hawkmapblog.blogspot.com
Hawkeyes mapping blog: My view of story in games
http://hawkmapblog.blogspot.com/2010/08/my-view-of-story-in-games.html
My view of story in games. Great story, great characters. Star Wars The Old Republic:. Video of multiplayer combat and dialogue from Star Wars The Old Republic:. Http:/ www.youtube.com/watch? Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Other shit related to games.
hawkmapblog.blogspot.com
Hawkeyes mapping blog: It is done!
http://hawkmapblog.blogspot.com/2010/10/it-is-done.html
My steampunk map is finished! I dropped the cave and added some extra small rooms instead. Http:/ www.facepunch.com/showthread.php? Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy?
hawkmapblog.blogspot.com
Hawkeyes mapping blog: august 2010
http://hawkmapblog.blogspot.com/2010_08_01_archive.html
I have decided to set the steampunk map in a cave instead of in the air. The lights and the displacements still needs some adjustments, after that I think I'll start with texturing. Steampunk map in progress. This is what I am working on at the moment. It is a steampunk styled map, inspired by the new Bioshock trailer (found here. Made a small piston, complete with sounds and shit. It also works as a elevator. My view of story in games. Great story, great characters. Star Wars The Old Republic:. Plain an...
hawkmapblog.blogspot.com
Hawkeyes mapping blog: september 2010
http://hawkmapblog.blogspot.com/2010_09_01_archive.html
With most texture done, the map is getting ready for release (or at least beta-test). Abonner på: Innlegg (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy? Clear things up using vis groups. List of good mapping tutorial sites for Source SDK.
hawkmapblog.blogspot.com
Hawkeyes mapping blog: Textures
http://hawkmapblog.blogspot.com/2010/09/textures.html
With most texture done, the map is getting ready for release (or at least beta-test). Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy? Clear things up using vis groups.
hawkmapblog.blogspot.com
Hawkeyes mapping blog: Steampunk map in progress
http://hawkmapblog.blogspot.com/2010/08/steampunk-map-in-progress.html
Steampunk map in progress. This is what I am working on at the moment. It is a steampunk styled map, inspired by the new Bioshock trailer (found here. Made a small piston, complete with sounds and shit. It also works as a elevator. Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Other shit related to games.
hawkmapblog.blogspot.com
Hawkeyes mapping blog: oktober 2010
http://hawkmapblog.blogspot.com/2010_10_01_archive.html
My steampunk map is finished! I dropped the cave and added some extra small rooms instead. Http:/ www.facepunch.com/showthread.php? I have decided to make a new area of the map. It is going to be a big open cave with mining shafts and stuff like that. I am taking a lot of inspiration from Moria from LoTR, so if you are a fan, you are going to like it. Hence the release of the map will be delayed, but stay tuned. Screenshot from the MMO Lord of the Rings Online. Abonner på: Innlegg (Atom).
hawkmapblog.blogspot.com
Hawkeyes mapping blog: Steampunk map changes
http://hawkmapblog.blogspot.com/2010/08/steampunk-map-changes.html
I have decided to set the steampunk map in a cave instead of in the air. The lights and the displacements still needs some adjustments, after that I think I'll start with texturing. Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about .
hawkmapblog.blogspot.com
Hawkeyes mapping blog: Guidelines to improve your maps and workflow.
http://hawkmapblog.blogspot.com/2010/08/guidlines-to-improve-your-maps-and.html
Guidelines to improve your maps and workflow. Does your maps look unrealistic and boring? Do you often start maps, but never finish them? This guide is going to help you in the right direction on those subjects, and help you get a nice work flow. If you follow these steps your maps will/should be more fun to both make and to play. But bear in mind, this is my way of doing things, it may not suit you. Step 1: Get inspiration. Step 2: Plan ahead. Or is it in the far east? Step 3: Shape out the map. In this...
hawkmapblog.blogspot.com
Hawkeyes mapping blog: Expanding the cave
http://hawkmapblog.blogspot.com/2010/10/expanding-cave.html
I have decided to make a new area of the map. It is going to be a big open cave with mining shafts and stuff like that. I am taking a lot of inspiration from Moria from LoTR, so if you are a fan, you are going to like it. Hence the release of the map will be delayed, but stay tuned. Screenshot from the MMO Lord of the Rings Online. Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. Guides and tutorials on mapping and texture making. Other shit related to games.