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TilemapKit - Tilemap Renderer for Sprite Kit & Cocos2D

TilemapKit is the first complete hexagonal, staggered & regular isometric and orthogonal TMX tilemap renderer for Sprite Kit and Cocos2D.

http://www.tilemapkit.com/

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TilemapKit - Tilemap Renderer for Sprite Kit & Cocos2D | tilemapkit.com Reviews

https://tilemapkit.com

TilemapKit is the first complete hexagonal, staggered & regular isometric and orthogonal TMX tilemap renderer for Sprite Kit and Cocos2D.

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forum.tilemapkit.com forum.tilemapkit.com

TilemapKit - Tilemap Renderer for Sprite Kit & Cocos2D

Tilemaps for SpriteKit and Cocos2D with built-in GameplayKit features. Cart total: $0.00. Tilemap Framework for SpriteKit & Cocos2D. TilemapKit is the first complete. Hexagonal, isometric (staggered and isometric) and orthogonal TMX tilemap framework for SpriteKit and Cocos2D. Hexagon Map, "pointy top" orientation (tiles by Kenney), rendered by TilemapKit. Isometric Map, not staggered (tiles by Kenney), rendered by TilemapKit. Staggered Isometric Tilemap (tiles by Clint Bellanger), rendered by TilemapKit.

ideas.tilemapkit.com ideas.tilemapkit.com

TilemapKit - Tilemap Renderer for Sprite Kit & Cocos2D

Tilemaps for SpriteKit and Cocos2D with built-in GameplayKit features. Cart total: $0.00. Tilemap Framework for SpriteKit & Cocos2D. TilemapKit is the first complete. Hexagonal, isometric (staggered and isometric) and orthogonal TMX tilemap framework for SpriteKit and Cocos2D. Hexagon Map, "pointy top" orientation (tiles by Kenney), rendered by TilemapKit. Isometric Map, not staggered (tiles by Kenney), rendered by TilemapKit. Staggered Isometric Tilemap (tiles by Clint Bellanger), rendered by TilemapKit.

INTERNAL PAGES

tilemapkit.com tilemapkit.com
1

TilemapKit v0.94.1 Reference

http://tilemapkit.com/class-reference/html/index.html

TilemapKit v0.94.1. TilemapKit v0.94.1 Reference. Welcome to the TilemapKit. TilemapKit is compatible with SpriteKit and Cocos2D v3. It can also be used with custom engines (eg OpenGL, Quartz). TilemapKit apps can be written in Swift 1.2, Swift 2.0, Objective-C and with the usual “interfacing Objective-C classes” caveats: C and C . You can target iOS 8 / OS X 10.9 and later. GameplayKit functionality is available if Minimum Deployment Target is iOS 9 / OS X 10.11. 2 Getting Started - Overview. 3 How To .

2

June 2015 - TilemapKit

http://tilemapkit.com/2015/06

Cross-Platform Tilemap Game Development Framework with Tiled (TMX) support. Cart total: $0.00. Swift is a joke! Yup, even Swift 2.0. June 30, 2015. June 30, 2015. As I’m coding away in a Swift-only project, this happened: Admittedly, I’m already unhappy with how working with Swift 2.0 currently feels like. Thanks to all the bugs in Xcode 7 beta and OS X 10.11…. Continue reading →. Click to share on Twitter (Opens in new window). Share on Facebook (Opens in new window). June 20, 2015. Yes, we can! SKShape...

3

TilemapKit Development Blog

http://tilemapkit.com/blog

Cross-Platform Tilemap Game Development Framework with Tiled (TMX) support. Cart total: $0.00. Entity Component Systems Shootout: EntityX, Anax, Artemis (C ). October 21, 2015. I tried out the three most popular Entity Component Systems ( EntityX. And am now ready to report how they compare to each other. I will also share some benchmark results obtained simply by using Xcode unit tests and its. You’ll find the Entity Component Systems test project on github. Anax: World* world = new anax: World();.

