chicago-if.org
February Meeting | The Chicago Interactive Fiction Group
https://chicago-if.org/2011/02/17/february-meeting
The Chicago Interactive Fiction Group. February 17, 2011 2 Comments. Is Thursday the 17th at Filter on Milwaukee Avenue at 7pm. I (David) will be there at 7 while Ed and Ben will show up later. I assume Peter will be there. I plan to show off the beginnings of a working Zifmia site as well as actually working on the site intended for the IF Demo Fair at PAX in Boston. Anyone and everyone is welcome. February 24, 2011 at 5:24 pm. Is there a mailing list for this, or will I need to rely on RSS? Create a fr...
sarahmorayati.com
interactive fiction | Sarah Morayati
http://www.sarahmorayati.com/interactive-fiction
Journalism, interactive fiction, various and sundry things. I write interactive fiction. What’s interactive fiction? A full explanation is outside the scope of this site, but if you’re curious, check out this. Briefly, they are stories in which the reader has a hand. The. Of narrative, as opposed to puzzle, varies by author, but I’ve always been about telling stories. Here’s what I’ve written. 8220;It’s a glossy advert for interactive fiction as art and entertainment.” – Ben Dixon. Ultimately to be publi...
lmwl.se
Interaktiv Fiktion - www.lmwl.se
http://www.lmwl.se/interaktiv_fiktion.htm
På den här sidan:. Beskrivning av Interaktiv Fiktion. IF att ladda ner. Interaktiv Fiktion eller Textäventyr utvecklades med spridningen av persondatorer. På 80-90-talen. Det första IF var Adventure som skrevs på en mainframe 1976. Det mest kända IF är Zork-serien från Infocom. Infocom och Level 9 sålde. Kommersiella IF med god framgång slutet 80-tal, början 90-tal, men har båda. Upphört. IF har därefter övergått till en hobby där det är lättare att skapa IF. Ganska många IF. På den här sidan har jag...
chicagodave.wordpress.com
So I guess that’s it for Textfyre, Inc. | The Textfyre Times
https://chicagodave.wordpress.com/2015/03/03/so-i-guess-thats-it-for-textfyre-inc
Notes from the President of Textfyre, Inc. Stay updated via RSS. So I guess that’s it for Textfyre, Inc. Posted: March 3, 2015 in Blogroll. Tags: commercial interactive fiction. I plan to retain the rights to the Textfyre name and maintain the existing contracts until they’re settled (one way or another). The corporation is being legally renamed for other purposes. The Shadow in the Cathedral will remain in game stores, but I’ll probably reduce the price or make it free. Same for Secret Letter. Much appr...
emshort.blog
Inform 7 FAQ | Emily Short's Interactive Storytelling
https://emshort.blog/how-to-play/writing-if/inform-7/inform-7-faq
Emily Short's Interactive Storytelling. Essays and reviews on narrative in games and new media. Books and Other Resources. A Theory of Fun for Game Design. Chris Crawford on Interactive Storytelling. Inform Beginner’s Guide. Inform Designer’s Manual. I6 Entry Points, Translated. Feelies, Maps, Cover Art. The Prose Medium and IF. IF Discussion Club (Discontinued). Transcript of March 1, 2014 ifMUD Discussion on Interiority. Transcript of April 5, 2014 ifMUD Discussion on Time Simulation. Where should I as...
emshort.wordpress.com
Inform 7 FAQ | Emily Short's Interactive Storytelling
https://emshort.wordpress.com/how-to-play/writing-if/inform-7/inform-7-faq
Emily Short's Interactive Storytelling. Essays and reviews on narrative in games and new media. Books and Other Resources. A Theory of Fun for Game Design. Chris Crawford on Interactive Storytelling. Inform Beginner’s Guide. Inform Designer’s Manual. I6 Entry Points, Translated. Feelies, Maps, Cover Art. The Prose Medium and IF. IF Discussion Club (Discontinued). Transcript of March 1, 2014 ifMUD Discussion on Interiority. Transcript of April 5, 2014 ifMUD Discussion on Time Simulation. Where should I as...
threeedgedsword.wordpress.com
Parser as Prototype: why choice-based games are more interesting | Fiction is a Three-Edged Sword
https://threeedgedsword.wordpress.com/2013/12/05/parser-as-prototype-why-choice-based-games-are-more-interesting
Jazz, in Three/Four Time. A Shaggy Dog Story. The Shadow in the Cathedral. Till Death Makes a Monkfish Out of Me! Fiction is a Three-Edged Sword. Fiction, interactive fiction and narrative. Parser as Prototype: why choice-based games are more interesting. December 5, 2013. Gosh, but it’s been a long time since I wrote anything here. The reason for that is I’ve been tied up with inkle. The last post was September ’12, which was about when we started on our. Series, and that hasn’t really let up. To a trad...
microheaven.com
Textäventyr på svenska
http://www.microheaven.com/svenska
Allt om interaktiv fiktion, på ett ställe! Icyton: Ett litet tips - det finns ett bibliotek till Inform som stödjer flervalsspel ( Choose Your Own Adventure / CYOA). Det heter mca och kan laddas ner tillsammans med exempelkod på http:/ ifarchive.plover.net/if-archive/infocom/compilers/ inform6/library/ contributions/mca.zip. Jag har skrivit ett eget programmeringsspråk till Interactive Fiction! Detta har hänt - en liten historik.