todsemple.blogspot.com todsemple.blogspot.com

todsemple.blogspot.com

Game Programming

Navigation Meshes, AI, and other fun things. Saturday, October 02, 2004. So how do you take background scene. And turn it into a navmesh. I use a technique we call the Raindrop Method. Pretend like raindrops are falling on the background every 2.5 feet in a grid pattern. I shoot a ray through the scene’s octree to find where all the raindrops land. This will make a simple heightmap. The background artists specify the walkable. Flag for each subobject. It is a little odd that the navmesh. Of subobjects in...

http://todsemple.blogspot.com/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR TODSEMPLE.BLOGSPOT.COM

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

July

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Saturday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 4.0 out of 5 with 6 reviews
5 star
3
4 star
2
3 star
0
2 star
0
1 star
1

Hey there! Start your review of todsemple.blogspot.com

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

0.1 seconds

FAVICON PREVIEW

  • todsemple.blogspot.com

    16x16

  • todsemple.blogspot.com

    32x32

  • todsemple.blogspot.com

    64x64

  • todsemple.blogspot.com

    128x128

CONTACTS AT TODSEMPLE.BLOGSPOT.COM

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

CONTENT

SCORE

6.2

PAGE TITLE
Game Programming | todsemple.blogspot.com Reviews
<META>
DESCRIPTION
Navigation Meshes, AI, and other fun things. Saturday, October 02, 2004. So how do you take background scene. And turn it into a navmesh. I use a technique we call the Raindrop Method. Pretend like raindrops are falling on the background every 2.5 feet in a grid pattern. I shoot a ray through the scene’s octree to find where all the raindrops land. This will make a simple heightmap. The background artists specify the walkable. Flag for each subobject. It is a little odd that the navmesh. Of subobjects in...
<META>
KEYWORDS
1 game programming
2 raindrop method
3 style nav mesh
4 and the graphics
5 work for this
6 find raindrop intersections
7 make navmesh squares
8 triangles or squares
9 i used triangles
10 over triangles
CONTENT
Page content here
KEYWORDS ON
PAGE
game programming,raindrop method,style nav mesh,and the graphics,work for this,find raindrop intersections,make navmesh squares,triangles or squares,i used triangles,over triangles,of each other,about me,name,tod semple,previous posts,archives
SERVER
GSE
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

Game Programming | todsemple.blogspot.com Reviews

https://todsemple.blogspot.com

Navigation Meshes, AI, and other fun things. Saturday, October 02, 2004. So how do you take background scene. And turn it into a navmesh. I use a technique we call the Raindrop Method. Pretend like raindrops are falling on the background every 2.5 feet in a grid pattern. I shoot a ray through the scene’s octree to find where all the raindrops land. This will make a simple heightmap. The background artists specify the walkable. Flag for each subobject. It is a little odd that the navmesh. Of subobjects in...

INTERNAL PAGES

todsemple.blogspot.com todsemple.blogspot.com
1

Game Programming: Navigation Meshes and Artists that Love Me

http://todsemple.blogspot.com/2004/09/navigation-meshes-and-artists-that.html

Navigation Meshes, AI, and other fun things. Wednesday, September 15, 2004. Navigation Meshes and Artists that Love Me. I really hate it when I see guys z-clipping against each other in a game. We’ve been doing 3D games for a long time now and we have some good solutions for this problem. I use a thing called a navigation mesh. It’s a surface that guys walk on. I run A* path finding on the nav mesh so the guys can walk around. Each other without walking on top. Ok, so how do I make the nav mesh surface?

2

Game Programming: Triangles or Squares?

http://todsemple.blogspot.com/2004/09/triangles-or-squares.html

Navigation Meshes, AI, and other fun things. Thursday, September 16, 2004. For the nodes in my first nav mesh. This was very instructive because triangles don't make a very good nav mesh. Let me give you a few reasons to use squares. Nav mesh nodes should be about the same size. If you use various size triangles and run A* from the centers, you don't always get the shortest path. Weird huh? Triangles don’t tessellate evenly. Triangles don’t approximate guys very well. Posted by Tod Semple at 1:42 AM.

3

Game Programming: Raindrop Method

http://todsemple.blogspot.com/2004/10/raindrop-method.html

Navigation Meshes, AI, and other fun things. Saturday, October 02, 2004. So how do you take background scene. And turn it into a navmesh. I use a technique we call the Raindrop Method. Pretend like raindrops are falling on the background every 2.5 feet in a grid pattern. I shoot a ray through the scene’s octree to find where all the raindrops land. This will make a simple heightmap. The background artists specify the walkable. Flag for each subobject. It is a little odd that the navmesh. Of subobjects in...

