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Games r 4 Grownups: Testing
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Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Monday, October 22, 2012. Tested out our Fantasy/Western RPG. On Saturday. Everyone had a lot of fun while they totally broke the game! The spellcaster was able to line up some feats that made him guaranteed to hit and hit HARD. So now we are going through and creating feats where there were none and getting rid of feats that were either unnecessary or relics from previous drafts. Personally I think we will be ready for Metatopia.
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Games r 4 Grownups: May 2011
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Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Tuesday, May 24, 2011. Game @ Work or G@W. The story so far:. Hexeous, a brilliant scientist with amnesia and Max Von Clark, an ex ace marine sniper get recruited to an organisation known as Aldera. Unfortunately before they make it to their orientation they are sent to Antarctica to re-establish contact with an Aldera research facility. Tune in next time to find out:. What is that thing chasing them? Friday, May 13, 2011. The Value o...
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Games r 4 Grownups: Who’s your audience?
http://gamesr4grownups.blogspot.com/2011/12/whos-your-audience.html
Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Wednesday, December 14, 2011. Who’s your audience? When you’re writing a technical manual or something like rules for an RPG. How much do you assume that the reader knows? Are you writing for a veteran or a newbie? As I see it there are a couple of different things you (and subsequently, I) could do. Option 1) Assume your reader has never picked up an RPG (or whatever) book and explain every detail. Option 3) Somewhere in between.
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Games r 4 Grownups: December 2010
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Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Monday, December 13, 2010. 1 Month and no posts, well unfortunatly that means I havent done anything with spider either. I bought a house, but still don't live there yet. Sad day. Really really hope to move at the end of this week, but I'm not sure. We'll see. My baby can Read! I mean roll over. My baby can roll over. AND she has a little tooth coming through. How crazy is that? Soon she'll be rolling around biting things and people.
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Games r 4 Grownups: March 2011
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Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Friday, March 25, 2011. So I'm going to start running a game of Saga edition Star Wars. That said there is an important bit I am going to change. Sooooo whats wrong with this? The Dark Side is supposed to be easily accessed, suductive, and dooming. So whats the change? First off, Dark side is not tied to any particular power. Its a way to access powers. So you can potentialy use ANY power with the dark side. How? Why would you do this?
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Games r 4 Grownups: Beta Testing
http://gamesr4grownups.blogspot.com/2012/10/beta-testing.html
Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Monday, October 15, 2012. Preliminary beta testing rules for my Western Fantasy RPG. Are going to the printer. We will be hosting our first beta testing session on Saturday the 20th! Contact us at CobwebRPG@gmail.com. If you are interested in running a beta game. Subscribe to: Post Comments (Atom). Builds helicopters for money. Builds games for soul. View my complete profile. Robert J. Schwalb. New from Schwalb Entertainment!
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Games r 4 Grownups: November 2010
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Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Thursday, November 11, 2010. Yesterday I managed to work on Spider. The new year will see some free time open up to work better on this. Sorry about the boring posts. Or none at all. Thinking about making the damage "take your best", so if it's a 2d6 weapon, when you roll your 3d6 to determine if you hit, you take the highest two and add them for your damage. Tuesday, November 2, 2010. I'm officially naming my house.
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Games r 4 Grownups: August 2010
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Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Monday, August 30, 2010. That happy crazy time in your pinball game that you wish would just stop. So things going on:. 1) reading various stories by H.P. Lovecraft. Eh? I'm sure in the 20's and 30's when this stuff was written it was amazing, but now its like. Uh hu her dads a litch" or. Ok half-fish/people-hillbillies run a cult in this town, Anddd? Just reveal it already! 2) Mining Lovecraft for a game I want to run. Also In a game...
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Games r 4 Grownups: Yawn... Cracks knuckles,,, Where were we?
http://gamesr4grownups.blogspot.com/2011/12/yawn-cracks-knuckles-where-were-we.html
Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Monday, December 12, 2011. Yawn Cracks knuckles, , Where were we? Well I have the magic system as down as I can get it without playing it. I have skills and how they interact with traits. Chargen is almost written out. So I can give it to someone and say, "make a character". I'm thinking of testing soon. December 12, 2011 at 4:20 PM. Ill be in texas in a few weeks. -Brian. Subscribe to: Post Comments (Atom). View my complete profile.
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Games r 4 Grownups: December 2011
http://gamesr4grownups.blogspot.com/2011_12_01_archive.html
Games r 4 Grownups. Thoughts and Ideas about Games and Game Mechanics. Wednesday, December 14, 2011. Who’s your audience? When you’re writing a technical manual or something like rules for an RPG. How much do you assume that the reader knows? Are you writing for a veteran or a newbie? As I see it there are a couple of different things you (and subsequently, I) could do. Option 1) Assume your reader has never picked up an RPG (or whatever) book and explain every detail. Option 3) Somewhere in between.