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Recent Forum Posts - Red Box Calgary
http://redboxcalgary.wikidot.com/forum:recent-posts
The City of Thieves Campaign. Timeline and Session Summaries. Locations in the City of Thieves. New York Red Box. Red Box Bryan College Station. Ode to Black Dougal. Ars ludi West Marches. What is a Wiki Site? How to edit pages? How to join this site? Add a new page. Red Box Calgary: Chit Chat. Red Box Calgary: Questions and Suggestions. Red Box Calgary: Scheduling. City of Thieves: Jekkara the Wicked. Re: Favourite Pre-1983 D&D Adventure Modules? 26 Mar 2012 01:50. 26 Mar 2012 01:50. 11 Mar 2012 18:35.
A Wizard in a bottle: July 2011
http://awizardinabottle.blogspot.com/2011_07_01_archive.html
Monday, July 18, 2011. Searchers of the unknown, character sheet version. Another archive I found back in my computer. Searchers of the unknown. Has been widely spread in sth OSR and had a nice descendance - the most comle game being Tempora Mutantur. Which I warmly suggest you get a look here. But I wonder if many people saw that version, updating the first version with all rules on the character sheet. The pdf can be found here. Posted by Nicolas Dessaux. Thursday, July 14, 2011. Because they are so sm...
Gaia Gamma: April 2011
http://www.gaiagamma.com/2011_04_01_archive.html
April 30, 2011. Gaia Gamma release 6. Im happy to announce release 6 of the living Gaia Gamma rules. As usual you can find the download in the navigation to the right. Release 6 represents an important step in the development of Gaia Gamma as it contains a number of widespread improvements. Posted by Thomas Biskup. April 29, 2011. Fiddling with the base skill scores and pure strain humans. I have decided to adjust the base skill scores of skills in a given skill area. Posted by Thomas Biskup. I loved it ...
Ground Zero RPG
http://members.shaw.ca/k-slacker/Ground0/Ground%20Zero.htm
These are mutant times.). The Crash destroyed civilization, and the world became the domain of savages and monsters. Competing forces battle for control of the shattered remains, using everything from strong fists and cold steel to the most advanced science of the Ancient world and mysterious new powers of the mind. The Ground Zero RPG:. Ground Zero is one part Gamma World, one part Fallout, with a dash of HackMaster thrown in for flavour. The rules are a mish-mash of d20 Modern, Dominic Covey's Darw...
Gaia Gamma: Preliminary list of altered animals
http://www.gaiagamma.com/2011/06/preliminary-list-of-altered-animals.html
June 07, 2011. Preliminary list of altered animals. Sadly I currently have neither access to After The Bomb. Nor to Metamorphosis Alpha 4th Edition. Both of which I intended to mine for more interesting altered animal archetypes. Thus Gamma World 4th Edition. Has to server as well as my own creativity. Here is a preliminary list of altered animal templates I am going to include in Gaia Gamma:. Tell me - are important archetypes missing? What else would you like to see? Posted by Thomas Biskup. Wizards of...
Gaia Gamma: Selecting mutations for Gaia Gamma
http://www.gaiagamma.com/2011/06/selecting-mutations-for-gaia-gamma.html
June 07, 2011. Selecting mutations for Gaia Gamma. I really got confused by my own rules. Gaia Gamma R6. Already has rules for selecting mutations. at least optional ones. That's what you get for designing the optional rules before the actual rules. but sometimes I get ahead of myself ;-) So I decided to completely revise the mutation rules and here we go:. Each genotype is limited by a number of mutation points (10 MP for mutated humans, 6 MP for altered animals and sentient plants). Bones of the Giants.
Gaia Gamma: How to determine mutations
http://www.gaiagamma.com/2011/06/how-to-determine-mutations.html
June 06, 2011. How to determine mutations. While fiddling with mutated humans and altered animals I have been thinking about the topic of how to generate actual mutations. Various approaches seem viable but I currently am highly divided about which one(s) to support in Gaia Gamma. Currently I see the following variants:. Roll for a fixed number of mutations (e.g. maybe 7 in total, 1d6 of them physical, the other mental). Select mutations instead of rolling. Select one or two mutations, roll for the rest.
