joelmandishportfolio.blogspot.com
Joel Mandish Portfolio: Deadliest Warrior Legends
http://joelmandishportfolio.blogspot.com/2011/10/deadliest-warrior-legends.html
I did some early character concepts for this game based on the popular TV show. Later on I did some UI concepts. The character models in this last image were placeholder characters that I found on the internet and distorted. I don't remember where I came across them, but they fit the perspective and genre nicely. Welcome to my Portfolio blog. All images are the property of their respective owners and may not. Be reproduced in any form without written consent. View my complete profile.
joelmandishportfolio.blogspot.com
Joel Mandish Portfolio: Udraw studio
http://joelmandishportfolio.blogspot.com/2011/05/udraw-studio.html
These next images were done for Udraw Studio: Instant Artist which just recently came out and is available for not only the wii, but also for the PS3 and Xbox. The first image was done as a proposal for the look of the new game, and the next two are concepts for game assets after production began. Welcome to my Portfolio blog. All images are the property of their respective owners and may not. Be reproduced in any form without written consent. View my complete profile. Another Night at the Museum (game).
christianpiccolo.blogspot.com
From Point A: Affinity-Terradahm Landing
http://christianpiccolo.blogspot.com/2015/03/affinity-terradahm-landing.html
A priests shuttle returns from the south with traded goods from plains tribes. They fly along the northern path to Terradahm, an ancient sacred route. The shuttle lands along the route to supply the monks in their mountainside cloisters. Christian Piccolo Concept Artist. Christian Piccolo Concept Artist. View my complete profile. A few places I have worked for. Crystal Dynamics- Tomb Raider Games. Friends and Fellow Artists that have inspired me. Marc Trzepla VFX Animation.
christianpiccolo.blogspot.com
From Point A: Color Sketch-Junkyard of Worlds
http://christianpiccolo.blogspot.com/2013/08/color-sketch-junkyard-of-worlds.html
Color Sketch-Junkyard of Worlds. Christian Piccolo Concept Artist. Christian Piccolo Concept Artist. View my complete profile. A few places I have worked for. Crystal Dynamics- Tomb Raider Games. Friends and Fellow Artists that have inspired me. Marc Trzepla VFX Animation. Simple template. Powered by Blogger.
christianpiccolo.blogspot.com
From Point A: Affinity-Nightly Rounds
http://christianpiccolo.blogspot.com/2015/03/affinity-nightly-rounds.html
On the terraced farms of Burne, workers prepare to shut down after a long day of work. One more round of supplies are unloaded to prepare for the next morning. Christian Piccolo Concept Artist. Christian Piccolo Concept Artist. View my complete profile. A few places I have worked for. Crystal Dynamics- Tomb Raider Games. Friends and Fellow Artists that have inspired me. Marc Trzepla VFX Animation. Simple template. Powered by Blogger.
christianpiccolo.blogspot.com
From Point A: Vehicle-Mech/Drone Sketches
http://christianpiccolo.blogspot.com/2013/06/vehicle-mech-sketches.html
These are three mech/drone designs that are intended to support troops with three specific ways. Thinking a bit of gameplay balance/function here in a general sense to inform the designs. These are initial sketches-might take these further into a painting at some point. Christian Piccolo Concept Artist. Christian Piccolo Concept Artist. View my complete profile. A few places I have worked for. Crystal Dynamics- Tomb Raider Games. Friends and Fellow Artists that have inspired me. Marc Trzepla VFX Animation.
christianpiccolo.blogspot.com
From Point A: Star Wars Episode 7 Teaser Tribute
http://christianpiccolo.blogspot.com/2014/11/star-wars-episode-7-teaser-tribute.html
Star Wars Episode 7 Teaser Tribute. Excited to see the teaser for Star Wars Episode 7/Force Awakens this weekend! I was inspired to do a poster tribute, compiling some of the shots. Those ships shots were pretty awesome. Good to see Star Wars is coming back on the big screen. Christian Piccolo Concept Artist. Christian Piccolo Concept Artist. View my complete profile. A few places I have worked for. Crystal Dynamics- Tomb Raider Games. Friends and Fellow Artists that have inspired me.
christianpiccolo.blogspot.com
From Point A: Affinity-Terradahm Path Entrance
http://christianpiccolo.blogspot.com/2015/03/affinity-terradahm-path-entrance.html
The entrance to the path of Terradahm is marked by the oldest and most ancient of cloisters, first built by the first priests who visited Burne. Other structures built later line the peak. Christian Piccolo Concept Artist. Christian Piccolo Concept Artist. View my complete profile. A few places I have worked for. Crystal Dynamics- Tomb Raider Games. Friends and Fellow Artists that have inspired me. Marc Trzepla VFX Animation. Simple template. Powered by Blogger.
christianpiccolo.blogspot.com
From Point A: Affinity-Path to Terradahm
http://christianpiccolo.blogspot.com/2015/02/affinity-path-to-terradahm.html
A priests shuttle returns from the south with traded goods from the plains tribes. They fly along the northern path of Terradahm, an ancient route that leads to the Monastery at High Point. Christian Piccolo Concept Artist. Christian Piccolo Concept Artist. View my complete profile. A few places I have worked for. Crystal Dynamics- Tomb Raider Games. Friends and Fellow Artists that have inspired me. Marc Trzepla VFX Animation. Simple template. Powered by Blogger.