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PilotProjekt 2010 - Catch That Bear

PilotProjekt 2010 - Catch That Bear. Onsdag den 30. marts 2011. Søndag den 23. januar 2011. He suggested that I should rig and skin the model to test it out, and if I found any problems with the models, included the stuff he mentioned above, I should fix the problem areas. The model have been tested in CAT, and we have decided to give the teddy bear thighs, and move the thumb. This is now fixed, and the model is already tested again. It seems like the model works better now. The 3d model of the house is ...

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PilotProjekt 2010 - Catch That Bear | teddyhunt.blogspot.com Reviews
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PilotProjekt 2010 - Catch That Bear. Onsdag den 30. marts 2011. Søndag den 23. januar 2011. He suggested that I should rig and skin the model to test it out, and if I found any problems with the models, included the stuff he mentioned above, I should fix the problem areas. The model have been tested in CAT, and we have decided to give the teddy bear thighs, and move the thumb. This is now fixed, and the model is already tested again. It seems like the model works better now. The 3d model of the house is ...
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1 3d models props
2 indsendt af
3 ingen kommentarer
4 send med e mail
5 blog om dette
6 del via twitter
7 del via facebook
8 del på pinterest
9 our progress
10 hi everyone
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PilotProjekt 2010 - Catch That Bear | teddyhunt.blogspot.com Reviews

https://teddyhunt.blogspot.com

PilotProjekt 2010 - Catch That Bear. Onsdag den 30. marts 2011. Søndag den 23. januar 2011. He suggested that I should rig and skin the model to test it out, and if I found any problems with the models, included the stuff he mentioned above, I should fix the problem areas. The model have been tested in CAT, and we have decided to give the teddy bear thighs, and move the thumb. This is now fixed, and the model is already tested again. It seems like the model works better now. The 3d model of the house is ...

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teddyhunt.blogspot.com teddyhunt.blogspot.com
1

PilotProjekt 2010 - Catch That Bear: Animation: Knight and Dragon (test)

http://www.teddyhunt.blogspot.com/2011/01/animation-knight-and-dragon-test.html

PilotProjekt 2010 - Catch That Bear. Fredag den 14. januar 2011. Animation: Knight and Dragon (test). Mom is going to read a bedtime-story to her own son. The story is about a knight trying to steal the chest which belongs to the dragon. I'm trying out different styles and effects with my favourite software, Adobe After Effects. I thought I might add this one the movie. But before that I need to make it faster and more motions ;). Youtube: http:/ www.youtube.com/watch? Animation: Knight and Dragon (test).

2

PilotProjekt 2010 - Catch That Bear: Report from meeting Friday 14/01/2011

http://www.teddyhunt.blogspot.com/2011/01/report-from-meeting-friday-14012011.html

PilotProjekt 2010 - Catch That Bear. Lørdag den 15. januar 2011. Report from meeting Friday 14/01/2011. It has been a long time since we have updated you about the things that are happening with our project. We have started modelling our characters now, and some members of the group has also started modelling props and the house! Here are some images of the 3d-models we got so far:. Next week we will have a meeting with our supervisor, to ask him some questions about our production and our report.

3

PilotProjekt 2010 - Catch That Bear: 3D models: Props

http://www.teddyhunt.blogspot.com/2011/03/3d-models-props.html

PilotProjekt 2010 - Catch That Bear. Onsdag den 30. marts 2011. Abonner på: Kommentarer til indlægget (Atom). Der var en fejl i denne gadget. Alle bilder vist i denne blog er vor ejendom og kan ikke benyttes uten skriflig samtykke fra eierne. Skabelonen Fantastisk A/S. Leveret af Blogger.

4

PilotProjekt 2010 - Catch That Bear: 3D models: Kitchen

http://www.teddyhunt.blogspot.com/2011/01/3d-models-kitchen.html

PilotProjekt 2010 - Catch That Bear. Onsdag den 19. januar 2011. Yesterday I did make some 3D models for the kitchen. These models don't have any texture yet. The kitchen is almost done. We still need to make props for the living room and the boy's room. Abonner på: Kommentarer til indlægget (Atom). Report from meeting Friday 14/01/2011. Animation: Knight and Dragon (test). Der var en fejl i denne gadget.

5

PilotProjekt 2010 - Catch That Bear: Our progress

http://www.teddyhunt.blogspot.com/2011/01/our-progress.html

PilotProjekt 2010 - Catch That Bear. Søndag den 23. januar 2011. He suggested that I should rig and skin the model to test it out, and if I found any problems with the models, included the stuff he mentioned above, I should fix the problem areas. The model have been tested in CAT, and we have decided to give the teddy bear thighs, and move the thumb. This is now fixed, and the model is already tested again. It seems like the model works better now. For a tutorial which uses the same technique. The 3d mod...

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mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

Case 06 | Maria's little game

https://mariaslittlegame.wordpress.com/2010/11/13/case-06

Maria's little game. Just another WordPress.com site. In this case we had to add an enemy which is following the character, and add a reaction when the enemy and the character are in contact. The enemy had to be made in a separate class. I did the same thing as our lecturer did to add my enemy in to the scene and make it turn when it’s position is on the edge of the scene. To make the enemy attack you:. In the beginning I just used the npc class example that our tutor had used in the lectures. It had...

