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Breakingwave

Maths tutorials and programs explaining areas of A level and GCSE maths. Thursday, January 22, 2009. The 4 equations of motion deal with an object which is travelling with constant acceleration (which can be 0 and therefore constant speed). The equations are as follows:. 1) v = u at. 2) s= t(v u)/2. 4) s = ut at. A = acceleration – this must be constant for equations to hold. U = initial velocity, ie at the start of the journey. V = final velocity, ie at the end of the journey. T = time taken for journey.

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Breakingwave | trevorpythag.blogspot.com Reviews
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Maths tutorials and programs explaining areas of A level and GCSE maths. Thursday, January 22, 2009. The 4 equations of motion deal with an object which is travelling with constant acceleration (which can be 0 and therefore constant speed). The equations are as follows:. 1) v = u at. 2) s= t(v u)/2. 4) s = ut at. A = acceleration – this must be constant for equations to hold. U = initial velocity, ie at the start of the journey. V = final velocity, ie at the end of the journey. T = time taken for journey.
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3 breakingwave
4 equations of motion
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6 s= 2ut/2 at
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8 v=u 2as/ v u
9 vu = u
10 vu 2as
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Breakingwave | trevorpythag.blogspot.com Reviews

https://trevorpythag.blogspot.com

Maths tutorials and programs explaining areas of A level and GCSE maths. Thursday, January 22, 2009. The 4 equations of motion deal with an object which is travelling with constant acceleration (which can be 0 and therefore constant speed). The equations are as follows:. 1) v = u at. 2) s= t(v u)/2. 4) s = ut at. A = acceleration – this must be constant for equations to hold. U = initial velocity, ie at the start of the journey. V = final velocity, ie at the end of the journey. T = time taken for journey.

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1

Breakingwave: Transformations of Graphs

http://trevorpythag.blogspot.com/2009/01/transformations-of-graphs.html

Maths tutorials and programs explaining areas of A level and GCSE maths. Sunday, January 11, 2009. This looks at how a given graph will change when the the function is changed slightly eg how the graph y=x will change when it becomes y = 2x. The graph f(x) will steeper as the y value of each point is multiplied by a. It will appear like a stretched version of the graph y=f(x) . This will shift the graph to the left. Subscribe to: Post Comments (Atom). E-Mail for Maths Help. Sec, Cosec, Cot. Maths tutoria...

2

Breakingwave: Complex and Imaginary Numbers

http://trevorpythag.blogspot.com/2009/01/complex-and-imaginary-numbers.html

Maths tutorials and programs explaining areas of A level and GCSE maths. Friday, January 2, 2009. Complex and Imaginary Numbers. Most of the time in maths you are working with “real” numbers ie) all the rational numbers so we have 1,3,3.5567,4/7,root 2 etc, however sometimes we will need to extend our field of numbers to imaginary numbers. This is when we want to find the root of a negative number eg root -9, as (-3). I = √-1. Gives as shown below. Eg z =a ib. Ie) if the complex number z=a ib. Complex nu...

3

Breakingwave: Differentiate Inverse Sine (arcsin) - proof

http://trevorpythag.blogspot.com/2009/01/differentiate-inverse-sine-arcsin-proof.html

Maths tutorials and programs explaining areas of A level and GCSE maths. Thursday, January 8, 2009. Differentiate Inverse Sine (arcsin) - proof. How to differentiate cos. Bring the cos across. Differentiate both sides, remember when differentiating y time by dy/dx. Sin(y) dy/dx = 1. However we want to get the differential in terms of x, to do this we can use the identity. Sint = √(1 - cos. Putting this into our expression for dy/dx we get. Dy/dx = 1/√(1-cos. But cosy = x so. Dy/dx = 1/√(1-x.

4

Breakingwave: January 2009

http://trevorpythag.blogspot.com/2009_01_01_archive.html

Maths tutorials and programs explaining areas of A level and GCSE maths. Thursday, January 22, 2009. The 4 equations of motion deal with an object which is travelling with constant acceleration (which can be 0 and therefore constant speed). The equations are as follows:. 1) v = u at. 2) s= t(v u)/2. 4) s = ut at. A = acceleration – this must be constant for equations to hold. U = initial velocity, ie at the start of the journey. V = final velocity, ie at the end of the journey. T = time taken for journey.

5

Breakingwave: Differentiate Inverse Sine

http://trevorpythag.blogspot.com/2009/01/differentiate-inverse-sine.html

Maths tutorials and programs explaining areas of A level and GCSE maths. Tuesday, January 6, 2009. This tutorial explain how to differentiate inverse sine, this applies when using radians. 160;across to become sin. Sin y = x. Cos y dy/dx = 1. Note that the derivative of sint wrtt is cos t as explained in an earlier tutorial and by the chain rule when we differentiated sin y it became cosy time dy/dx as we are differnetiatiny a y and the derivative of y is dy/dx. Then make dy/dx the subject.

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Breakingwave

Maths tutorials and programs explaining areas of A level and GCSE maths. Thursday, January 22, 2009. The 4 equations of motion deal with an object which is travelling with constant acceleration (which can be 0 and therefore constant speed). The equations are as follows:. 1) v = u at. 2) s= t(v u)/2. 4) s = ut at. A = acceleration – this must be constant for equations to hold. U = initial velocity, ie at the start of the journey. V = final velocity, ie at the end of the journey. T = time taken for journey.

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