UPGRADE TO PREMIUM TO VIEW 0 MORE

TOTAL PAGES IN THIS WEBSITE

3

OTHER SITES

todsedge.com todsedge.com

www.todsedge.com

同種の働きを付属してあるクレジットが2つあった例 あるケースで言うと電子マネーのEdy エディ 、PASMO、Smart Plus、またSuica スイカ 、VISA Touch、WAONなどというような機能があったカードを複数活用している場合、マイルやその他ポイントが欲しくて利用しているクレジットカードとか同じ効果を有したクレジットを何枚も使っている状態にはこの中の物を見返すというほうがベターだろうと考えます。

todseelie.com todseelie.com

Tod Seelie : Photography

Tod Seelie : Photography. Swimming Cities of Serenissima.

todseisser.com todseisser.com

TOD SEISSER | Creative Services

todsellsvegas.com todsellsvegas.com

Las Vegas Real Estate - Tod Barton & Big League Realty

The Barton R.E. Group. Phone: 702.212.1495. Mobile: Text 702.608.0087. Toll Free: 888.381.7089. Fax: 877.202.5958. This Month in Real Estate. Welcome to the best resource for searching for homes, provided by Big League Realty. A home is not a home because of its room dimensions or the color of the walls. It is about how you feel when you walk through the front door. And the way you can instantly envision your life unfolding there. Here at Big League Realtiy. How we can help. This Month In Real Estate.

todsellsvegas.yourkwagent.com todsellsvegas.yourkwagent.com

Las Vegas Real Estate - Tod Barton & Big League Realty

The Barton R.E. Group. Phone: 702.212.1495. Mobile: Text 702.608.0087. Toll Free: 888.381.7089. Fax: 877.202.5958. This Month in Real Estate. Welcome to the best resource for searching for homes, provided by Big League Realty. A home is not a home because of its room dimensions or the color of the walls. It is about how you feel when you walk through the front door. And the way you can instantly envision your life unfolding there. Here at Big League Realtiy. How we can help. This Month In Real Estate.

todsemple.blogspot.com todsemple.blogspot.com

Game Programming

Navigation Meshes, AI, and other fun things. Saturday, October 02, 2004. So how do you take background scene. And turn it into a navmesh. I use a technique we call the Raindrop Method. Pretend like raindrops are falling on the background every 2.5 feet in a grid pattern. I shoot a ray through the scene’s octree to find where all the raindrops land. This will make a simple heightmap. The background artists specify the walkable. Flag for each subobject. It is a little odd that the navmesh. Of subobjects in...

todsen.com todsen.com

Todsen & Associates

todsen.livejournal.com todsen.livejournal.com

☆ star . seeker

A Lyrics Library of my best-liked tunes. Base style: Smooth Sailing. Color Scheme by Chimney. Layout by Marikit and novoluxa. ABC-Z - YOU ARE A FLYER (lyrics translation). ABC - Z - Totsuka Shota - ドラマ (Drama) (lyrics translation). ABC-Z - Naturally (lyrics translation). V6 - fAKE (lyrics translation). TOKIO - home Kono Basho (kanji, romaji and lyrics translation). V6 - Sky's The Limit (kanji, romaji and lyrics translation). Eternal Summer - NEO BLUE BREATHING kanji and romaji lyrics. The lyrics are of t...

todsen19.deviantart.com todsen19.deviantart.com

todsen19 (James Todsen) - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 4 Years. This deviant's full pageview. November 28, 1990. Last Visit: 2 hours ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Favourite s...

todsendesign.com todsendesign.com

Todsen Design | building distinctive custom homes

Wood & Stone House. Dreams begin when we dare to envision them. We welcome the opportunity to customize your dream home. About Todsen Design and Construction. Todsen Design and Construction celebrates over 30 years of designing and building custom homes within our coastal Vancouver Island location of Qualicum Beach and its surrounding areas. Working on custom home projects that include Architects and Interior Designers is always of interest to us, the enhanced collaborative effort is most welcome. Emphas...

todsenglish.com todsenglish.com

同安英语培训-厦门同安陶德英语培训机构,中小学少儿英语,剑桥英语培训,同安学英语,找陶德,快乐学英语!

是一家专业从事英语教育的培训机构, 以“一切为了孩子”为办学宗旨,将培养孩子学习 英语兴趣定为主导方向,倡导快乐自主学习。 因材施教、保证孩子进步 资深外教把关教学质量 定期分享优秀教育资源 办学手续齐全、地理位置方便 完善的课后服务体系 与众不同的特色课.