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

Marichris | Maria's little game

https://mariaslittlegame.wordpress.com/author/mariachristina88

Maria's little game. Just another WordPress.com site. The Animation Of The Enemy. This post is related to case 06 where we had to animate the enemy and add it in to the game, make it follow the character and make a visual reaction when the enemy and the character are in contact. I listened to him and have now animated a fox. This is how the animation looks like:. I have now been working more with the animation. I first started making more in betweens but that did not look good. I stead made every...In th...

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

Hello Everyone! | Maria's little game

https://mariaslittlegame.wordpress.com/2010/09/08/hello-world

Maria's little game. Just another WordPress.com site. Welcome to my blog. This is where I will update you about my little game which I am creating during this course called animation and interactivity 1. Update: This blog is no longer active, because I have finished this course. If you want to see what I am up to now please visit my current blog at http:/ littlemarichris.wordpress.com/. This entry was posted on September 8, 2010 by Marichris. It was filed under Uncategorized. Daniel Ervik's blog.

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

Case 05 | Maria's little game

https://mariaslittlegame.wordpress.com/2010/11/08/case 05

Maria's little game. Just another WordPress.com site. In this case we were to make a Sprite, and use a simple collision detection to make the character follow an uneven ground and make it “pick up” an element when it is touching it. This is how I made a sprite:. My sprite has only two animations at the moment, the first frame is the walk animation and the second is the idle animation. The frames are labelled. 8220;Walk Animation”. 8220;Idle Animation”. For the code, like for instance. Makes the character...

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

November | 2010 | Maria's little game

https://mariaslittlegame.wordpress.com/2010/11

Maria's little game. Just another WordPress.com site. Archive for November, 2010. The Animation Of The Enemy. This post is related to case 06 where we had to animate the enemy and add it in to the game, make it follow the character and make a visual reaction when the enemy and the character are in contact. I listened to him and have now animated a fox. This is how the animation looks like:. I have now been working more with the animation. I first started making more in betweens but that did not look ...

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

September | 2010 | Maria's little game

https://mariaslittlegame.wordpress.com/2010/09

Maria's little game. Just another WordPress.com site. Archive for September, 2010. In this case I had to make three different backgrounds/scenes, and have some animation in them. As you can see in my previous blog posts I already have made som sketches of how I am thinking the background could look like. This is how the first scene looks like. This is how it looks like. This is how the second background looks like. This is how the animation looks like. This is how the third background looks like. I got o...

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

Adding jump | Maria's little game

https://mariaslittlegame.wordpress.com/2010/11/23/adding-jump

Maria's little game. Just another WordPress.com site. I added a jump to the character. I asked Jørgen how he made his jump work. He used an example from a forum. You can find it here. In the beginning the bunny just jumped and never came back to the ground again, so Olaug putted in a code in to my script that pushed it down again when it jumped, to make it land. She also helped me tide my codes and made them in to different functions. This is how the jump code looks like:. If (pressedUp = true &! After t...

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

Case 02 | Maria's little game

https://mariaslittlegame.wordpress.com/2010/09/22/case-02

Maria's little game. Just another WordPress.com site. In case 02 I had to animate my main character in a rest position, walk to the left and the right, and jump. I used some of the animation principles; Mainly squash and stretch (body and the ears), follow through and overlapping (ears), anticipation (before it jumps you can see it prepares for the jump by squeezing itself together) and timing. This is how the first animation looks like. When the bunny lands the ears have to go a little bit forward.

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

About | Maria's little game

https://mariaslittlegame.wordpress.com/about

Maria's little game. Just another WordPress.com site. Hi, and welcome to my blog! This blog was created in relation to a course subject called Animation and Interactivity 01. In this subject I am going to create a little game in Adobe Flash. Before I moved to England I studied Multimedia Design at Rødde Folkehøgskole in Trondheim. This is probably where my interest for 3D modelling and animation started. Thanks for liking my stuff, check out my older poems from when I was more inspired.🙂. You are commen...

mariaslittlegame.wordpress.com mariaslittlegame.wordpress.com

Maria's little game | Just another WordPress.com site | Page 2

https://mariaslittlegame.wordpress.com/page/2

Maria's little game. Just another WordPress.com site. In this case I had to think about my project idea, design and draw a main character for my idea. The main character has been drawn in Adobe Flash and designed so that it can be easily animated in Case 02. I started sketching my idea in Photoshop and ended up with this drawing:. I have also made some other sketches of my main character. I also made a drawing where the bunny has it’s paw down, and one where it is standing:. I have decided to animate my ...

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PilotProjekt 2010 - Catch That Bear

PilotProjekt 2010 - Catch That Bear. Onsdag den 30. marts 2011. Søndag den 23. januar 2011. He suggested that I should rig and skin the model to test it out, and if I found any problems with the models, included the stuff he mentioned above, I should fix the problem areas. The model have been tested in CAT, and we have decided to give the teddy bear thighs, and move the thumb. This is now fixed, and the model is already tested again. It seems like the model works better now. The 3d model of the house is ...

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