krisstaber.blogspot.com
REBLOG: November 2006
http://krisstaber.blogspot.com/2006_11_01_archive.html
For my dearest and nearest. Saturday, November 18, 2006. Still some things to iron out. But i gotta start showing things. When i find the time i will fix:. A little more animation at the beginning to have a clearer intro. Most of all - snappier stand up. Eyes are still very soft. On the sitdown there is some wonkyness on the head but thats an easy fix. Placeholder for some not yet finished stuff. Just to keep things cronological. Well the first term is over. Thats what i did managed to animate. Since som...
krisstaber.blogspot.com
REBLOG: cave shot with facials - not final
http://krisstaber.blogspot.com/2007/01/cave-shot-with-facials-not-final.html
For my dearest and nearest. Wednesday, January 31, 2007. Cave shot with facials - not final. Now with a facials. I will do another polishing pass on it. But until then i put this one online. The animation looks really good! But i think the movement of the caharcter between the frames 84 and 100 is a bit too slow or just not "snappy" enough. I'm really curious what you are planning with this animation. :). March 28, 2007 at 4:18:00 AM PDT. Cool - sieht echt schon toll aus! April 17, 2007 at 1:41:00 AM PDT.
krisstaber.blogspot.com
REBLOG: 11seconds april 2008
http://krisstaber.blogspot.com/2008/04/11seconds-april-2008.html
For my dearest and nearest. Tuesday, April 29, 2008. Doing some acting excersise. Its a new software i am learning too (reflex) so i am still a bit struggling. Only one more day to go - so dont expect too much. Allright i submitted :. Well its still wip but hey, a deadline is a deadline). Proper sized version (800x600 - 2.5mb). Click on this for version13. Click on this for version7. Nice attitude : ). Which software is that? May 7, 2008 at 4:47:00 AM PDT. May 7, 2008 at 4:50:00 AM PDT.
krisstaber.blogspot.com
REBLOG: December 2006
http://krisstaber.blogspot.com/2006_12_01_archive.html
For my dearest and nearest. Friday, December 15, 2006. No facial animation yet. Only simple puppet mouth. Also the the animation on the helmet is still pretty rough. Concentrated on the body movements. Facials will come after the holidays. Subscribe to: Posts (Atom). Now who is that fella anyway? Vienna/UK, 1060, Austria. Rigger / Character Animator Vienna Austria / UK kris.staber@gmail.com 436508339348. View my complete profile. Is a rather nonpublic one - so please do not link it anywhere.
krisstaber.blogspot.com
REBLOG: mein gestuet2 released !
http://krisstaber.blogspot.com/2008/04/mein-gestuet2-released.html
For my dearest and nearest. Tuesday, April 29, 2008. Another one of the games i worked on at Rabcat. It is one of those days when you don't know whether to cry tears of joy or of sadness. When your old grandfather dies, you inherit his riding stables along with the legacy to bring the run-down property back to past glory. Game mein gestuet 2. Subscribe to: Post Comments (Atom). Now who is that fella anyway? Vienna/UK, 1060, Austria. View my complete profile. Here i will post animations i did.
krisstaber.blogspot.com
REBLOG: July 2008
http://krisstaber.blogspot.com/2008_07_01_archive.html
For my dearest and nearest. Monday, July 7, 2008. Yet another acting test. Still wip - :cry:. But tell me what you think. Subscribe to: Posts (Atom). Now who is that fella anyway? Vienna/UK, 1060, Austria. Rigger / Character Animator Vienna Austria / UK kris.staber@gmail.com 436508339348. View my complete profile. Is a rather nonpublic one - so please do not link it anywhere. Here i will post animations i did. My thoughts on animation.
krisstaber.blogspot.com
REBLOG: April 2008
http://krisstaber.blogspot.com/2008_04_01_archive.html
For my dearest and nearest. Tuesday, April 29, 2008. Doing some acting excersise. Its a new software i am learning too (reflex) so i am still a bit struggling. Only one more day to go - so dont expect too much. Allright i submitted :. Well its still wip but hey, a deadline is a deadline). Proper sized version (800x600 - 2.5mb). Click on this for version13. Click on this for version7. Another one of the games i worked on at Rabcat. Game mein gestuet 2. Subscribe to: Posts (Atom). Vienna/UK, 1060, Austria.
krisstaber.blogspot.com
REBLOG: MoorHuhn Schaztjaeger 3 released !
http://krisstaber.blogspot.com/2007/08/moorhuhn-schaztjaeger-3-released.html
For my dearest and nearest. Monday, August 20, 2007. MoorHuhn Schaztjaeger 3 released! One of the Games I worked on at RabCat has been released! So i can finally pop it on my blog - yay. Its not a high end Game or anything but it was supergreat from the Animation Point of View. Ability to animate to the camera. Because it is a 2D game. It is a web-downloadable game, so the fewer images used for a move, the better (smaller filesize). Some of the moves are only 8 frames in total! Many people who are travel...
krisstaber.blogspot.com
REBLOG: June 2007
http://krisstaber.blogspot.com/2007_06_01_archive.html
For my dearest and nearest. Friday, June 29, 2007. Me and a friend. Did the character animation of the ant for the new renault tv-spot, poses for print and the animations for the website. Website - http:/ www.clio-tce.at/. The web company did translate the stop move so it looks weired). High res version video (2.2mb). Sorry for the spasms on the engine. Unfortunately the production company took the engine moves from the previz instead of the final animation. Subscribe to: Posts (Atom).