madzabgaming.blogspot.com
MadZab Gaming: June 2014
https://madzabgaming.blogspot.com/2014_06_01_archive.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. What I've been working on. So here's, what I've been (next to my new real-life-feedin'-the-family-job) working on: A board-game roguelike. I'll give out some more details after more testing with my hand-made prototype. Here's a sneak-peak at how the game looks in action:. Not the first of its kind. But it's mine. The game so far features:. Subscribe to: Posts (Atom).
madzabgaming.blogspot.com
MadZab Gaming: Pen & Paper: I died last night
https://madzabgaming.blogspot.com/2014/03/pen-paper-i-died-last-night.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. Pen and Paper: I died last night. So, last night in one of my pen and paper campaigns, my character died. Now I've had characters die before. Usually towards the end of a campaign. Then I realized that at this point, the skills of my character, who has a doctorate degree in Space-Mayanistics and cyber-implants allowing him to scan complex machinery are totally moot: I...
madzabgaming.blogspot.com
MadZab Gaming: What is going on here?
https://madzabgaming.blogspot.com/2014/11/what-is-going-on-here.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. What is going on here? So, this blog ain't dead and neither am I. Being a father can really muck with your game-time so I have some thoughts regardin that which I shall reveal here over the next few posts. That isn't all though: I'm still working on some projects. Labels: Things to come. Subscribe to: Post Comments (Atom). Pen and Paper Adventures. What if I told you ...
madzabgaming.blogspot.com
MadZab Gaming: December 2013
https://madzabgaming.blogspot.com/2013_12_01_archive.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. Making a Roguelike: Magic Systems. As our roguelike nears its grand reveal, let me talk about magic in the game. Pen and Paper: Sandbox or Railroad Campaign? Labels: Pen and Paper. Subscribe to: Posts (Atom). Pen and Paper Adventures. Making a Roguelike: Magic Systems. Pen and Paper: Sandbox or Railroad Campaign? Blogs recommendet thus far:. Year of the Dungeon. Last ...
madzabgaming.blogspot.com
MadZab Gaming: New Release: Choose your own CaveVenture 1.1
https://madzabgaming.blogspot.com/2014/04/new-release-choose-your-own-caveventure.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. New Release: Choose your own CaveVenture 1.1. Just a quick heads-up: Choose your own CaveVenture has gotten a new release, version 1.1. It features rest-until-healed as a function, configurable keys, as well as monster-status messages. Also, Linux-version. There will be more later. The game is only about halfway-done. Stay tuned. Subscribe to: Post Comments (Atom).
madzabgaming.blogspot.com
MadZab Gaming: Pen & Paper: Action Set Pieces
https://madzabgaming.blogspot.com/2014/04/pen-paper-action-set-pieces.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. Pen and Paper: Action Set Pieces. I somewhere read that an action sequence needs more than just a static battleground. This is as true for an RPG as it is for any movie - you better have something going on around you, surroundings influencing things, hazards, all that jazz. So this week, I had my players fight - in a pit. Subscribe to: Post Comments (Atom). What if I ...
madzabgaming.blogspot.com
MadZab Gaming: July 2013
https://madzabgaming.blogspot.com/2013_07_01_archive.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. Making a Roguelike: More Design Ideas. Lets talk about some more things were implementing in our roguelike. Once again, I wont talk about the interface system yet but the mechanics of a good roguelike dont need much of that anyway, do they? A lot of roguelikes require you to eat in order to survive. The classics, like Nethack. Do that, Rogue Survivor. Had done it for ...
madzabgaming.blogspot.com
MadZab Gaming: November 2014
https://madzabgaming.blogspot.com/2014_11_01_archive.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. What is going on here? So, this blog ain't dead and neither am I. Being a father can really muck with your game-time so I have some thoughts regardin that which I shall reveal here over the next few posts. That isn't all though: I'm still working on some projects. Labels: Things to come. Subscribe to: Posts (Atom). Pen and Paper Adventures. What is going on here?
madzabgaming.blogspot.com
MadZab Gaming: September 2013
https://madzabgaming.blogspot.com/2013_09_01_archive.html
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them. Making a Roguelike: Thoughts on Combat. As our roguelike-project is starting to take the form of an actual, playable game (which I still wont publically reveal until were at Beta-state), let me talk about the philosophy of encountering monsters in the game. For me as a player to feel good about myself? Thats a bit like punching toddlers, isnt it? What if I told you th...