thesourceresource.blogspot.com thesourceresource.blogspot.com

thesourceresource.blogspot.com

The Source Resource

Thoughts on level design in Source. And gaming in general. Sunday, 6 March 2011. I've undergone a bit of an online rebranding, so I have a new blog. Thursday, 21 October 2010. See, I made a house! I'll post some more shots soon. Sunday, 10 October 2010. Not another boring update. Something when I can. Saturday, 2 October 2010. Yes, another update. Friday, 24 September 2010. Save the gaming world! Subscribe to: Posts (Atom). More gaming stuff I enjoy. Some other mapping blogs. Dark Iron Phoenix's Blog.

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The Source Resource | thesourceresource.blogspot.com Reviews
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Thoughts on level design in Source. And gaming in general. Sunday, 6 March 2011. I've undergone a bit of an online rebranding, so I have a new blog. Thursday, 21 October 2010. See, I made a house! I'll post some more shots soon. Sunday, 10 October 2010. Not another boring update. Something when I can. Saturday, 2 October 2010. Yes, another update. Friday, 24 September 2010. Save the gaming world! Subscribe to: Posts (Atom). More gaming stuff I enjoy. Some other mapping blogs. Dark Iron Phoenix's Blog.
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2 and youtube
3 posted by sam
4 email this
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6 share to twitter
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9 some content
10 i'm not dead
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new blog,and youtube,posted by sam,email this,blogthis,share to twitter,share to facebook,share to pinterest,some content,i'm not dead,steam sales,older posts,blog archive,october,why not subscribe,posts,atom,all comments,my maps,gm airboat ride,gm villa
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The Source Resource | thesourceresource.blogspot.com Reviews

https://thesourceresource.blogspot.com

Thoughts on level design in Source. And gaming in general. Sunday, 6 March 2011. I've undergone a bit of an online rebranding, so I have a new blog. Thursday, 21 October 2010. See, I made a house! I'll post some more shots soon. Sunday, 10 October 2010. Not another boring update. Something when I can. Saturday, 2 October 2010. Yes, another update. Friday, 24 September 2010. Save the gaming world! Subscribe to: Posts (Atom). More gaming stuff I enjoy. Some other mapping blogs. Dark Iron Phoenix's Blog.

INTERNAL PAGES

thesourceresource.blogspot.com thesourceresource.blogspot.com
1

The Source Resource: Yes, another update

http://www.thesourceresource.blogspot.com/2010/10/yes-another-update.html

Thoughts on level design in Source. And gaming in general. Saturday, 2 October 2010. Yes, another update. Not another boring update. Yes, another update. More gaming stuff I enjoy. Some other mapping blogs. Dark Iron Phoenix's Blog. Stuff I'll never finish. Zally's Fun Mapping S* *. Simple template. Powered by Blogger.

2

The Source Resource: October 2010

http://www.thesourceresource.blogspot.com/2010_10_01_archive.html

Thoughts on level design in Source. And gaming in general. Thursday, 21 October 2010. See, I made a house! I'll post some more shots soon. Sunday, 10 October 2010. Not another boring update. This blog is starting to feel like my neglected child. I do intend to continue it, but as usual the business of getting settled at uni (and a nasty bout of freshers flu) has taken it's toll on my free time. On the games front, I bought Left 4 Dead 2 for about £5 (thank you. Something when I can. Yes, another update.

3

The Source Resource: Some content!

http://www.thesourceresource.blogspot.com/2010/10/some-content.html

Thoughts on level design in Source. And gaming in general. Thursday, 21 October 2010. See, I made a house! I'll post some more shots soon. Not another boring update. Yes, another update. More gaming stuff I enjoy. Some other mapping blogs. Dark Iron Phoenix's Blog. Stuff I'll never finish. Zally's Fun Mapping S* *. Simple template. Powered by Blogger.

4

The Source Resource: September 2010

http://www.thesourceresource.blogspot.com/2010_09_01_archive.html

Thoughts on level design in Source. And gaming in general. Friday, 24 September 2010. Save the gaming world! Well, games are being picked on again. Click the link in the banner at the top of the page if you want to stop that. Saturday, 18 September 2010. It's been a while, huh? Tuesday, 14 September 2010. Q: What have I spent my day doing? Sunday, 12 September 2010. Mapping hints and tips. Ok, I lied when I said I'd only be posting updates for the next few weeks. Not much to report on that front. I don't...

5

The Source Resource: Not another boring update

http://www.thesourceresource.blogspot.com/2010/10/not-another-boring-update.html

Thoughts on level design in Source. And gaming in general. Sunday, 10 October 2010. Not another boring update. This blog is starting to feel like my neglected child. I do intend to continue it, but as usual the business of getting settled at uni (and a nasty bout of freshers flu) has taken it's toll on my free time. On the games front, I bought Left 4 Dead 2 for about £5 (thank you. Something when I can. Not another boring update. Yes, another update. More gaming stuff I enjoy. Some other mapping blogs.

