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The Lost Manuscript II | Development blog for the Lost Manuscript II Project

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. Skip to secondary content. February 10, 2014. June 25, 2013. Anton Hand put together a modular asset kit for constructing environments for the ERL, which you can get here. Comes with pieces for building interiors and exteriors as a Unity package along with tutorial videos. April 17, 2013. April 10, 2013. March 26, 2013. Last Wednesday during the art meeting we proposed some possible interfaces for the me...

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The Lost Manuscript II | Development blog for the Lost Manuscript II Project | thelostmanuscriptii.wp.rpi.edu Reviews
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The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. Skip to secondary content. February 10, 2014. June 25, 2013. Anton Hand put together a modular asset kit for constructing environments for the ERL, which you can get here. Comes with pieces for building interiors and exteriors as a Unity package along with tutorial videos. April 17, 2013. April 10, 2013. March 26, 2013. Last Wednesday during the art meeting we proposed some possible interfaces for the me...
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2 instructional material
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7 teahouse episode
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The Lost Manuscript II | Development blog for the Lost Manuscript II Project | thelostmanuscriptii.wp.rpi.edu Reviews

https://thelostmanuscriptii.wp.rpi.edu

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. Skip to secondary content. February 10, 2014. June 25, 2013. Anton Hand put together a modular asset kit for constructing environments for the ERL, which you can get here. Comes with pieces for building interiors and exteriors as a Unity package along with tutorial videos. April 17, 2013. April 10, 2013. March 26, 2013. Last Wednesday during the art meeting we proposed some possible interfaces for the me...

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thelostmanuscriptii.wp.rpi.edu thelostmanuscriptii.wp.rpi.edu
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Instructional Material | The Lost Manuscript II

http://thelostmanuscriptii.wp.rpi.edu/instructional-material

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. How to activate the ERL. Step 1. Tracker Station. 8211; Run Vicon Tracker (Green Icon) and wait for the program to connect to the cameras. 8211; Run the batch script on the desktop. (“Run OSC – VRPN”). Step 2. Middle Computer (Riker). 8211; Go to the Riker station and turn on the two projectors there. 8211; Run the Lost Manuscript unity file, or whichever unity file you are testing. You must be logged in.

2

changb3 | The Lost Manuscript II

http://thelostmanuscriptii.wp.rpi.edu/author/changb3

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. Skip to secondary content. February 10, 2014. June 25, 2013. Anton Hand put together a modular asset kit for constructing environments for the ERL, which you can get here. Comes with pieces for building interiors and exteriors as a Unity package along with tutorial videos. April 17, 2013. Teahouse environment version 2, Unity webplayer build. March 5, 2013. February 16, 2013. February 12, 2013.

3

Teahouse episode | The Lost Manuscript II

http://thelostmanuscriptii.wp.rpi.edu/2014/02/10/185

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. February 10, 2014. This entry was posted in Uncategorized. Proudly powered by WordPress.

4

Clothing Concept (Female) | The Lost Manuscript II

http://thelostmanuscriptii.wp.rpi.edu/2013/02/27/clothing-concept-female

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. February 27, 2013. This entry was posted in Concept Art. Proudly powered by WordPress.

5

Storyteller Interface Concepts | The Lost Manuscript II

http://thelostmanuscriptii.wp.rpi.edu/2013/04/10/storyteller-interface-concepts

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. April 10, 2013. This last mockup is just to show how we may be able to use an ipad to contain the players choices. Im not sure if this will be a feasible option, but I know it was discussed at lest a few times. The ipad interface can be used in place of any other previous ones, while keeping the rest of the designs the same. This entry was posted in Uncategorized. Proudly powered by WordPress.

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Still Images | Marshall Hendrick

http://marshall-hendrick.com/still-images

Marshall Hendrick's 3D Graphics Portfolio. Marshall Hendrick's 3D Graphics Portfolio. A rendering of the above room, with MentalRay:. A concept rendering of the ship’s internal corridors I whipped up during our brainstorming stage:. A table I created for a tearoom in the Lost Manuscript. Project (an ongoing project to create game that teaches Mandarin Chinese to students, using a VR Lab like RPI’s ERL):. Render of a work-in-progress character I’ve been modelling, texturing, and rigging:.

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The Lost Manuscript II | Development blog for the Lost Manuscript II Project

The Lost Manuscript II. Development blog for the Lost Manuscript II Project. Skip to primary content. Skip to secondary content. February 10, 2014. June 25, 2013. Anton Hand put together a modular asset kit for constructing environments for the ERL, which you can get here. Comes with pieces for building interiors and exteriors as a Unity package along with tutorial videos. April 17, 2013. April 10, 2013. March 26, 2013. Last Wednesday during the art meeting we proposed some possible interfaces for the me...

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