TINIME.COM
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China
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xu liming
xu liming
Room 1206 No. 1●●●●●●●●●●●●●●●Road, Guangzhou
guan●●●●ushi , guangdongsheng, 510000
China
View this contact
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Rivers | 啊呜喵
http://awumiao.com/author/admin
This entry was posted in Uncategorized. August 15, 2016. Gl Position = CC PMatrix * a position;. Gl Position = CC MVPMatrix * a position;. 最后,移除shader的时候,别忘了使用SHADER NAME POSITION TEXTURE COLOR而不是SHADER NAME POSITION TEXTURE COLOR NO MVP。 This entry was posted in Uncategorized. May 10, 2016. 你是否了解团队中的每个人的工作能力 你是否了解每个人的工作状态 你是否了解他们之间的配合程度 你是否了解每个人对项目的理解 等等。 因此1 1绝对小于2,更不用说1 1 1了。 This entry was posted in Uncategorized. May 6, 2016. This entry was posted in Uncategorized. May 3, 2016. February 21, 2016.
grayscale | 啊呜喵
http://awumiao.com/tag/grayscale
Bool HelloWorld: init() { if (! ATTRIBUTE NAME TEX COORD. VERTEX ATTRIB TEX COORDS. Attribute vec4 a position; attribute vec2 a texCoord; attribute vec4 a color; varying vec4 v fragmentColor; varying vec2 v texCoord; void main() { gl Position = CC MVPMatrix * a position; v fragmentColor = a color; v texCoord = a texCoord; }. 转自 http:/ discuss.cocos2d-x.org/t/how-to-use-opengl-shader-in-cocos2d-x3-0/12430. This entry was posted in Uncategorized. August 5, 2014. Proudly powered by WordPress.
用NGUI UIPanel实现简单的遮罩 | 啊呜喵
http://awumiao.com/ngui-uipanel-mask
注意 如果与UIPanel有父子关系 包括间接 的任何GameObject有缩放,必须保证他们的x,y,z缩放值是一样的,否则遮罩将不起作用。 This entry was posted in Uncategorized. May 20, 2014. 转]在cocos2dx 3中使用Shader实现Sprite的灰度显示 →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Proudly powered by WordPress. Enter the destination URL. Open link in a new tab. Or link to existing content. No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.
NGUI | 啊呜喵
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注意 如果与UIPanel有父子关系 包括间接 的任何GameObject有缩放,必须保证他们的x,y,z缩放值是一样的,否则遮罩将不起作用。 This entry was posted in Uncategorized. May 20, 2014. 为什么要用Texturepacker去生成NGUI的Atlas呢 很简单,因为NGUI自己的Atlas Maker不好用 特别是在有半透明图像的情况下,经常会导致UI原件的边缘有杂色。 将图片导入TexturePacker,格式选择Unity – JSON data(.txt),图片格式PNG,可选Premultiply alpha。 创建一个空GameObject,通过Add Component添加一个UIAtlas脚本NGUI- UI- Atlas。 This entry was posted in Uncategorized. April 23, 2014. Proudly powered by WordPress.
shader | 啊呜喵
http://awumiao.com/tag/shader
Gl Position = CC PMatrix * a position;. Gl Position = CC MVPMatrix * a position;. 最后,移除shader的时候,别忘了使用SHADER NAME POSITION TEXTURE COLOR而不是SHADER NAME POSITION TEXTURE COLOR NO MVP。 This entry was posted in Uncategorized. May 10, 2016. Http:/ afsharious.wordpress.com/2014/07/04/gotchas-post-shader-effects-in-cocos2d-x/. Https:/ github.com/saeedafshari/ShaderLayer.git. Auto shaderLayer = ShaderLayer: create( game.glsl ); addChild(shaderLayer);. This entry was posted in Uncategorized. September 22, 2014.
Unity如何禁止手机进入自动休眠 | 啊呜喵
http://awumiao.com/unity-preventing-mobile-auto-enter-sleep-mode
UIApplication sharedApplication].idleTimerDisabled = YES;. GetWindow().setFlags(WindowManager.LayoutParams.FLAG KEEP SCREEN ON, WindowManager.LayoutParams.FLAG KEEP SCREEN ON);. FLAG KEEP SCREEN ON. FLAG KEEP SCREEN ON. This entry was posted in Uncategorized. May 5, 2014. 用NGUI UIPanel实现简单的遮罩 →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Proudly powered by WordPress. Enter the destination URL. Open link in a new tab. Or link to existing content.
Atlas | 啊呜喵
http://awumiao.com/tag/atlas
为什么要用Texturepacker去生成NGUI的Atlas呢 很简单,因为NGUI自己的Atlas Maker不好用 特别是在有半透明图像的情况下,经常会导致UI原件的边缘有杂色。 将图片导入TexturePacker,格式选择Unity – JSON data(.txt),图片格式PNG,可选Premultiply alpha。 创建一个空GameObject,通过Add Component添加一个UIAtlas脚本NGUI- UI- Atlas。 This entry was posted in Uncategorized. April 23, 2014. Proudly powered by WordPress.
mask | 啊呜喵
http://awumiao.com/tag/mask
注意 如果与UIPanel有父子关系 包括间接 的任何GameObject有缩放,必须保证他们的x,y,z缩放值是一样的,否则遮罩将不起作用。 This entry was posted in Uncategorized. May 20, 2014. Proudly powered by WordPress.
mecanim | 啊呜喵
http://awumiao.com/tag/mecanim
最后发现,其实要立即播放某个动作,直接调用animator.Play(“name”)就好了。 另外,还可以调用此方法的另一个版本animator.Play(“name”, layer, time),通过参数控制动作的起始播放位置。 This entry was posted in Uncategorized. April 22, 2014. Proudly powered by WordPress.
