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Thick or Thin: Game Writing

Thursday, July 29, 2010. I know this is a writing site, but I'm just curious to how you all feel about the new interactive consoles. If you've ever met me, you'll know I don't like them. I don't even really like the Wii still. I don't feel like waving my arms around to play a game. I want to lay back with a huge bag of M'Ms. Vitual reality is what arcades are for. My problem with Kinect and Move is that they are 1, not new ideas; and 2, not targeted at their main demographic. What do you guys think?

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Thick or Thin: Game Writing | thickorthingamewriting.blogspot.com Reviews
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Thursday, July 29, 2010. I know this is a writing site, but I'm just curious to how you all feel about the new interactive consoles. If you've ever met me, you'll know I don't like them. I don't even really like the Wii still. I don't feel like waving my arms around to play a game. I want to lay back with a huge bag of M'Ms. Vitual reality is what arcades are for. My problem with Kinect and Move is that they are 1, not new ideas; and 2, not targeted at their main demographic. What do you guys think?
<META>
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1 poll new systems
2 lazy
3 posted by deidrea
4 1 comment
5 labels 3d
6 consoles
7 kinect
8 motion
9 move
10 poll
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poll new systems,lazy,posted by deidrea,1 comment,labels 3d,consoles,kinect,motion,move,poll,xbox,sims,harvest moon,tomb raider,necessary,legend of legaia,legend of dragoon,dialogue,townsfolk,letters,no comments,labels libraries,side,writing,god of war
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Thick or Thin: Game Writing | thickorthingamewriting.blogspot.com Reviews

https://thickorthingamewriting.blogspot.com

Thursday, July 29, 2010. I know this is a writing site, but I'm just curious to how you all feel about the new interactive consoles. If you've ever met me, you'll know I don't like them. I don't even really like the Wii still. I don't feel like waving my arms around to play a game. I want to lay back with a huge bag of M'Ms. Vitual reality is what arcades are for. My problem with Kinect and Move is that they are 1, not new ideas; and 2, not targeted at their main demographic. What do you guys think?

INTERNAL PAGES

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1

Thick or Thin: Game Writing: Poll #2

http://www.thickorthingamewriting.blogspot.com/2008/11/poll-2.html

Monday, November 3, 2008. New poll has been posted. What Character Stereotype Are You Most Sick Of? 1- Cool and Heartless Jackass. This one is personally my pet peeve. These characters are in mass production. They're usually quiet, with this annoying view that they can't/should not be loved. They normally have really cool weapons and sometimes some humorous sarcasm, but overall they're pretty boring to me. 2- Peppy and Bubbly Misfit. 3- Sweet and Soft Princess. 4- I Want to Rule All Bad Guy. Two Characte...

2

Thick or Thin: Game Writing: Poll: Best Narrative

http://www.thickorthingamewriting.blogspot.com/2009/03/poll-best-narrative.html

Tuesday, March 31, 2009. Which genre do you think has the best narrative? These games are usually the ones with the deepest, most complex storylines. They are also prone to really annoying plot twists and lame characters. These types of games are usually best for people that play games mainly for storyline and rarely for gameplay. Examples of this genre are the Final Fantasy Series and Kingdom Hearts. Writing is mainly for entertainment purposes, seeing as how most sandbox games are mission based. Exampl...

3

Thick or Thin: Game Writing: Script Frenzy in April!

http://www.thickorthingamewriting.blogspot.com/2010/03/script-frenzy-in-april.html

Tuesday, March 2, 2010. Script Frenzy in April! Script Frenzy is coming up this April! So it's time to start planning NOW. For those of you who have never heard of it, Script Frenzy is a free organization that is more or less an incentive to sit on your butt and get some writing done! The challenge is to write a 100 page script/comic book in 30 days. Even if you can't do it in 30 days, there is still a great community of writers to chat it up with. Check out http:/ www.scriptfrenzy.org/. Rhapsody: A Musi...

4

Thick or Thin: Game Writing: Prompt: Speech Patterns

http://www.thickorthingamewriting.blogspot.com/2010/03/prompt-speech-patterns.html

Tuesday, March 2, 2010. People have tons of different speech patterns. They're really hard to think of them off the top of your head for new characters though. Ever notice that one public speaker that can't stop saying "um? Or the little cousin you have that says, "like" every other word? And all of us know- or are- that person who can use the F-Bomb as a verb, interjection, and adjective in every sentence. Your assignment: Make a list of different speech patterns you hear around you. Subscribe to: Post ...

5

Thick or Thin: Game Writing: Multiple Endings Poll

http://www.thickorthingamewriting.blogspot.com/2010/01/multiple-endings-poll.html

Friday, January 15, 2010. New Poll: Multiple Endings: Do you think they strengthen a game plot, or do you think it weakens it? Personally, I love multiple endings due to the fact that I get to choose my own story. I think this makes it much more immersive and fun. Sometimes it makes the game better, because then I don't have to deal with the fact that Tidus ended up with Yuna, when he had better chemistry with Rikku. (No, I will NOT get over that, thank you! So, what do you guys think? 1- Weak. Cliche.

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transcending pixels: 2012-05-20

http://transcendingpixels.blogspot.com/2012_05_20_archive.html

Recognizing casual games and interactive media that defy entertainment. Saturday, May 26, 2012. Now playing: "take a walk". Hits, alternative remixes of classic melodies, game OSTs, or something in-between, but something about firing up the site for a few plays was always a good way to get me into zen mode. And then the site died, and I was made a very sad person for time immemorial. until I found the new REALLY LEGIT AWESOME music game that could fulfill my zen dreams once more. Take a Walk. 1 Get up fr...

