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Tia Talks HCI | one take on today's games & hci research

one take on today's games & hci research (by Tia)

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Tia Talks HCI | one take on today's games & hci research | tiatalkshci.wordpress.com Reviews

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Announcement | Tia Talks HCI

https://tiatalkshci.wordpress.com/2012/07/25/announcement

One take on today's games and hci research. Laquo; Paper Review: “Casual Game Design Values”. Game Review: Guts and Bolts. On July 25, 2012. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email.

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July | 2012 | Tia Talks HCI

https://tiatalkshci.wordpress.com/2012/07

One take on today's games and hci research. Paper Review: “Values at Play: Design Tradeoffs in Socially-Oriented Game Design”. As my advisor and I were discussing a grant application, Mary Flanigan’s name came up as we are discussing a project having kids do educational game design or possibly just educational interactive design. As Flanigan works primarily with value added programming, I sought out a couple of her papers regarding this topic. Mary Flanagan, Daniel C. Howe, and Helen Nissenbaum. ...Proce...

3

Tia Talks HCI | one take on today's games & hci research | Page 2

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One take on today's games and hci research. GLS Link Post: 13 of 22. This tumblr is collecting educational games. I find it interesting that a few of the games seem to be from Neopets, a major digital pet website targeted at kids. (I recognize them from my own time as a Neopet “owner”.) Other games included Win The Whitehouse. Which I enjoyed, although I’m not sure I learned much. I’ll probably follow the tumblr on the off chance that a game I might be interested gets featured. GLS Links: 12 of 22. This ...

4

Game Review: Guts and Bolts | Tia Talks HCI

https://tiatalkshci.wordpress.com/2012/07/27/game-review-guts-and-bolts

One take on today's games and hci research. Paper Review: “Exploring Social Interactions of Casual Multiplayer Mobile Gaming”. Game Review: Guts and Bolts. On July 27, 2012. Guts and Bolts is a Brainpop game, available here. Screen-cap of the Brainpop Game: Guts and Bolts. Here, we’ve got a simple puzzle mechanic seen before: connect these pieces with pipes until the fluids flow correctly. Is very high: the game is available in browser and does not need to be downloaded to be played. Additionally, it...

5

Paper Review: “Exploring Social Interactions of Casual Multiplayer Mobile Gaming” | Tia Talks HCI

https://tiatalkshci.wordpress.com/2012/07/30/paper-review-exploring-social-interactions-of-casual-multiplayer-mobile-gaming

One take on today's games and hci research. Laquo; Game Review: Guts and Bolts. Paper Review: “Playing to learn game design skills in a game context”. Paper Review: “Exploring Social Interactions of Casual Multiplayer Mobile Gaming”. On July 30, 2012. Communication significantly when they knew each other before gaming, which is really interesting. Critical quote of the paper:. Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposi...

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Tia Talks HCI | one take on today's games & hci research

One take on today's games and hci research. Paper Review: Games for Science and Engineering Education. This particular quote I found both scathing and motivating; of folks playing video games, women are composing over a third of the population. On the flip side, of engineers, only a fifth are women. Especially considering that I’m designing a downloadable casual game, where women make up a much larger part of the demographic, I don’t really fear adaptation. Research in Urban Policy. The Blood Typing Game.

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