[转]用cocos2d-x 3实现全屏shader效果 | 啊呜喵
http://awumiao.com/转用cocos2d-x-3实现全屏shader效果
Http:/ afsharious.wordpress.com/2014/07/04/gotchas-post-shader-effects-in-cocos2d-x/. Https:/ github.com/saeedafshari/ShaderLayer.git. Auto shaderLayer = ShaderLayer: create( game.glsl ); addChild(shaderLayer);. This entry was posted in Uncategorized. September 22, 2014. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Proudly powered by WordPress. Enter the destination URL. Open link in a new tab. Or link to existing content.
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Tinimations | Aspiring artist, animator and game designer.
Welcome to Tom-Ivar Arntzen's internet hideout. April 23, 2014. Welcome to WordPress. This is your first post. Edit or delete it, then start blogging! 2011, Premium WordPress theme by premitheme. Sold exclusively on ThemeForest.net.
Tinimavie6's blog - Blog de Tinimavie6 - Skyrock.com
More options ▼. Subscribe to my blog. Created: 25/05/2016 at 8:37 AM. Updated: 28/10/2016 at 2:10 AM. The author of this blog only accepts comments from friends. You haven't logged in. Click here to post a comment using your Skyrock username. And a link to your blog, as well as your photo, will be automatically added to your comment. Posted on Friday, 28 October 2016 at 2:13 AM. The author of this blog only accepts comments from friends. You haven't logged in. Posted on Friday, 28 October 2016 at 2:12 AM.
Tinimawa
In the olden times, Filipinos practiced a caste system that classified society members as Datus (ruling class), Maharlikas (nobles) or Alipins (slaves). The common folk were known as Timawas. Timawas were either born into their caste or former "alipins" who released from the bonds of slavery. Hence, the term "tinimawa" is literally, "to become free". Friday, January 1. Here's to 2010 . to a more prosperous year ahead! Subscribe to: Posts (Atom). View my complete profile. Thank you for visiting my blog.
Tinimax
Find the best information and most relevant links on all topics related to tinimax.com.
Sassy Cat
It’s not my responsibility to be beautiful, I’m not alive for that purpose. My existence is not about how desirable you find me. 8212; Warsan Shire (via gooniverse. Here’s a general rule. When an insult is directed at a woman, consider how it would have sounded directed at a man. If the result is ridiculous, then it’s probably sexist. 8212; came across this great comment on an article Ruby Tandoh (Great British Bake Off Runner Up) wrote for The Guardian.
여러분의 방문을 환영합니다.
Gothical Incarnation
Lourdes aka des, ria. Des headbanger@yahoo.com - yahoo messenger. Lourdesroble@yahoo.com - e-mail. Listening to rock music. To have a band. To be a rakistah. I wanted to have an electric guitar and an amplifier.hehe. Get awesome blog templates. Like this one from BlogSkins.com. Get awesome blog templates. Like this one from BlogSkins.com. Get awesome blog templates. Like this one from BlogSkins.com.
tinimechi-soeurettes.skyrock.com
Blog de TiniMechi-Soeurettes - Blog de TiniMechi-Soeurettes - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Nouvel article postée Par Oreo. Mise à jour :. Notre blog =3 ♥. Celia alias Fictions-de-Martina veut. Stp Vous pouvez m'aider a la faire reste. Abonne-toi à mon blog! Nouvel article postée Par Oreo. Mercredi 29 juillet 2015 16:23. Bienvenue sur Notre Blog! Coucou Toi , si tu attérie ici c'est que tu a une bonne raison ou que tu connait nos autres blog. Oui , on est deux a tenir ce blog Marine fiction-love-tini. Et Moi même Aurélie PrettyLambre. LES ANTI TINIS...
tinimechi-violetta.skyrock.com
tinimechi-violetta's blog - Blog de tinimechi-violetta - Skyrock.com
Je ne vais parler que de Violetta! 19/10/2013 at 10:54 AM. 01/03/2014 at 9:15 AM. Martina Stoessel ♥. Tini Stoessel ♥♥. Comme vous avez pu le. Subscribe to my blog! Comme vous avez pu le voir dans le titre, j'arrête le blog. Je n'ai plus vraiment le temps pour posté des articles et puis je veux me concentrer sur mes autres blogs. Je ne supprime pas ce blog et je m'y connecterais des fois pour répondre à vous commentaires mais sans plus :-s. Please enter the sequence of characters in the field below.
Blog de TiniMechi - Blog de TiniMechi - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Plus d'actions ▼. S'abonner à mon blog. Création : 24/11/2013 à 06:03. Mise à jour : 24/11/2013 à 06:03. Ce blog n'a pas encore d'articles. Abonne-toi à mon blog! Poster sur mon blog.