4

Resources - TilemapKit

http://tilemapkit.com/tilemap-resources

Cross-Platform Tilemap Game Development Framework with Tiled (TMX) support. Cart total: $0.00. Resources for Tilemap Development. Developing TilemapKit has had me browse the Internet for various Tilemap-related topics. Here I’d like to present you with the outstanding findings, separated into categories. Tools for Designing Tilemaps. Universal Tilemap Editors worth looking into:. 8211; popular cross-platform, open source Tilemap editor whose native file format is TMX. Try the auto-translated instructions.

5

TilemapKit: Free Demo

http://tilemapkit.com/2015/08/tilemapkit-free-demo-available

Cross-Platform Tilemap Game Development Framework with Tiled (TMX) support. Cart total: $0.00. TilemapKit: Free Demo Available! August 4, 2015. August 20, 2015. The free demo of TilemapKit is now available! It’s a 30 day trial version for evaluation with minimal restrictions: no grid and obstacle graphs plus random “demo” labels and purchase reminders. And no source code. Please report any issues in the respective support thread, thank you! TilemapKit Free Trial for SpriteKit. Swift compile error: adding.

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blog.sproutworks.com blog.sproutworks.com

June 2015 – SproutWorks Blog

http://blog.sproutworks.com/2015/06

June 29, 2015. The other day I discovered TilemapKit. A new library for iOS/Mac game development. TilemapKit can load tile maps from the Tiled editor, and manages rendering and other tasks related to tile maps. I’ve been implementing some of this stuff myself, and I’m excited to see a tool that handles it for me. I’m hoping it will support the things I’d like to do with procedural generation. TilemapKit supports SpriteKit and Cocos2D.

blog.sproutworks.com blog.sproutworks.com

TilemapKit – SproutWorks Blog

http://blog.sproutworks.com/2015/06/29/tilemapkit

June 29, 2015. The other day I discovered TilemapKit. A new library for iOS/Mac game development. TilemapKit can load tile maps from the Tiled editor, and manages rendering and other tasks related to tile maps. I’ve been implementing some of this stuff myself, and I’m excited to see a tool that handles it for me. I’m hoping it will support the things I’d like to do with procedural generation. TilemapKit supports SpriteKit and Cocos2D. Leave a Comment Cancel reply. Notify me of follow-up comments by email.

blog.sproutworks.com blog.sproutworks.com

brandon – SproutWorks Blog

http://blog.sproutworks.com/author/brandon

June 29, 2015. The other day I discovered TilemapKit. A new library for iOS/Mac game development. TilemapKit can load tile maps from the Tiled editor, and manages rendering and other tasks related to tile maps. I’ve been implementing some of this stuff myself, and I’m excited to see a tool that handles it for me. I’m hoping it will support the things I’d like to do with procedural generation. TilemapKit supports SpriteKit and Cocos2D. May 22, 2015. May 22, 2015. I visited the DreamHost. September 4, 2014.

blog.sproutworks.com blog.sproutworks.com

Uncategorized – SproutWorks Blog

http://blog.sproutworks.com/category/uncategorized

June 29, 2015. The other day I discovered TilemapKit. A new library for iOS/Mac game development. TilemapKit can load tile maps from the Tiled editor, and manages rendering and other tasks related to tile maps. I’ve been implementing some of this stuff myself, and I’m excited to see a tool that handles it for me. I’m hoping it will support the things I’d like to do with procedural generation. TilemapKit supports SpriteKit and Cocos2D. September 4, 2014. The graphics seen here are from Kenney.

learn-cocos2d.com learn-cocos2d.com

Enable ARC in a Cocos2D Project: The Step-by-Step-How-To-Guide Woof-Woof! | Learn & Master Cocos2D Game Development

http://www.learn-cocos2d.com/2012/04/enabling-arc-cocos2d-project-howto-stepbystep-tutorialguide

Learn and Master Cocos2D Game Development. Home of the Learn Cocos2D Game Development for iOS Book. LearnCocosTV 9: Easter Nut. Enable ARC in a Cocos2D Project: The Step-by-Step-How-To-Guide Woof-Woof! On April 5, 2012, in idevblogaday. Simply enabling ARC in the project’s Build Setting will throw several hundreds of errors in your face. Cocos2D doesn’t provide ARC-enabled project templates. Thus this tutorial about how to enable ARC in a newly created Cocos2D Xcode Project. Self-advertisment aside, thes...

