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The Debug Log | A podcast about Game DevelopmentA podcast about Game Development
http://www.thedebuglog.com/
A podcast about Game Development
http://www.thedebuglog.com/
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The Debug Log | A podcast about Game Development | thedebuglog.com Reviews
https://thedebuglog.com
A podcast about Game Development
Episode 60: Holiday Special 2016 | The Debug Log
http://thedebuglog.com/2016/12/23/episode-60-holiday-special-2016
Episode 60: Holiday Special 2016. December 23, 2016. Thanks for tuning in this week and we hope you enjoy the show! Contact us at: thedebuglog@gmail.com. Remember to cast your vote for The Debug Log for the best Game Dev podcast of 2016:. Take a second to support The Debug Log on Patreon! Episode 59: The Darkside of Development: Culture and Competition. The Debug Lounge - Episode 7: Alice Guy at Unite 2016. Episode 67: A Product Manager’s Purpose with Vignon Zinsou. Leave a reply Cancel reply. I think it...
Episode 59: The Darkside of Development: Culture & Competition | The Debug Log
http://thedebuglog.com/2016/12/13/episode-59-the-darkside-of-development-culture-competition
Episode 59: The Darkside of Development: Culture & Competition. December 13, 2016. Episode 59: Darkside of Development: Culture and Competition. What is better than one episode about the dark underbelly of software development? Two episodes about the dark underbelly of software development! That’s right ladies and gents. It’s that time again! Put the kids to bed, grab a bottle of wine or your favorite brew, and sit back and enjoy part two of The Darkside of Development. Episode 60: Holiday Special 2016.
Episode 52: Procedural Generation: What, When, Why? | The Debug Log
http://thedebuglog.com/2016/10/07/episode-52-procedural-generation-what-when-why
Episode 52: Procedural Generation: What, When, Why? October 7, 2016. Have you ever wanted to create hundreds of levels without the hassle of handcrafting them? Then this episode on Procedural Generation is for you. In this episode we talk about the pros and cons of using a procedural system and some best. Practices for creating a procedural generation system. Thanks for tuning in this week and we hope you enjoy the show! Source Image: Colin Tan Wei. Take a second to support The Debug Log on Patreon!
Why You Should Start Using Singletons in Unity | The Debug Log
http://thedebuglog.com/2016/02/17/why-you-should-start-using-singletons-in-unity
Why You Should Start Using Singletons in Unity. February 17, 2016. If you are not familiar with design patterns, it is ok, you do not need to know about them to laugh with this story. First, let me tell you that, Singleton, the simplest design pattern, consists in the creation of a class that can be instantiated only once. Public class SceneManager: MonoBehaviour { void Awake() { Instance = this; DontDestroyOnLoad(gameObject); } public static SceneManager Instance{ get; private set; } }. Episode 21: Game...
Episode 47: Making Your First Game | The Debug Log
http://thedebuglog.com/2016/08/23/episode-47-making-your-first-game
Episode 47: Making Your First Game. August 23, 2016. Finishing your first game is certainly a tough task, but with determination and hard work you can do it. In this episode, we go through my journey in the development process of The Hangman, which it’s released in Google Play. Today, we cover all those small design decisions that can make a game succeed or fail. For instance: What platform to pick? How big will the game be? What monetization strategy are you going to use based on the chosen platform?
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Unite LA 2016 - Unity3D.College
https://unity3d.college/2016/11/08/unite-la-2016
Intro to Unity3D – Building Flappy Bird. November 8, 2016. Unite LA just ended. If you didn’t get to attend this year, you should definitely head to one of the upcoming Unite events soon! It’s a great venue to learn more about Unity, interact with other Unity developers, and even talk to the Unity team. The keynote was filled with a ton of exciting announcements. Starting with this demo of 10k independent fish GameObjects swimming around at 60fps! We also saw the announcement of the new Unity Video player.
My favorite Unity Podcasts for Developers - Unity3D.College
https://unity3d.college/2017/01/04/ultimate-unity-podcast-list
Intro to Unity3D – Building Flappy Bird. My favorite Unity Podcasts for Developers. My favorite Unity Podcasts for Developers. January 4, 2017. When I’m driving, I’m almost always listening to podcasts or audio books. I used to listen to music, but I’ve reached the grumpy old man point where I’ve memorized every song I like, and I don’t like anything new! What I listen to changes with my interests, but there are a few things that I started and just can’t imagine stopping. Link: http:/ thedebuglog.com/.
Excellent Game Dev Podcasts | Indie Wolverine
http://indiewolverine.com/2016/03/21/15-excellent-game-dev-podcasts
Join an Awesome New Community. Excellent Game Dev Podcasts. Section-background-main" data-scroll-hook="0" data-scroll-offset="height" data-scroll-target=".navmenu-header-overlay". The Game Design Roundtable. Website: http:/ thegamedesignroundtable.com. Game Design Roundtable is hosted by game designers and is mostly about game design and creation. They talk about both digital and tabletop games. Game Devs Like You. Website: http:/ gamedevslikeyou.com. Website: http:/ www.bigsushi.fm. Website: http:/ deep...
