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"Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC GamerThe Deep End Games

Details on our first game, Perception

http://www.thedeependgames.com/

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"Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC GamerThe Deep End Games | thedeependgames.com Reviews
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Details on our first game, Perception
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"Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC GamerThe Deep End Games | thedeependgames.com Reviews

https://thedeependgames.com

Details on our first game, Perception

INTERNAL PAGES

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1

About Us — "Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC Gamer

http://www.thedeependgames.com/about

Unlike anything I've seen before." - Kotaku. A fresh take on haunted house horror." -PC Gamer. The Deep End Games is an independent game developer formed from industry veterans of games like the BioShock series, Rock Band, Dead Space, and many more. For more details, check out our Kickstarter. Last year, we were featured in IGN First's coverage. One of the stories was about how Amanda, Perception's Writer/Producer, and Bill, Perception's Director, run an indie studio from their home.

2

Coverage — "Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC Gamer

http://www.thedeependgames.com/gallery

Unlike anything I've seen before." - Kotaku. A fresh take on haunted house horror." -PC Gamer. Horror games are an art, not a science, and the guys at The Deep End Games are in the middle of painting one creepy portrait.". This crew has some serious credentials to their name.". Enthralling and disturbing.". Perception has received extensive coverage from countless media outlets, including:. Ex-Irrational devs announce new Horror Game Perception. Lose Your Sight and Possibly Your Mind in Perception.

3

Gallery — "Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC Gamer

http://www.thedeependgames.com/gallery-1

Unlike anything I've seen before." - Kotaku. A fresh take on haunted house horror." -PC Gamer. Be sure to follow us on social media for the latest updates and content.

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Contact — "Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC Gamer

http://www.thedeependgames.com/new-page

Unlike anything I've seen before." - Kotaku. A fresh take on haunted house horror." -PC Gamer. For press or developer inquiries, please email publicity (at) thedeependgames (dot) com. For questions about the game itself or The Deep End Games, email info (at) thedeependgames (dot) com. You can also chat with us on Twitter @theDeepEndGames. Or Creative Director, Bill Gardner's personal account @GameOnGardner. Be sure to follow us on social media for the latest updates and content.

5

Blog — "Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC Gamer

http://www.thedeependgames.com/the-deep-end-games-blog

Unlike anything I've seen before." - Kotaku. A fresh take on haunted house horror." -PC Gamer. June 25, 2015. Thank you, thank you, thank you! We are completely overwhelmed, overjoyed and humbled at the reception our game has received. This has been the most exciting, exhilarating month and we have you to thank. Moving forward, we will keep you all posted regarding what's going on with Perception. We can't wait to show you more footage, screen shots, excerpts and more. June 19, 2015. How did you get into...

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alex-tinkers.com alex-tinkers.com

General – Alex likes to tinker

http://alex-tinkers.com/category/general

A Game Jam at the MIT Pt.2. And now to the interesting part of my trip – the game jam at the MIT. If you didn’t read Pt.1 of this post you can read it here. After getting up a bit more tired than usual we got breakfast and were ready to jam! We already knew the topic of the jam and I must say: I was quite unsure about how the jam would turn out. Because: first of all the topic is one that you wouldn’t necessarily think of in context of games. Rik introducing the topic. First set of cards for our game.

alex-tinkers.com alex-tinkers.com

Games – Alex likes to tinker

http://alex-tinkers.com/category/games

A Game Jam at the MIT Pt.1. It’s been a busy few weeks (as always). We’re working on the console port of The Inner World. We’re working on contract work, we’re working on the sequel. I’ve been organizing a jam for a client, I’ve been mentoring kids in building cool stuff. With garbage and electronics, showed our game at gamescom. And in the end… i got the opportunity to go to Boston. And it was amazing:. As we’re also working on germanys first indie collective called “ Saftladen. Showed us the Gamelab.

alex-tinkers.com alex-tinkers.com

A Game Jam at the MIT Pt.1 – Alex likes to tinker

http://alex-tinkers.com/a-game-jam-at-the-mit-pt-1

A Game Jam at the MIT Pt.1. It’s been a busy few weeks (as always). We’re working on the console port of The Inner World. We’re working on contract work, we’re working on the sequel. I’ve been organizing a jam for a client, I’ve been mentoring kids in building cool stuff. With garbage and electronics, showed our game at gamescom. And in the end… i got the opportunity to go to Boston. And it was amazing:. As we’re also working on germanys first indie collective called “ Saftladen. Showed us the Gamelab.

alex-tinkers.com alex-tinkers.com

Blog – Alex likes to tinker

http://alex-tinkers.com/blog

A Game Jam at the MIT Pt.2. And now to the interesting part of my trip – the game jam at the MIT. If you didn’t read Pt.1 of this post you can read it here. After getting up a bit more tired than usual we got breakfast and were ready to jam! We already knew the topic of the jam and I must say: I was quite unsure about how the jam would turn out. Because: first of all the topic is one that you wouldn’t necessarily think of in context of games. Rik introducing the topic. First set of cards for our game.

jdejuegos.com jdejuegos.com

J de Juegos - De todo... un poco, y de Juegos... más.