Gaia Gamma: Have a great 2012!
http://www.gaiagamma.com/2011/12/have-great-2012.html
December 31, 2011. Have a great 2012! While all activity on this blog ceased suddenly and unexpectedly the reasons for it where sound in retrospective. I wish you all a happy and great 2012 and I promise: I'll be back at some point! Posted by Thomas Biskup. Subscribe to: Post Comments (Atom). Subscribe in a reader. Bones of the Giants. Gaia Gamma Release 6 (PDF). Fastest growing OSR blog. Release early release often. Wizards of the Coast. Zen of game design. Vault of the Ancients. Have a great 2012!
Gaia Gamma: Attribute and skill modifiers
http://www.gaiagamma.com/2011/06/attribute-and-skill-modifiers.html
June 09, 2011. Attribute and skill modifiers. Gaia Gamma will use direct attribute and skill values for tests, as explained in an older post. Nonetheless there also will be attribute modifiers that influence other areas in the game. Influencing secondary attributes (like the base movement rate which is affected by the dexterity modifier). Influencing direct rolls (like the strength modifier that adds to melee combat damage). Since skills and attributes are ranked on the same scale. Posted by Thomas Biskup.
Gaia Gamma: Die rolling in Gaia Gamma
http://www.gaiagamma.com/2011/04/die-rolling-in-gaia-gamma.html
April 05, 2011. Die rolling in Gaia Gamma. One of my basic decisions. For Gaia Gamma is to only use six sided dice. I want Gaia Gamma to be a really old school game. so old school that polyhedrons other than d6 are not even an idea. But the idea of using d6 comes with a corollary that I strongly try to adhere to in my game designs (call it Shadowrun trauma):. Thou shalt not throw excessive amounts of dice. And then there is my next corollary:. Thou shalt leave room for development. I like it's general ma...
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O Tempora, O Mores
Que tempos os nossos! Reflexões fortuitas de alguns calvinistas sobre praticamente tudo, com destaque a temas de religião, cultura e valores morais. Quarta-feira, julho 01, 2015. Andrew Jumper - Processo Seletivo. As inscrições para o Processo Seletivo 2016/1 do Centro Presbiteriano de Pós-Graduação Andrew Jumper. Estão abertas. São quatro programas presenciais modulares em 8 diferentes linhas de pesquisa. Acesse o nosso site e saiba mais a respeito! Dúvidas: escreva para atendimentocpaj@mackenzie.br.
Tempora Nostra - Wir über uns
Wir über uns. Wir über uns. Das Projekt Tempora Nostra. Beschäftigt sich mit der Rekonstruktion. Hochmittelalterlicher Kleidung und Sachkultur sowie Handarbeits- und Handwerkstechniken um das Jahr 1300. Die Schwerpunkte liegen dabei, neben der intensiven Recherche und der Herstellung, auf der Publikumsarbeit. Das heißt, wir möchten dem interessierten Besucher im Sinne eines lebendigen Museums die Resultate unserer Arbeit näher bringen. Unser Motto dabei ist: sehen − hören − be-greifen.
TEMPORA GmbH - International Shoe Company
Fon: 0231 / 96 78 76-0. Fax: 0231 / 96 78 76-54. 14–16.03.2012. GDS Trade Fair Dusseldorf. You can find us in. Hall 6, Stand F41. Besuchen Sie uns in. Halle 6, Stand F41.
Tempora-Shutdown
Die Idee einer EU-Bürgerinitiative. Im Jahre 2013 brachte der Whistleblower Edward Snowden erst das US-amerikanische Überwachungsprogramm PRISM. Ans Licht der Öffentlichkeit. Es wurde gewiss, was manche schon immer dachten. Allerdings wird dies vom großen britischen Bruder Tempora. In den Schatten gestellt. Doch Großbritannien ist im Vergleich zu den 4 anderen Mitgliedsstaaten der Five Eyes (USA, Kanada, Australien und Neuseeland) Mitglied der EU! Zum Pad ».