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A Mostly Modern Mix of Music | thefunkhole.com Reviews
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A Mostly Modern Mix of Music | thefunkhole.com Reviews

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TheFunkHole_Shows

http://www.thefunkhole.com/shows.html

The Funk Hole - Show #1 - 12/22/2009. The Funk Hole - Show #2 - 01/19/2010. The Funk Hole - Show #3 - 02/02/2010. The Funk Hole - Show #4 - 02/19/2010. The Funk Hole - Show #5 - 03/27/2010. The Funk Hole - Show #6 - 03/30/2010. The Funk Hole - Show #7 - 04/13/2010. The Funk Hole - Show #8 - 04/27/2010. The Funk Hole - Show #9 - 05/11/2010. The Funk Hole - Show #10 - 05/22/2010. The Funk Hole - Show #11 - 06/08/2010. The Funk Hole - Show #12 - 06/22/2010. The Funk Hole - Show #13 - 07/06/2010.

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texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: November 2008

http://texturemonkey.blogspot.com/2008_11_01_archive.html

Wednesday, November 26, 2008. Your penguin has slowed you down. Thunderforce VI is a shooter (R-Type type of shooter, not Quake style of shooter! Though if Compile spat out something like a decent followup back from the grave, I would have to pay attention I suppose. Things are alright up Obsidian - always a few things to say about that place! Lots more to say as usual, I hope to update this thing much more often in the coming year. Stay tuned. Posted by  Ron. Wednesday, November 12, 2008. Hullo, and wel...

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: August 2008

http://texturemonkey.blogspot.com/2008_08_01_archive.html

Monday, August 18, 2008. You love blizzard right? I don't. i want my tree test again. Kinda the same feeling i got after playing Contra:Shattered Soldier back on PS2 some several years ago, "this is nice and all, but I don't NEED it" - especially not when it was so perfectly nailed back in it's original incarnation. Still, it is a budget release (10 bucks! The game is cool, and the few minutes I spent with the demo have got me thinking "this is actually a pretty cool little puzzle game," if my time light...

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: July 2009

http://texturemonkey.blogspot.com/2009_07_01_archive.html

Thursday, July 9, 2009. If I ever decide to raise children-. So I just had a thought. If I ever end up being the father of children, I will name them all after early 1980's classic video arcade games. The second child will of course be Q*Bert Alpert. He will be the strange kid of the group, always jumping all over the furniture and swearing. I think he might suffer from Tourette's Syndrome. So long as he is happy with his life, then his mother and I will support him. Posted by  Ron.

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: if I ever decide to raise children--

http://texturemonkey.blogspot.com/2009/07/if-i-ever-decide-to-raise-children.html

Thursday, July 9, 2009. If I ever decide to raise children-. So I just had a thought. If I ever end up being the father of children, I will name them all after early 1980's classic video arcade games. The second child will of course be Q*Bert Alpert. He will be the strange kid of the group, always jumping all over the furniture and swearing. I think he might suffer from Tourette's Syndrome. So long as he is happy with his life, then his mother and I will support him. Posted by  Ron.

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: June 2009

http://texturemonkey.blogspot.com/2009_06_01_archive.html

Sunday, June 7, 2009. E3 came, it went, so now it is back to business. Right? Overall it was a good experience, as noted earlier the first day was kinda blase' and the second day was a ton of fun and drama. The third day I sat around at home and did some work (because - there's never a shortage of things to deal with! Sort of neat (and believable! As for playing games without holding some kind of device, though, it just doesn't seem like it'd "feel" right. PSP GO - did I rant about this last time? Mind y...

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: E3 2009, Day 1 report

http://texturemonkey.blogspot.com/2009/06/e3-2009-day-1-report.html

Tuesday, June 2, 2009. E3 2009, Day 1 report. 9PM, sitting at home for a couple of hours now, here's the wrap-up. It's been 2 years since I've attended E3 (since many have! Sure it looks nice but who cares? PGR looked amazing 4 years ago! Another Shaun White. More cooking games. Yawny McYawnerstein. Anyway, what did I actually look at? Need for Speed - see above. Zombie Apocalypse (PSN) - played excatly how I thought it would. Yawn. Wii Sports Resort - I wanted to try the new MotionPlus, but got bored wa...

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: E3 2009 - Day Two

http://texturemonkey.blogspot.com/2009/06/e3-2009-day-two.html

Thursday, June 4, 2009. E3 2009 - Day Two. Well, here's what got done yesterday, then. Tuesday was my "walk around and examine things with a critical eye" day. Wednesday was "hang out with all my buddies from various companies at the bar and talk trash and drink all day"-day. And of course try to take pictures of some booth babes occasionally. So then, I had a much better time than the previous day - it was more about relaxing and having fun than worrying about business. Well where are you? One second it...

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: January 2009

http://texturemonkey.blogspot.com/2009_01_01_archive.html

Tuesday, January 20, 2009. The disco will find you. Tuesday night, I sit here at my desk at Obsidian, digesting a freshly-devoured turkey sandwich. This sandwich, it should be noted, not only had pickles on it, but also coleslaw - some semi-spicy mustard - a dabble of half-fake mayonnaise, and some healthier (? That thing could have been made a decade ago! Oh wait - it was! This is what all my bretheren are scratching their heads on while they cruise on the freeway each day. "Where's the next idea? And s...

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: E3 postmortem

http://texturemonkey.blogspot.com/2009/06/e3-postmortem.html

Sunday, June 7, 2009. E3 came, it went, so now it is back to business. Right? Overall it was a good experience, as noted earlier the first day was kinda blase' and the second day was a ton of fun and drama. The third day I sat around at home and did some work (because - there's never a shortage of things to deal with! Sort of neat (and believable! As for playing games without holding some kind of device, though, it just doesn't seem like it'd "feel" right. PSP GO - did I rant about this last time? Mind y...

texturemonkey.blogspot.com texturemonkey.blogspot.com

texturemonkey: December 2008

http://texturemonkey.blogspot.com/2008_12_01_archive.html

Saturday, December 27, 2008. 2008 - year-end wrap-up. And so, my little blog finds it's way to the end of another year, and I suppose it's my duty (absolutely! To do a little summation of what 2008 had in store for the world of gaming. Economically, I can't say I know how much moolah the games industry raked in, but you can bet it was something hefty. I believe March alone saw something in the neighborhood of a BILLION dollars (a sum that previous entire years could not match! It has been TWO YEARS!

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