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TOTAL PAGES IN THIS WEBSITE

9

LINKS TO THIS WEBSITE

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: My view of story in games

http://hawkmapblog.blogspot.com/2010/08/my-view-of-story-in-games.html

My view of story in games. Great story, great characters. Star Wars The Old Republic:. Video of multiplayer combat and dialogue from Star Wars The Old Republic:. Http:/ www.youtube.com/watch? Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Other shit related to games.

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: It is done!

http://hawkmapblog.blogspot.com/2010/10/it-is-done.html

My steampunk map is finished! I dropped the cave and added some extra small rooms instead. Http:/ www.facepunch.com/showthread.php? Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy?

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: august 2010

http://hawkmapblog.blogspot.com/2010_08_01_archive.html

I have decided to set the steampunk map in a cave instead of in the air. The lights and the displacements still needs some adjustments, after that I think I'll start with texturing. Steampunk map in progress. This is what I am working on at the moment. It is a steampunk styled map, inspired by the new Bioshock trailer (found here. Made a small piston, complete with sounds and shit. It also works as a elevator. My view of story in games. Great story, great characters. Star Wars The Old Republic:. Plain an...

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: september 2010

http://hawkmapblog.blogspot.com/2010_09_01_archive.html

With most texture done, the map is getting ready for release (or at least beta-test). Abonner på: Innlegg (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy? Clear things up using vis groups. List of good mapping tutorial sites for Source SDK.

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: Textures

http://hawkmapblog.blogspot.com/2010/09/textures.html

With most texture done, the map is getting ready for release (or at least beta-test). Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about . Other shit related to games. Your map gettin' messy? Clear things up using vis groups.

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: Steampunk map in progress

http://hawkmapblog.blogspot.com/2010/08/steampunk-map-in-progress.html

Steampunk map in progress. This is what I am working on at the moment. It is a steampunk styled map, inspired by the new Bioshock trailer (found here. Made a small piston, complete with sounds and shit. It also works as a elevator. Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Other shit related to games.

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: oktober 2010

http://hawkmapblog.blogspot.com/2010_10_01_archive.html

My steampunk map is finished! I dropped the cave and added some extra small rooms instead. Http:/ www.facepunch.com/showthread.php? I have decided to make a new area of the map. It is going to be a big open cave with mining shafts and stuff like that. I am taking a lot of inspiration from Moria from LoTR, so if you are a fan, you are going to like it. Hence the release of the map will be delayed, but stay tuned. Screenshot from the MMO Lord of the Rings Online. Abonner på: Innlegg (Atom).

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: Steampunk map changes

http://hawkmapblog.blogspot.com/2010/08/steampunk-map-changes.html

I have decided to set the steampunk map in a cave instead of in the air. The lights and the displacements still needs some adjustments, after that I think I'll start with texturing. Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. I am a mapper for the source engine, and in here I will post stuff about it. To be more exact: . Guides and tutorials on mapping and texture making. Pictures and videos of my projects . Fish to feed and things to think about .

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: Guidelines to improve your maps and workflow.

http://hawkmapblog.blogspot.com/2010/08/guidlines-to-improve-your-maps-and.html

Guidelines to improve your maps and workflow. Does your maps look unrealistic and boring? Do you often start maps, but never finish them? This guide is going to help you in the right direction on those subjects, and help you get a nice work flow. If you follow these steps your maps will/should be more fun to both make and to play. But bear in mind, this is my way of doing things, it may not suit you. Step 1: Get inspiration. Step 2: Plan ahead. Or is it in the far east? Step 3: Shape out the map. In this...

hawkmapblog.blogspot.com hawkmapblog.blogspot.com

Hawkeyes mapping blog: Expanding the cave

http://hawkmapblog.blogspot.com/2010/10/expanding-cave.html

I have decided to make a new area of the map. It is going to be a big open cave with mining shafts and stuff like that. I am taking a lot of inspiration from Moria from LoTR, so if you are a fan, you are going to like it. Hence the release of the map will be delayed, but stay tuned. Screenshot from the MMO Lord of the Rings Online. Legg inn en kommentar. Abonner på: Legg inn kommentarer (Atom). What my blog will contain. Guides and tutorials on mapping and texture making. Other shit related to games.

UPGRADE TO PREMIUM TO VIEW 1 MORE

TOTAL LINKS TO THIS WEBSITE

11

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Thoughts on level design in Source. And gaming in general. Sunday, 6 March 2011. I've undergone a bit of an online rebranding, so I have a new blog. Thursday, 21 October 2010. See, I made a house! I'll post some more shots soon. Sunday, 10 October 2010. Not another boring update. Something when I can. Saturday, 2 October 2010. Yes, another update. Friday, 24 September 2010. Save the gaming world! Subscribe to: Posts (Atom). More gaming stuff I enjoy. Some other mapping blogs. Dark Iron Phoenix's Blog.

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