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thedebtwizards.com - This website is for sale! - thedebtwizards Resources and Information.
The owner of thedebtwizards.com. Is offering it for sale for an asking price of 1245 USD! This webpage was generated by the domain owner using Sedo Domain Parking. Disclaimer: Sedo maintains no relationship with third party advertisers. Reference to any specific service or trade mark is not controlled by Sedo nor does it constitute or imply its association, endorsement or recommendation.
Everything you need to know about debt
Give me some content! Strategies for managing debt during retirement. Setting up a debt management plan yourself. How are we going to wipe out all this debt? How To Make Money In This Difficult Time. Strategies for managing debt during retirement. Mar 23, 2012. How are we going to wipe out all this debt? Mar 13, 2012. How To Make Money In This Difficult Time. Feb 28, 2012. Finding a Debt Management Plan. Feb 18, 2012. Setting up a debt management plan yourself. Mar 09, 2012. Mar 23, 2012. Mar 13, 2012.
Blog de thedebuchyfan59 - ● уσυ ℓσνє мє ι ℓσνє уσυ , уσυ нαтє мє ι fυ¢к уσυ
Mot de passe :. J'ai oublié mon mot de passe. 9679; уσυ ℓσνє мє ι ℓσνє уσυ , уσυ нαтє мє ι fυ к уσυ ●. M0n adress : titclr59@hotmail.fr. Bis0ux a t0us et merci d'être passé. Mise à jour :. Abonne-toi à mon blog! N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.170) si quelqu'un porte plainte. Ou poster avec :. Posté le mercredi 07 juin 2006 13:45. Ou poster avec :.
Programmer Notes
Friday, March 12, 2010. Did you know that Nintendo started out as a playing card company? Did you know that Steve Jobs worked for Atari before a spiritual retreat to India? The history of video games is a strange and exciting saga that needs to be told. In Play Value, game industry heavy-hitters and hardcore gamers retell the stories that have led up to a multi-billion dollar industry.". Posted by The Debugger @ 2:10 PM. Links to this post. Friday, March 28, 2008. 2 Alter the entries as follows:. Make Wi...
The Debuggers | Save Your Projects
We are a small, friendly Web application development team based in Nepal. We use CakePHP. And other tools to bring your web application ideas alive. We are expert in Web Services and API. Implementation. Meet us and you will see that our dreams are big and varied. Apart from this, we also enjoy debugging and integrating new features. So if you have an exciting project or idea that you want to run past us, let us talk! Proudly powered by WordPress.
The Debug Log | A podcast about Game Development
Episode 61: Idea Generation. The Debug Lounge – Episode 7: Alice Guy at Unite 2016. Episode 60: Holiday Special 2016. Episode 59: The Darkside of Development: Culture & Competition. The Debug Lounge – Episode 6: Lucas Meijer at Unite 2016. Episode 58: The Darkside of Development: Crunch & Crashes. Welcome to The Debug Log! Episode 61: Idea Generation. January 6, 2017. The Debug Lounge – Episode 7: Alice Guy at Unite 2016. December 28, 2016. In this episode, we had the opportunity to talk to Alice Guy abo...
The Debug Store - The Electronic Engineer's Tool Store
The cookie settings on this website are adjusted to allow all cookies. So that you have the very best experience. If you continue without changing your cookie settings, we'll assume that you are happy to receive all cookies on our website. However, if you would like to, you can change your settings at any time using the Change cookie settings. Link in the Special. CAN Bus 2.0B Protocol Analysers. Current Loop Interface Protocol Analysers. RS-232C (V24) Interface Protocol Analysers. ST7669 Interface Proto...
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The Debunker!
The Debunker is all about debunking political spin, myths, and other untruths propogated by our closed duopolostic political system. It's time to open up our republic to true democracy which includes everyone. Friday, July 11, 2008. LIE OF THE WEEK: 07-11-2008. Rev Jesse Jackson on his remarks about Senator Obama "talking down to black people". My error was responding to a question before a live mic.". Labels: Lie of the Week. Posted by The Debunker at 11:58 PM. Links to this post. Links to this post.
thedebunkingdietitian.blogspot.com
Custom Nutrition
Nutrition and health wisdom that that is mindful, intuitive and easy to understand. What an RD can do for you. Friday, 14 August 2015. All you need is 10 minutes to spare, and you too can prepare this gorgeous dish! This version was inspired by the Food Network's recent recipe Tomato, bacon and Gruyere tart. However, there are tons of variations you can find, such as puff pastry heirloom tomato tart. 1 sheet of puff pastry, defrosted. 3 oz blue cheese (I used Benedictine, a creamy, mild blue), crumbled.
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