andymakesgames.com
Chase No Face | Andy Makes
http://www.andymakesgames.com/portfolio/chase-no-face
To shoot this video we programmed a series of masks in openFrameworks based on the face tracking code developed by Zach Lieberman. Using the FaceTracker library by Jason Saragih. No post-production effects were used: everything in the video was recorded live, using a hacked Kinect, a laptop, a projector and a DSLR camera. Some of the masks respond to movement and others respond to sound, creating an expressive outcome. Is a Brooklyn-based independent musician. Project team : Zach Lieberman.
3dsav.blogspot.com
3d Sensing and Visualization: Drawing with a Kinect
http://3dsav.blogspot.com/2012/11/using-openframewoks-challenge-for-this.html
3d Sensing and Visualization. Spring 2010 and Fall 2012, by Kyle. Tuesday, November 6, 2012. Drawing with a Kinect. Using OpenFramewoks, the challenge for this assignment was to find the 'fore point' from the Kinect's Depth Image and treating it as the tip of a pencil. I've merged the ribbon example by James Jorge with the Kinect point cloud example by Kyle McDonald. Hand drawing with a Kinect. Subscribe to: Post Comments (Atom). Drawing with a Kinect. Week 1. Apple.
3dsav.blogspot.com
3d Sensing and Visualization: March 2011
http://3dsav.blogspot.com/2011_03_01_archive.html
3d Sensing and Visualization. Spring 2010 and Fall 2012, by Kyle. Thursday, March 31, 2011. For my final project, I created a performance visualization tool for 8-bit artist Nullsleep. The idea for the piece was to use Kinect depth information to create a changing landscape and then to have a 3D model of Nullsleep himself bounced around as the landscape shifts. To achieve this effect, I used the Bullet Physics. Landman code on Github. For example, the gradient. For the final project we worked with Eszter.
3dsav.blogspot.com
3d Sensing and Visualization: September 2012
http://3dsav.blogspot.com/2012_09_01_archive.html
3d Sensing and Visualization. Spring 2010 and Fall 2012, by Kyle. Saturday, September 29, 2012. This week we spent a lot of time going over the assignments built with ofxKinect, ofxOpenNI, and ofxFaceShift from last week. There were a few short bypaths into discussions on:. Microsoft's tracking technique used for the Xbox and MS Kinect SDK (" Real-Time Human Pose Recognition in Parts from Single Depth Images. Hand and finger tracking, extending Microsoft's technique directly. Or aided by lycra gloves.
maniartstudio.com
Sinusoidal Particles - mani.art Studio
http://maniartstudio.com/gallery/sinusoidal-particles
Mani Nilchiani: Interaction Design and Creative Technology. Experiments with particle systems. The idea was to create a reactive emergent system as a drawing tool. This piece was completed under the supervision of Zach Lieberman. Source code on Github.
visualvoltage.se
PechaKucha Night in Tokyo | Visual Voltage
http://www.visualvoltage.se/2010/11/pechakucha-night-in-tokyo
Pecha Kucha at SuperDeluxe, Tokyo. Power-Aware Cord among TIME’s 50 Best Inventions of 2010 ». PechaKucha Night in Tokyo. November 4, 2010. Sara Backlund, Head of Marketing and Communications at the Interactive Institute, was one of thirteen presenters at PechaKucha Night Tokyo Volume 77. Which was held at SuperDeluxe in Tokyo October 28. This PechaKucha was “design-only”, since Tokyo Design Week starts this Friday, October 29. Photo: PechaKucha Night Tokyo. Nada Debs : East and East sarl.
tmema.org
Messa di Voce - Tmema / Blonk / La Barbara
http://www.tmema.org/messa/messa.html
An Audiovisual Performance and Installation. For Voice and Interactive Media. And Joan La Barbara. The contents of this web site can also. Be found in this print-ready PDF. This article, In-Situ Speech Visualization in Real-Time Interactive Installation and Performance. Details the artistic context and technical background of the Messa di Voce project (2Mb). Is designed to provoke questions about the meaning and effects of speech sounds, speech acts, and the immersive environment of language. Vocal sound...
sociologianuovimedia.wordpress.com
link lezioni | Sociologia dei Nuovi Media
https://sociologianuovimedia.wordpress.com/link-lezioni
Sociologia dei Nuovi Media. Corso UniMi Scienze dell'Informazione. Milano 2014. Per le lezioni tenute dal Prof. Niessen non ci sono slide, ma quelle realizzate dal Prof. Delfanti per gli anni precedenti possono comunque essere utili come materiale integrativo. Aurora Rapalino – didattica digitale e relational design. Pagina Facebook Relational Design. Massive Online Open Courses (MOOC) @ Stanford. Marco Mancuso – New Media Art. ICT and Art Connect. Nike city runs: Yesyesno. Lia – Filament sculptures.
moodboard.romaincazier.com
Romain Cazier — (made by Zach Lieberman)
http://moodboard.romaincazier.com/post/153765206736/made-by-zach-lieberman
25y Teaching Assistant @ECAL. Made by Zach Lieberman).
SOCIAL ENGAGEMENT