sega-16.blogspot.com
Living in a 16-bit World: Buying Used Sucks Sometimes
http://sega-16.blogspot.com/2010/07/buying-used-sucks-sometimes.html
Thursday, July 1, 2010. Buying Used Sucks Sometimes. I try to take advantage of every preowned offer that comes my way, be it through Gamestop or any other store that's willing to shave a few bucks off its price. I mostly get good deals, and I won't buy a game unless it's complete and in good condition. The boxes might not be shiny new, but hey, you have to find ways to save money in this economy. Sometimes, however, things don't work out. Yesterday, I found a used copy of Lego Indiana Jones 2.
sega-16.blogspot.com
Living in a 16-bit World: I'm on YouTube!
http://sega-16.blogspot.com/2010/01/im-on-youtube.html
Thursday, January 7, 2010. I finally got a decent digital camera, and I've been experimenting with posting videos on Youtube. The first one. I did was a digital tour of my game room, and the second one. Was about my Saturn collection. I'm thinking of doing one last video on my Sega CD collection before calling it a night in terms of experimentation. Anyway, it's nice to be able to finally join the YouTube era, and at least this way I have another forum for sharing my love of Genesis games.
sega-16.blogspot.com
Living in a 16-bit World: July 2010
http://sega-16.blogspot.com/2010_07_01_archive.html
Wednesday, July 28, 2010. Microsoft Game Room: Wasted Potential? I admit it; I initially loved Game Room. I loved the concept (still do), the cute little arcade cabs, the medals and achievements, and the high score challenges. I've been into it since launch day, and I currently have around 27 games or so. I play it daily (just beat my Super Breakout. Score today. 201 points! And I really, really wish more people were into it. Why are people leaving? Atari 2600 and Intellivision games. That's what pisses ...
sega-16.blogspot.com
Living in a 16-bit World: November 2011
http://sega-16.blogspot.com/2011_11_01_archive.html
Friday, November 25, 2011. Getting Back in to the Sega Master System. So over the past few weeks, I've been buying games little by little. I recently got Action Fighter and Time Soldiers from a great fellow over on the Digital Press boards. Action Fighter is a Spy Hunter clone, and a pretty good one at that. I love the Sega truck that powers up your weapons! Time Soldiers is a port of the arcade game, and while it's pretty faithful, it's just too hard. Labels: Sega Master System. View my complete profile.
sega-16.blogspot.com
Living in a 16-bit World: April 2011
http://sega-16.blogspot.com/2011_04_01_archive.html
Wednesday, April 20, 2011. Carzy Little Thing Called Life. Wow, it's been a while, hasn't it? I normally don't take so long to post, but it's been an uphill battle keeping this blog alive. I originally intended it to be an outlet for my opinions on non-Genesis gaming (Sega-16 suffices for that), but the time needed to write the comprehensive posts I prefer just isn't there. Why would it let Game Room wither and die? After how callously it pulled the plug on 1 vs. 100. Garfield: Caught in the Act. Instant...
sega-16.blogspot.com
Living in a 16-bit World: August 2008
http://sega-16.blogspot.com/2008_08_01_archive.html
Sunday, August 31, 2008. Thoughts on Uncharted: Drake's Fortune. One of my primary reasons for getting a Playstation 3 was to play Naughty Dog's Uncharted: Drake's Fortune. It seemed like a great blending of Tomb Raider. With lots of action and adverturing. As it turns out, it does indeed live up to its potential. I'm a little late to the game with this one, I know. I only got my PS3 about a month ago, so I still have a lot of catching up to do. Uncharted. I strongly urge you to pick it up. Bundles, so I...
sega-16.blogspot.com
Living in a 16-bit World: Microsoft Game Room: Wasted Potential?
http://sega-16.blogspot.com/2010/07/microsoft-game-room-lost-potential.html
Wednesday, July 28, 2010. Microsoft Game Room: Wasted Potential? I admit it; I initially loved Game Room. I loved the concept (still do), the cute little arcade cabs, the medals and achievements, and the high score challenges. I've been into it since launch day, and I currently have around 27 games or so. I play it daily (just beat my Super Breakout. Score today. 201 points! And I really, really wish more people were into it. Why are people leaving? Atari 2600 and Intellivision games. That's what pisses ...
sega-16.blogspot.com
Living in a 16-bit World: October 2009
http://sega-16.blogspot.com/2009_10_01_archive.html
Tuesday, October 27, 2009. My Love/Hate Relationship with Demon's Souls. I picked this game up practically on a whim. The only knowledge I had of it was what my best friend told me off and on, and while that seems like a completely insane way to decide the fate of $60, I figured I could trust his judgment. When I found out that Demon's Souls. Comes from the makers of the Kings Field. Series, I started to warm up a bit more, as I loved those games on the Playstation. Is a great game that is very rewarding...
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