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The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Monday, December 24, 2012. What is a Leitmotiv, and Why Does It Matter? Welcome to Leitmotif December! A leitmotif, in its simplest form, is defined as a short musical passage that often repeats and is associated with a person, place, thing, or idea. On the surface, its pretty easy to see how this idea applies to video game music. Or discovers something new.

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The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Monday, December 24, 2012. What is a Leitmotiv, and Why Does It Matter? Welcome to Leitmotif December! A leitmotif, in its simplest form, is defined as a short musical passage that often repeats and is associated with a person, place, thing, or idea. On the surface, its pretty easy to see how this idea applies to video game music. Or discovers something new.
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The Multi-Purpose Video Game Music Blog | thevideogamemusicblog.blogspot.com Reviews

https://thevideogamemusicblog.blogspot.com

The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Monday, December 24, 2012. What is a Leitmotiv, and Why Does It Matter? Welcome to Leitmotif December! A leitmotif, in its simplest form, is defined as a short musical passage that often repeats and is associated with a person, place, thing, or idea. On the surface, its pretty easy to see how this idea applies to video game music. Or discovers something new.

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thevideogamemusicblog.blogspot.com thevideogamemusicblog.blogspot.com
1

The Multi-Purpose Video Game Music Blog: A Brief History of Early Video Game Music

http://thevideogamemusicblog.blogspot.com/2012/03/brief-history-of-early-video-game-music.html

The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Tuesday, March 6, 2012. A Brief History of Early Video Game Music. In the beginning, mankind created video games. And it was good. But it wasn't great. To more sophisticated early games like Galaga. As shocking as that may seem now. In fact, early on, there wasn't even a proper way to store music within a game's memory. The only recorded music availabl...

2

The Multi-Purpose Video Game Music Blog: September 2012

http://thevideogamemusicblog.blogspot.com/2012_09_01_archive.html

The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Thursday, September 6, 2012. Love is Over": The Concept of Reward and Punishment through Music. To enhance their experience. This concept also applies to music. When the player reaches the end of a level. Or discovers something new. A victory tune often plays. And sometimes, the characters raise the roof. Labels: Disneys The Lion King. The Legend of Zelda.

3

The Multi-Purpose Video Game Music Blog: Songs to Grow On: Birdfeather Nebula

http://thevideogamemusicblog.blogspot.com/2012/02/songs-to-grow-on-birdfeather-nebula.html

The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Sunday, February 19, 2012. Songs to Grow On: Birdfeather Nebula. It's been quite a while since we've seen the dynamic duo of Banjo the bear and Kazooie the breegull, but no one can forget the catchy tunes that accompanied them through Grunty's Tower and beyond. This is a really cool take on the styles of Grant Kirkhope in the Banjo-Kazooie. Songs to Grow On.

4

The Multi-Purpose Video Game Music Blog: September 2011

http://thevideogamemusicblog.blogspot.com/2011_09_01_archive.html

The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Saturday, September 17, 2011. Songs to Grow On: Cutting Edge of Notion. Getting to watch a video game music composer perform his own pieces live is a unique and wonderful experience. Nobuo Uematsu performs for an audience periodically, as does Koji Kondo. This is a video of Motoi Sakuraba. Performing the battle theme from Star Ocean: Till the End of Time.

5

The Multi-Purpose Video Game Music Blog: July 2011

http://thevideogamemusicblog.blogspot.com/2011_07_01_archive.html

The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Wednesday, July 27, 2011. Interview: Composer and Pianist Aivi Tran. Saturday, July 23, 2011. Songs to Grow On: Planet Wisp. This week, I rented Sonic Colors. Just to try it out. I'd read drastically. Should have been, and the music was composed by five of the six people who worked on Sonic Unleashed. It's good. In fact, a detailed review is to come. In th...

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The Multi-Purpose Video Game Music Blog. A look into what makes video game scores what they are today, including song samples and composer spotlights. Monday, December 24, 2012. What is a Leitmotiv, and Why Does It Matter? Welcome to Leitmotif December! A leitmotif, in its simplest form, is defined as a short musical passage that often repeats and is associated with a person, place, thing, or idea. On the surface, its pretty easy to see how this idea applies to video game music. Or discovers something new.

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