maigretsheadspace.blogspot.com
MaigretsHeadSpace: February 2015
http://maigretsheadspace.blogspot.com/2015_02_01_archive.html
My little home on the Internet dedicated to my interest in PC games, music, books and writing, pets and just about anything else that takes my fancy. Wednesday, 11 February 2015. Dark Souls 2 - Is It Possible to Loathe A Fictional Game Character? Yes, Maldron, It Is! And yes, this is a big salty rant over a fictional NPC in a video game, but it demonstrates how OP and frustrating this NPC is. Just thinking about it makes my blood boil. This is compounded in the case of Maldron in particular, when he seem...
forums.thedarkmod.com
Off-Topic - The Dark Mod Forums
http://forums.thedarkmod.com/forum/19-off-topic
The Dark Mod Forums. Page 1 of 75. Please log in to post a topic. Welcome To The Off-topic Board. Started by Fingernail , 29 Nov 2004. Deus Ex: Mankind Divided. Started by Atomic , 07 Apr 2015. Today, 09:22 AM. Why we should go to Mars. Started by Bikerdude , 21 Aug 2016. Today, 07:54 AM. Single player and/or 1st person games: Recomendations. Started by Bikerdude , 24 Jul 2016. Today, 04:51 AM. Started by jaxa , 09 May 2016. Today, 03:59 AM. Flux and The Dark Mod are not a good pair. Today, 03:30 AM.
valyriatear.blogspot.com
Valyria Tear: Code Monkey!
http://valyriatear.blogspot.com/2015/02/code-monkey.html
Valyria Tear is an attempt at creating a free (as meant in the GNU General Public License) J-RPG game. This blog is meant to bring news of what is done day after day, and for memory. :). Wednesday, February 25, 2015. Hey there, :D. Just some news from the Episode 1.1 technical refinement release. First of all, I've finished migrating and fixing the current game scripts following the new scripting API. Authenticate also fixed the minimap rendering with intel drivers. And I owe him a beer for that.
valyriatear.blogspot.com
Valyria Tear: Troubleshooting
http://valyriatear.blogspot.com/p/troubleshooting.html
Valyria Tear is an attempt at creating a free (as meant in the GNU General Public License) J-RPG game. This blog is meant to bring news of what is done day after day, and for memory. :). This page will roughly gather the bad things happening when compiling, scripting or running Valyria Tear for memory purpose. Beware, it doesn't intend to be very well-written but simply letting there the useful hints that can make the difference when dealing with this engine:. Proxy member void caller. Especially when an...
valyriatear.blogspot.com
Valyria Tear: Merry Christmas and Happy New Year!
http://valyriatear.blogspot.com/2014/12/merry-christmas-and-happy-new-year.html
Valyria Tear is an attempt at creating a free (as meant in the GNU General Public License) J-RPG game. This blog is meant to bring news of what is done day after day, and for memory. :). Saturday, December 27, 2014. Merry Christmas and Happy New Year! Hey there, :D. It's been quite some time, right? Even told me this blog needed some news so here we go :D. Then, you'll ask me, what happened since September? Well, first of all, a lot of things on Valyria Tear of course:. OpenGL 2.0 and SDL 2.0! I first ad...
valyriatear.blogspot.com
Valyria Tear: April 2015
http://valyriatear.blogspot.com/2015_04_01_archive.html
Valyria Tear is an attempt at creating a free (as meant in the GNU General Public License) J-RPG game. This blog is meant to bring news of what is done day after day, and for memory. :). Monday, April 13, 2015. Let's Play Valyria Tear - By Eugene Loza. Hey there, :D. Just a few words to thanks loudly Eugene Loza. For creating a let's play. The let's play now spans till the beginning of the Mt Elbrus Dungeon and is still being worked on. :). So, what happened on Valyria Tear since the last time? Added sup...
valyriatear.blogspot.com
Valyria Tear: Videos
http://valyriatear.blogspot.com/p/videos.html
Valyria Tear is an attempt at creating a free (as meant in the GNU General Public License) J-RPG game. This blog is meant to bring news of what is done day after day, and for memory. :). A video from FOSSGamers (2013.01.13):. Here is a collection of video links kindly made by qubodup:. Subscribe to: Posts (Atom). News from the project! Yes, you read well! View my complete profile. Story of a Lost Sky. Travel template. Powered by Blogger.
hexenmod.net
Saturday 7th September, 2012…Porkalator, New Artist | Hexen: Edge of Chaos
http://hexenmod.net/saturday-7th-september-2012-porkalator-new-artist
Hexen: Edge of Chaos. A free game based on the id Tech 4 GPL Engine. Caffeine Freak Q&A. Saturday 7th September, 2012…Porkalator, New Artist. Welcome to another update! After a relatively slow July, things have started to pick up steam again. Our cool new addition recently was the Porkalator finally taking shape. Gavlig rigged and animated the model and Solarsplace set up its code. It’s quite the fun artifact! Now for a little Porkalator demo:. IRC Network: irc.gamesurge.net. IRC Web: Hexen Web IRC Chat.
hexenmod.net
Thursday 9th February, 2012…New Modelers | Hexen: Edge of Chaos
http://hexenmod.net/thursday-9th-february-2012-new-modelers
Hexen: Edge of Chaos. A free game based on the id Tech 4 GPL Engine. Caffeine Freak Q&A. Thursday 9th February, 2012…New Modelers. While it’s been an extended delay between postings, we certainly bring good news(don’t we always? To start off please note that we have moved our main domain to http:/ hexenmod.net. On top of that a previous modeler, Zurra, has returned to the team! Also joining us in the static modeling department is Gavlig! IRC Network: irc.gamesurge.net. IRC Web: Hexen Web IRC Chat. Email:...
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