intelligentlyartificial.org
Games and Marketing | Intelligently Artificial
https://intelligentlyartificial.org/category/games-and-marketing
The games we play could be better. Make it so. Stay updated via RSS. Enter your email address to subscribe to this blog and receive notifications of new posts by email. Join 394 other followers. Follow IA on Twitter. Follow us @LucidlyLudic or click the link below. Games and the Media. Games and the Military. There is more to casual games than Farmville and Bejeweled! Confessions of an Aca-Fan. The official blog of MIT’s Henry Jenkins. A scholarly community dedicated to the study of games. Languages-Idio...
intelligentlyartificial.org
Game AI | Intelligently Artificial
https://intelligentlyartificial.org/category/game-ai
The games we play could be better. Make it so. Stay updated via RSS. Enter your email address to subscribe to this blog and receive notifications of new posts by email. Join 394 other followers. Follow IA on Twitter. Follow us @LucidlyLudic or click the link below. Games and the Media. Games and the Military. There is more to casual games than Farmville and Bejeweled! Confessions of an Aca-Fan. The official blog of MIT’s Henry Jenkins. A scholarly community dedicated to the study of games. Languages-Idio...
lapeckarts.blogspot.com
s c a t t e r e dThoughts: January 2011
http://lapeckarts.blogspot.com/2011_01_01_archive.html
S c a t t e r e dThoughts. Monday, January 24, 2011. I'm taking my lab hours to do a massive update on both the references I've gathered and any sketches I've been doing. Most of the sketches I'll be posting will be pencil sketches I drew on some class notes and in my sketchbooks. Undercity Sewers - Blizzard Entertainment. My color palette inspiration. Dalaran Sewers - Blizzard Entertainment. Dalaran Sewers - Blizzard Entertainment. Biohazard Symbol via CreativeWallpapers.com. Some sort of title art.
lapeckarts.blogspot.com
s c a t t e r e dThoughts: May 2010
http://lapeckarts.blogspot.com/2010_05_01_archive.html
S c a t t e r e dThoughts. Friday, May 28, 2010. Drink n' Draw Madness. So last night Ace and Kyle convinced me to go to Drink n' Draw even though I was really tired and not feeling too social. It actually turned out to be really fun, as usual, and there were a lot of people there just sketching away. Here's what I did:. So, I scanned it into Photoshop and here's the result:. I can't really seem to figure out his lower body, but I'm having a lot of fun with this drawing so far. Wednesday, May 19, 2010.
lapeckarts.blogspot.com
s c a t t e r e dThoughts: April 2012
http://lapeckarts.blogspot.com/2012_04_01_archive.html
S c a t t e r e dThoughts. Friday, April 6, 2012. These last two were created via the awesome web based drawing tool: Harmony. Subscribe to: Posts (Atom). Let go of the past and go for the future. Go confidently in the direction of your dreams." - Henry David Thoreau. View my complete profile.
gamedevatuva.blogspot.com
Student Game Developers: January 2012
http://gamedevatuva.blogspot.com/2012_01_01_archive.html
Monday, January 30, 2012. Global Game Jam 2012 at UVA. UVA's first Global Game Jam finished up this past weekend, and it was definite success! Four teams completed games over the 48 hours. Check them out below:. Break: A time bending puzzle adventure game with an intriguing story. Game Page: http:/ globalgamejam.org/2012/break. Source Link: http:/ globalgamejam.org/sites/default/files/uploads/2012/22000/Break.7z. Eat Sheep and Die: Get to the ice cream before your opponent! Friday, January 27, 2012.
gamedevatuva.blogspot.com
Student Game Developers: 2012-2013 Officers
http://gamedevatuva.blogspot.com/2012/03/2012-2013-officers.html
Tuesday, March 20, 2012. Congratulations to the 2012-2013 officers! Vice President: Kat Harris. Asset Administrator: David Dodge. External Relations: Hunter Williams. Subscribe to: Post Comments (Atom). To contact SGD via email. End of Semester Expo: May 2, 2pm Thornton E303. Internal Relations: Jack McNamara. External Relations: Thomas Sparks. XNA Creators Club Online. Created by Deluxe Templates.
gamedevatuva.blogspot.com
Student Game Developers: November 2011
http://gamedevatuva.blogspot.com/2011_11_01_archive.html
Sunday, November 13, 2011. It's (more than) half way through the fall semester, and that means projects are starting to get playable and move towards their final state for the ESE. We had our mid-semester expo a couple of weeks ago, so I thought I'd give an update on where the projects stand so far. Kinect Pong has made good progress, and are now reading in a moving skeleton from the Kinect and letting you bounce a ball back and forth off a wall. Subscribe to: Posts (Atom). To contact SGD via email.
gamedevatuva.blogspot.com
Student Game Developers: Archive Index
http://gamedevatuva.blogspot.com/2009/08/archive-index.html
Saturday, August 22, 2009. This blog entry serves as an index page for all projects that the Student Game Developers have completed. This page will be updated at the conclusion of each semester as projects are completed. Date of last archives update: January 2, 2012. We had four SGD projects in Fall 2011. Currently one of them is available for download- Kinect Pong. This will only work if you have XNA installed and a Kinect plugged in via USB. Six projects were completed by The Student Game Developers at...