learn-cocos2d.com learn-cocos2d.com

Learn & Master Cocos2D Game Development | Home of the Learn Cocos2D Game Development for iOS Book

http://www.learn-cocos2d.com/comment-page-6

Learn and Master Cocos2D Game Development. Home of the Learn Cocos2D Game Development for iOS Book. Learn Game Development with Cocos2D. Hex Map rendered by TilemapKit. The Cocos2D-SpriteBuilder game engine. Is a strong alternative to SpriteKit for iOS and OS X game developers. Sometimes, it can be a tough nut to crack. I’m Steffen, book author, blogger, game developer and nutcracker. I’m most active on Stackoverflow.com. Since 2015 I’m working on TilemapKit. Follow me on Twitter! You’ll be using b...

learn-cocos2d.com learn-cocos2d.com

Book: Learn Cocos2D 2 | Learn & Master Cocos2D Game Development

http://www.learn-cocos2d.com/store/book-learn-cocos2d

Learn and Master Cocos2D Game Development. Home of the Learn Cocos2D Game Development for iOS Book. KoboldTouch – 2D Game Development. Book: Learn Cocos2D 2. Xcode 4 Template Docs. Book: Learn Cocos2D 2. Learn Cocos2D 2 (Third Edition). Release Date: August 29, 2012. Also explains TexturePacker, PhysicsEditor, Tiled, Glyph Designer, Particle Designer and other tools. Source code is compatible with Xcode 4.4, iOS 6 and Mountain Lion (Mac OS X 10.8). Download Source Code (3rd Edition):. Explains Cocos2D v0...

learn-cocos2d.com learn-cocos2d.com

Blog | Learn & Master Cocos2D Game Development

http://www.learn-cocos2d.com/blog

Learn and Master Cocos2D Game Development. Home of the Learn Cocos2D Game Development for iOS Book. TilemapKit: Tilemaps for Cocos2D, now available! On September 10, 2015, in Announcements. In case you haven’t heard of my latest project, please check it out: TilemapKit. TilemapKit is now available for sale. And works with both Cocos2D-ObjC and Cocos2D-SpriteBuilder. There’s so much more to it, you should simply visit the features page. From where you can also download the TilemapKit Trial. Worst case sce...

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TilemapKit - Tilemap Renderer for Sprite Kit & Cocos2D

Tilemaps for SpriteKit and Cocos2D with built-in GameplayKit features. Cart total: $0.00. Tilemap Framework for SpriteKit & Cocos2D. TilemapKit is the first complete. Hexagonal, isometric (staggered and isometric) and orthogonal TMX tilemap framework for SpriteKit and Cocos2D. Hexagon Map, "pointy top" orientation (tiles by Kenney), rendered by TilemapKit. Isometric Map, not staggered (tiles by Kenney), rendered by TilemapKit. Staggered Isometric Tilemap (tiles by Clint Bellanger), rendered by TilemapKit.

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TileMapper

TileMapper is a comprehensive web-based tool for mapping various genomic annotation features to the tiling microarray data derived from transcriptome, ChIP-chip or MeDIP studies. The data can be visualized in a tabulated format, which permit flexible processing and further analyzed by downstream pipelines to relate these data and perform interactions analysis. Use sample bed file. Please double-check, we do not verify the correctness). The mapped results will be delivered in tab-delimited format.

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Tile Maps - The Ultimate Microsoft Exam Visualizer by Tuukka Salonen

The Ultimate Microsoft Exam Visualizer in Cloud by Tuukka Salonen. Tile Maps visualizes 192 current Microsoft exams in easier to understand way (updated: 2015/2/20). NEW: Includes all certifications and alternative HTML5 visualisation engine. Watch video introduction or scroll down for exam visualizer. Click tiles, use mouse wheel and try different selections. When you click a tile associated with an exam, there will be a link on the right panel to complete exam description. Silverlight does not work?

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