http://www.jdejuegos.com/multiusuario-masivo-online-mmo.htm

Al parecer la nueva norma es sacar las noticias antes que los demás se enteren de alguna manera,. La verda, lo único que espero es una mejora al sistema de combate. El original no deja de ser interesante pero fallarle a un enemigo estando a metros, con una ametralladora, es más que frustrante. Que ocurra con frecuencia cuando se tiene un 99% de dar en el blanco eso ya es cruel. El calor del Norte se distribuye por todo el mundo con el inicio de la gran venta de verano en. Es una fuerza secreta y rebelde ...

jdejuegos.com jdejuegos.com

J de Juegos - De todo... un poco, y de Juegos... más.

http://www.jdejuegos.com/articulos/preguntas-frecuentes-faq/default.htm

Al parecer la nueva norma es sacar las noticias antes que los demás se enteren de alguna manera,. La verda, lo único que espero es una mejora al sistema de combate. El original no deja de ser interesante pero fallarle a un enemigo estando a metros, con una ametralladora, es más que frustrante. Que ocurra con frecuencia cuando se tiene un 99% de dar en el blanco eso ya es cruel. El calor del Norte se distribuye por todo el mundo con el inicio de la gran venta de verano en. Es una fuerza secreta y rebelde ...

indiehangover.com indiehangover.com

Perception Continues To Creep Us Out In Latest Trailer | IndieHangover

http://www.indiehangover.com/perception-continues-to-creep-us-out-in-newest-trailer

Perception Continues To Creep Us Out In Latest Trailer. Jun 22, 2015. Check Scary ghosts that make you want to crawl under a bed? Check Creepy darkness that can only be navigated by ecolocation? Yep Deep End Games. An independent game developer formed from industry veterans of games like the BioShock series, Rock Band, Dead Space, has unleashed another haunting Perception. Gameplay trailer upon the web, just hours from their Kickstarter campaign deadline. Boston FIG 2016 Lineup Announced.

rogueprocess.run rogueprocess.run

Game Development – Rogue Process

http://www.rogueprocess.run/category/game-development

A game about high-speed running and slow-motion hacking. Rogue Process @ GDC Indie Megabooth! February 8, 2017. February 8, 2017. Here’s some exciting news I’ve been itching to tell you about: Rogue Process has been selected for the Indie Megabooth at GDC. And lots of others. I’m so excited and proud to be there, and I really hope everyone enjoys playing the game. If you’ll be at GDC and you’d like to talk about the game, let me know on Twitter. Or email me: cutgarnet -at- gmail.com! February 3, 2017.

rogueprocess.run rogueprocess.run

Mike – Rogue Process

http://www.rogueprocess.run/author/crp_8s8bkc

A game about high-speed running and slow-motion hacking. GDC & Greenlight. March 6, 2017. March 6, 2017. Let’s get right to the exciting news: Rogue Process was Greenlit last week! At the end of our first week on the site, halfway through our GDC trip, we got the notification from Valve that we’d be accepted onto Steam. Thanks to everyone who voted for us, tweeted about the game, or just gave us some support. It’s a huge relief to have that process over and done with. February 21, 2017. February 21, 2017.

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Our Work & Services. SMALL BY DESIGN,. WE'RE THE WEB and GRAPHIC DESIGN STUDIO. WITH BIG AGENCY CAPABILITIES. Get to Know The Deep End from The Deep End. We offer full service custom WordPress design, web design, logo design and more to businesses around the country. Here’s what we can do for you:. WEB DESIGN and DEVELOPMENT. Do you need a strong internet presence that you can easily manage and update in-house? LOGO DESIGN and BRANDING. Some things just look best on paper. Brochures, posters and prod...

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"Unlike anything I've seen before." - Kotaku <br>"A fresh take on haunted house horror." -PC GamerThe Deep End Games

Unlike anything I've seen before." - Kotaku. A fresh take on haunted house horror." -PC Gamer. ABOUT PERCEPTION (Steam/PS4/XBox One). Crafted by a team of veteran PC and console developers (. BioShock, BioShock Infinite, Dead Space. PC/PS4) offers a bold and fresh take on first person narrative games. See" using echolocation. Every sound creates a visual. Engage in a deadly game of hide and seek with relentless enemies, including The Presence. Travel back through history to exorcise your own nightmares.

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The Deep End Of The Pool

The Deep End Of The Pool. Monday, August 03, 2015. I do not condone or advocate violence. I'm never going to suggest raising a hand or weapon to another living thing is the best way to solve any problem. But the difference between aggression and defense is intent. And if all other options at resolution have failed and you can not walk away.I do not suggest you lie down and passively accept brutality from others. Sunday, August 02, 2015. Read, Research, Educate YourSelf. Why aren't we looking further?

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The Deepend Online

Store Locations and Hours. Privacy / Terms of Use. Shipping and Sales Tax not Included). We outfit swim teams. Your team will benefit from:. Free shipping on complete team orders. Easy outfitting by phone or Team Locker Rooms. Have the Deep End attend your next meet. To submit a request, please click here. TYR Avictor Prelude Jammer. TYR Avictor Prelude Closed Back. TYR Avictor Prelude Open Back.

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