / Art. 160; contact. Subscribe to: Posts (Atom).
Technical Art of Science
PRODUCTS Click on a category below to view products. ABOUT US Technical Art of Science, Inc. (TAOS) is a raw material distributor that supplies high-quality specialty ingredients to the personal care and cosmetic markets for the past 15 years. Headquartered in Woodland Park, NJ, TAOS boasts a centralized, accessible location for our customers and partners abroad. OUR STORY Since our inception in 1998, […]. Nullam dui ligula, semper tellus. Visit Us At Suppliers' Day 2015! May 01, 2015. February 18, 2015.
FUMC Technical Arts
The Blog of the Technical Arts Ministry of Brandon, Florida. Here, volunteers can find postings of the calendar, invitations to special events and other service opportunities. Tuesday, November 02, 2010. This week's crews - November 7, 2010. This Sunday am is Tech Team A. We are still in need of one additional camera operator to cover Denise. Please e-mail me ASAP. Lighting Director: Lee Wallis. CG Operator: Dave Simone. Camera Operators: Andrew Fuller , . This Sundays The Bridge crew is:. I am looking ...
パソコンサポートとパソコンスクールのテクニカルアーツ
東京本社 豊島区池袋 関西営業所 大阪市 を拠点に、日本各地のパートナー企業とつくるサポートネットワークで、全国のパソコンユーザー様をサポートいたします 一部、離島などは除かせていただきます。
Technical Arts Group
Technical and marketing communications. Founder Martha Hughes had a vision for Technical Arts Group. She brought together a select group of associates with a wide range of expertise, building a company that she thinks of as a Swiss Army knife for technical and marketing communications. Writing your one-stop shop for marketing and technical communications. White papers, datasheets, case studies, web copy, brochures, video scripts, marketing and technical content, technical writing, manuals and more. When ...
Technical Arts Precision Machining
Technical Arts, Inc. CNC Machining, Optical Systems A Specialty. Technical Arts Inc. produces high quality machined parts from aluminum, titanium, stainless steel and other ferrous alloys, plastics, castings and forgings or extruded materials to your specifications. Prototype and production quantities are routinely processed. This system significantly reduces the time required to produce programs, (especially for complex contours) and allows rapid modification of existing programs. We will strive to meet...