skalleblog.blogspot.com
SkalleBlog: Chase Ace Pilot
http://skalleblog.blogspot.com/2010/06/chase-ace-pilot.html
Artwork by Carsten Brandt. Subscribe in a reader. Jun 26, 2010. Subscribe to: Post Comments (Atom). Emillandgreen.blogspot.com - Emils Blog. Kulturprodukt.net - Peters blog. Meidell.dk - Brians Blog. Old stuff. Dürer Castle. Art related tools and toturials. Bencloward.com Normalmap toturial. Kuler - Color sceme generator. Pixelstudio.nl - Unity stuff. Uv Unwrap tools 3D MAX 9. Links to things of interest. Chaseace.com - My work. Furiae.com - Linda Bergkvist. Howard Pyle - Pirates artwork.
3dzon.ru
Уроки
http://www.3dzon.ru/our-lessons.html
Если вы хотите поделится собственным учебным материалом. Программа 3D MAX не является молодой и берет свое начало с конца 80-х. Plugins - VRay -. Программы для работы с 2D графикой. В настоящее время создано много программ для обработки растровой графики наиболее крепкую позицию занимает программа Adobe Photoshop. На сегодняшний день не так много издателей программного обеспечения, помимо Adobe, могут устанавливать высокие цены для графических программ. Небольшие программы для работы с графикой.
unity-game-development.zeef.com
Unity Game Development by Florian Bauer | ZEEF
https://unity-game-development.zeef.com/florian.bauer1
Unity is the award-winning development platform for games and interactive content on desktop, iOS, Android, consoles and beyond. Share Unity Game Development. I m working with Unity for more than 3 and a half years now. And over the time I have found many helpful resources. Published 2 years ago. Updated 10 months ago. Littera - Bitmap font. OGMO - Level Editor. Java - Beginner Guide. Stack Overflow - Java. Stack Overflow - C#. Aseprite - Pixel Art. Tiled - Level Editor. Pixexix - Painting Software.
mnabievart.com
Cyborg Head « Murad Nabiev Art
http://mnabievart.com/cyborg-head
A rusty creation from the post-apocalyptic world inspired by the movie “Judge Dredd”. Hard surface modelled in 3DS Max, textured in Substance Designer and rendered with Vray as a high-poly mesh and with Marmoset Toolbag as a lowpoly game-ready version. Marmoset Toolbag PBR rendering. Marmoset Toolbag PBR rendering. Marmoset Toolbag PBR rendering. V-Ray wireframe high-density poly rendering. 2016 Design by Murad Nabiev.
mnabievart.com
Hunting Irbis « Murad Nabiev Art
http://mnabievart.com/hunting-irbis
Rare and gorgeous “irbis” snow leopards observe the surroundings ready to hunt. Scuplted with Zbrush, retopoed with Topogun, textured with MARI, scene assembled in 3dsMax using standard Hair&Fur plugin and rendered with Vray. Post-processed in Adobe Photoshop. General View Shaded Rendering. 2016 Design by Murad Nabiev.
mnabievart.com
Opportunists « Murad Nabiev Art
http://mnabievart.com/opportunists
Each of them is on their own in a sea of unknown. Initial idea was to model Ceratophrys frog to study its patterns and forms. Sculpted in ZBrush, textured in MARI it was rigged later in 3DS Max and used for a more artistic scene. Marmoset Toolbag PBR Render. Marmoset Toolbag PBR Render. Marmoset Toolbag PBR Render. Marmoset Toolbag PBR Render. 2016 Design by Murad Nabiev.
haydndalton.wordpress.com
Hex, Lies & Videogames | Game Creation Resources
https://haydndalton.wordpress.com/game-creation-resources
Hex, Lies and Videogames. A game designer talking to the ether. Position: Lead Designer Company: Vigil Games Current Title: Darksiders (ps3 x360) Games Experience: 20 years Other Info Moby Games. Below is a list of all the game’s I’ve worked on in various capacities. The game in BOLD is the title I’m currently working on: 50 Cent: Bulletproof Aaargh! This is the current game I’m working on; DARKSIDERS! V=phe2x4CytYE] [youtube=http:/ www.youtube.com/watch? We have metric ton of concept for Darksiders II, ...
eatnorthamerica.com
artshit | eatnorthamerica
https://eatnorthamerica.com/category/artshit
Eating north america one pie at a time. April 15, 2011. Posted by eatnorthamerica in artshit. Things that are not quite things we know. 15 h, water-soluble oils — a friend gave me a set. I haven’t used oils since they only came with turps in high school. these seem to work pretty well, although the colour selection and pigments weren’t optimal. Charcoal study(study and a half? April 7, 2011. Posted by eatnorthamerica in artshit. This slideshow requires JavaScript. March 31, 2011. 1 comment so far. Plugma...
eatnorthamerica.com
maya | eatnorthamerica
https://eatnorthamerica.com/tag/maya
Eating north america one pie at a time. April 7, 2011. Posted by eatnorthamerica in artshit. This slideshow requires JavaScript. More… still placing stuff. still haven’t fixed clipping yet, that’ll come last. March 31, 2011. Posted by eatnorthamerica in artshit. 1 comment so far. Tackled the wing with polygons and alpha planes. Socket to your face. September 14, 2010. Posted by eatnorthamerica in artshit. Some quick-ass low poly stuff, almost finished. NEXT: darth plug sockets you in the FACE! Posted by ...
reflectorofthepast.wordpress.com
Jan Herca – Reflector of the Past
https://reflectorofthepast.wordpress.com/author/janherca
Reflector of the Past. Recreating ancient cities in VR. 8 octubre, 2016. This’s how good VR is done. Let’s see it. Let’s celebrate this moment because this can only mean one thing. VR is here, it is stronger than ever, and will be a technology that in the hands of a company like Facebook and Oculus is going to go very very far away. 20 septiembre, 2016. The problem with VR reviews. What is the essential feature? What is most important for a VR system? Is it the price? Let’s take some examples:. GearVR is...
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