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transcending pixels: 2012-05-13

http://transcendingpixels.blogspot.com/2012_05_13_archive.html

Recognizing casual games and interactive media that defy entertainment. Saturday, May 19, 2012. Now playing: ALL the games (in 140 characters). So, without further ado, ALL the games in tweet-sized bites! Not including name and such. Enjoy this little potpourri of transcended goodness! Pippin Barr, 2012) Not THAT kind of hot coffee you recall from a certain Take Two incident. Just a simulation of a hot cup of coffee. The art of being obvious. Posted by Belinda Zoller. Tuesday, May 15, 2012. New developme...

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transcending pixels: 2012-07-29

http://transcendingpixels.blogspot.com/2012_07_29_archive.html

Recognizing casual games and interactive media that defy entertainment. Saturday, August 4, 2012. Now playing: video games for SCIENCE! My favorite exhibit at the St. Louis Science Center is a little wing on the second floor called "Cyberville," aka a life-sized interior set from ReBoot. In short, I got to play video games. *cue GLADOS impression*. FOR SCIENCE! You're doing it for science! The last two games come from the Singapore-MIT GAMBIT Game Lab. Seeing a screenshot from Waker. All things said and ...

transcendingpixels.blogspot.com transcendingpixels.blogspot.com

transcending pixels: 2012-04-22

http://transcendingpixels.blogspot.com/2012_04_22_archive.html

Recognizing casual games and interactive media that defy entertainment. Saturday, April 28, 2012. Now playing: "the republia times". Introductory preface prologue: I played L.A. Noire yesterday! For the first time. With some people. Laughing at me as I raced imaginary Nintendo go-karts through downtown 1940s Los Angeles a la. Just Cause 2, imparting considerable chaos in the form of city and citizen damages. But I have a lot in common with the honey badger. I don't give a snitch. Your occupation is simpl...

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transcending pixels: 2012-06-10

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Recognizing casual games and interactive media that defy entertainment. Sunday, June 10, 2012. Two weeks' delay is unacceptable by many standards, including my own. That said, the undeniable pressures of classes at this time have sorely prevented me from writing reviews for you. Sad. Face. I will be back hopefully just later this week with a treat for you. There will be cake. Posted by Belinda Zoller. Subscribe to: Posts (Atom). Collect Pixels Via Email. Previously on Transcending Pixels. Dec 9 - Dec 16.

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transcending pixels: 2012-06-24

http://transcendingpixels.blogspot.com/2012_06_24_archive.html

Recognizing casual games and interactive media that defy entertainment. Monday, June 25, 2012. Now playing: "Met Before". You may have noticed some time ago that the tagline of Transcending Pixels is "recognizing casual games and interactive media. That defy entertainment" (emphasis added). You'll also notice that the phrase "interactive media," originally written as a general catch-all for anything that most people wouldn't call necessarily a traditional game. By the time I'd found seven or eight possib...

transcendingpixels.blogspot.com transcendingpixels.blogspot.com

transcending pixels: 2012-06-17

http://transcendingpixels.blogspot.com/2012_06_17_archive.html

Recognizing casual games and interactive media that defy entertainment. Saturday, June 23, 2012. Update on project untitled! I believe I had quoted an original release date of July 5th. That was back in April. Then, stuff happened. Specifically, finals happened. That was one major setback. Then a totally awesome person named Zekk Rotaru. In other news. game review coming out tonight! Posted by Belinda Zoller. Subscribe to: Posts (Atom). Collect Pixels Via Email. Previously on Transcending Pixels. Aug 28 ...

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transcending pixels: 2012-10-07

http://transcendingpixels.blogspot.com/2012_10_07_archive.html

Recognizing casual games and interactive media that defy entertainment. Monday, October 8, 2012. And, would you kindly? Now I'm sure you must have many questions accumulated over my unexpected and yet expected absence. What are you going with your life? Are you still playing games? Do you love me? While in the past I have discussed the very real possibility of moving Transcending Pixels to a new collaborative gamer site I'm creating called Less Than 3 Geeks. Mark your calendars for Saturday the 20th.

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transcending pixels: 2012-10-14

http://transcendingpixels.blogspot.com/2012_10_14_archive.html

Recognizing casual games and interactive media that defy entertainment. Saturday, October 20, 2012. Extra Life 2012 is ALIVE! Donate, and you'll get your suggestions played in the comments! Posted by Belinda Zoller. Tuesday, October 16, 2012. Extra Life 2012 gameplay test, aka SNEAK PEEK TRAILERS. Posted by Belinda Zoller. Subscribe to: Posts (Atom). Collect Pixels Via Email. Previously on Transcending Pixels. Dec 9 - Dec 16. Oct 14 - Oct 21. Extra Life 2012 is ALIVE! Oct 7 - Oct 14. Aug 19 - Aug 26.

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Thick or Thin: Game Writing

Thursday, July 29, 2010. I know this is a writing site, but I'm just curious to how you all feel about the new interactive consoles. If you've ever met me, you'll know I don't like them. I don't even really like the Wii still. I don't feel like waving my arms around to play a game. I want to lay back with a huge bag of M'Ms. Vitual reality is what arcades are for. My problem with Kinect and Move is that they are 1, not new ideas; and 2, not targeted at their main demographic. What do you guys think?

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